Jump to content

Adric_the_Red

Members
  • Posts

    3,075
  • Joined

Everything posted by Adric_the_Red

  1. Is your AV/Firewall blocking the downloader? Have you tried just copying everything from your old PC to the new one? (Quite possibly will go faster than re-downloading the whole thing). Try this thread one these forums, or this reddit guide for instructions.
  2. Apologies if I'm misunderstanding, but instead of "the launcher fix", have you tried doing a Repair? FWIW, there is a "fixlauncher" app that fixes, well, the launcher, and only the launcher, not the actual game client, resource files, etc. Your post sounds like you ran that, instead of an actual game repair. Try that.
  3. It also may help if you do this on a character with stealth capability, so you can sneak in closer to the "enemy" area, just close enough to get the "discovered such-and-such area" and then back out again. And since they moved PVP to entirely separate instances, it's much easier to sneak into / through those areas than it was years ago when I was doing those achievements.
  4. There are plenty of guilds that will welcome "new" players, without assuming you are there simply to mooch off them. There are, of course, other guilds that are more "hard core", whether they are PVP guilds, "Progression" guild, Conquest guilds or whatever, and will only want "skilled" or "expert" players. Odds are you will see "recruiting spam" from various guilds in General chat as you go through the game, particularly while on starter planets, and the factions' capital worlds and Fleets, if you haven't already. You should also check the server forums here, for posts from giulds that are recruiting.
  5. I'm pretty sure I saw another thread about this, but .... It's related to the change where reputation tokens get auto-magically used when you receive them. In this particular case, you are "moving" when you accept the reward, and as a result the token use 'fails", and you lose both the token, and the reputation points you should gain from using it. The solution (OK, maybe just "workaround") is pretty simple: don't click the accept button while you are still "traveling" out of the mission. Wait till that "travel" completes, and then you can accept the mission, and (briefly) get your token (which will get auto-used and give you your reputation points).
  6. Don't even have to do that anymore. They get auto-magically used as soon as you get them, even if you are already at max reputation with whatever group (which is annoying, because it means you "lose" the credits you could get for selling them to a vendor).
  7. Good thing, then, because even though the bug report I linked only mentions it happening on DM, I just checked the public listings on SF, and right now, as I type this, I can't see any guild SH listings on the Yavin 4 terminal. So yeah, having it in your Personal SH should get around that problem. And good luck with your event!
  8. IMO the "expected" behavior is: After closing this UI without deconstruction, the item(s) should disappear from the panel. Period. IOW, it shouldn't matter what, if anything, you do with the items you dragged to the Deconstruct window, after closing it. If you close the window without deconstructing, any item(s) in the window should be cleared.
  9. I hope for your sake the bug with guild Stronghold listings not showing up in the terminals (as reported in this thread) doesn't keep too many would-be participants away from this. (Not sure if it's really just DM, or other servers, too.)
  10. You have to complete all the conversations & missions with the appropriate companion to earn the bonus. If you start KotFE before completing all the companion conversations & missions, you will not be able to unlock the bonus - with that character. But you can still unlock the bonus if you complete all that with the appropriate companion on another character. You can unlock any - or all - of the bonuses with any character(s). You don't have to get them all with the same character's companions.
  11. I believe the bonus does apply everywhere. As I mentioned, these are Legacy bonuses. Legacy bonuses are tied to your Legacy, not to any particular character or companion in the Legacy. Once you unlock them, you keep them forever. You will not lose them (not even temporarily) when you "lose" the specific companion you earned them with, when you start playing KotFE. If you want, you can even delete the character that earned the bonus without losing the bonus.
  12. The companion bonus is not based on having a specific, or even any, companion summoned. It's for completing all the conversations and missions for certain companions. For the 1% Accuracy bonus, that's Qyzen Fess (Jedi Consular), Lord Scourge (Jedi Knight), Bowdaar (Smuggler) or Tanno Vic (Trooper) for the Republic Classes, or Scorpio (Imperial Agent), Skadge (Bounty Hunter), Khen Val (Sith Inquisitor), or Broonmark (Sith Warrior) for Empire classes. This is one of five* stat bonuses you can get from completing certain companion conversations and missions. The others are Critical Chance, Critical Multiplier, Max Health, and Healing Received. The bonuses apply to your entire Legacy, so once you unlock a bonus, all characters in your Legacy will get it. That means even a brand-new character that doesn't have any companions yet can have all five "companion" bonuses. If you hit Y to open your Legacy page, and click on Republic Classes or Imperial Classes (under Global Unlocks), you can see which & how many of these you have completed. *Actually you also get a sixth bonus, +10 Presence, but unlike the other bonuses, you can get it for more than just five companions. If you complete the conversations and missions for all five companions for all 8 base classes, you can get a total of +400 Presence for evey character in your Legacy.
  13. Close, but not quite. Which is cheapest depends in part whether you pay with Credits or Cartel Coins. Either way, Nar Shaddaa is not "next". Here's the cost in Credits to buy a stronghold and unlock all expansions.: Coruscant: 1.445M* Dromund Kaas: 1.445M* Umbara: 5.415M** Manaan: 8.375M Tatooine: 9.5M Nar Shadda: 10.5M*** Yavin IV: 13M Rishi: 16.47M Alderaan: 17.6M The total cost to buy a stronghold and unlock all expansions with Cartel Coins: Umbara: 2450CC +3.01M Credits** Coruscant: 3550CC* Dromund Kaas: 3550CC* Manaan: 7000CC Alderaan: 8900 CC Tatooine: 10100CC Nar Shaddaa: 11750CC*** Rishi: 12375CC *For the past several years, during the Anniversay Event every year, the cost to buy the Coruscant and Dromund Kaas strongholds drops to just a handful of credits, the price corresponding to which anniversary it is. IIRC, the first time this happened was the 4th anniversary, when you could buy them for 4 credits. Last year they were 8 credits. So if you wait till December, you probably will be able to buy them for 9 credits each. I believe the Cartel Coin cost remained unchanged, though. **Originally, the initial purchase price was just 5000 credits, not the current 3.015M credits, but you had to do the Nathema FP and collect "tokens" to gain access to the room on Odessen to buy the Umbara SH. So in some sense, the cost was ... higher than just 5000 credits. Technically, it still only costs 5000 credits or 50CC to actually buy the stronghold, but you still have to pay 3.01M to get access to the room with the stronghold terminal where you buy it, and there's no reason to get access to that room except to buy the stronghold, sooo... ***During the launch of Strongholds, folks were able to get the Nar Shaddaa stronghold, possibly including some number of expansions, unlocked for free, depending on if/when they were subbed during the run up to the strongholds launch. So for some folks, the cost to fully unlock this stronghold (because they got the SH itself for free, with or without some number of expansions also unlocked for free) was as low as 6.5M credits , or 6825CC. But I don't think new players can get any of it for free.
  14. I just found the "Worn Journal" in that third location with another of my alts. (And again, FWIW, I did not have to visit someone else'e stronghold to find it). Coords are X: -461, Y: 294.
  15. Wait ... are you dissing my "House of Chairs" decorating theme? I suspect you don't like my "Used Speeder Lot" one, either.
  16. Personally, I would suggest first using your Cartel Coins for "account" unlocks of things like extra inventory slots, extra "personal" cargo bays, and extra Legacy Storage bays. Though that last is probably less useful than it was pre-6.0, with the new "crafting materials storage". I have tons of empty space in my legacy storage now, that used to be full of crafting materials. Why? Every time you buy a new row of inventory slots, or a new storage bay, the cost goes up if you pay with credits, but it stays fixed if you pay with CC. Also, if you pay with credits, or worse, pay for single character unlocks with CC, you have to keep paying for the unlocks over, and over, and over, every time you make another character. If you have (or expect to eventually create) a lot of chracters, the per-character cost in CC for the account unlocks gets really low. Even if you only have a few characters, the account unlocks are worth it, as they typically cost only around 3x as many coins as the single character unlocks. So even if you have just 3 or 4 characters, the "account" version of the unlocks is cheaper than buying single the character unlocks for each character. The biggest adtavtage of using CC to buy Strongholds, IMO, but just for the initial purchase, is that if for some reason you need to "deactivate" a stronghold, or if you transfer to a different server. it will be free to "reactivate" your stronghold. If you buy the SH with credits, you have to pay the full initial purchase price in credits again to "reactivate" the SH (but in either case, all the expansions you unlocked will also be unlocked in the "reactivated" SH, without needing to pay for them again).
  17. Yes, you must participate in the conquest to get the guild rewards. If your guild is "successful" in the conquest, you still need to reach the "personal" goal of 50k conquest points in order to get the "guild" reward. Conquest points & rewards are not shared, so if you have multiple characters in the guild, each one of them must hit the "personal" goal if you want each of them to also get the guild reward.
  18. It took me a while to get any of these, but I didn't have to go to anyone else's SH to find them. They did only show up some time after I purchased my SH and did the scans with the binocs. Also, the 4th item, in the Mountain Retreat, was not anywhere near the Ancient Ruins. It was just on the rocks along the "canyon", at the opposite end from the ruins, at X: -522, Y: 364.
  19. I encountered this way back when this deco was brand new. Took me a while (and several emails back and forth with a CSR) to work out what the problem was, and how to "fix" it. Problem: If you just browse through your decorations list with the filters set to "All", and page through all the listings till you get to the entry "Datacron: Dark vs Light" it will say 0/0 available, even if you spent the million credits to buy it (and used it after you bought it), and when you mouse over its entry in the list, the tooltip lists the wrong category of "Furniture: Arrangement", and it will have that log & crates in the preview window, etc. Workaround: If you set your filters to the correct category, "Technological: Artifacts", and then browse through the list, it will show up in the listing with the correct number available, the correct image in the preview window, and you will be able to place it in a stronghold (if you do, in fact, own it). So I guess it's only half broken. Still disappointed that you can only own one of these. I own all the different strongholds; it would be nice to be able to put this deco in each of them, not just one of them.
  20. You cannot click the "repair" button because you are using the "streaming" launcher. The "usual" way to force a repair with the streaming launcher is to simply delete the bitraider folder. Now that you've got it going, you can delete the renamed folder, if you haven't already, since the game will have made a new one during the repair process, and the old, renamed one will just be wasting space on your drive.
  21. I have seen this from time to time, but only in my strongholds, particularly the Tatooine SH, after using the "elevator" to travel between the Balcony and Ground levels. I have not seen it recently. IIRC, simply dismissing and resummoning the companion (or just leaving the SH) was enough to "fix" it. Since it only ever happened in my SH, it didn't cause me any problems. And as companions no longer benefit from their gear, it's even less of a concern. (And it's likely not ever going to make it anywhere near the top of the devs' priority list of things needing a fix).
  22. Try this guide, which lists the Flashpoints (and Operations) as they fit into the story, along with info on where to find the "breadcrumb" story intros for them on various planets.
  23. Not sure why you would want to skip ahead to KotET "for xp" and then go back to KotFE. If you're feeling underleveled / undergeared for FE, you'll probably feel just as bad off, if not worse, playing ET. And if you just want to level up faster, the suggestions above are, as they said, probably easier / faster than playing through the FE or ET chapters.
  24. Thanks for that. I didn't bother with the Nightlife Event last summer. Maybe I'll give it a look next time it comes around.
  25. More precisely, he needs to do all the companion conversations/missions. If he used a boost on his character, he cannot do it on that character. He will need to create a new character (any class) and start at level 1. Then as he goes through the class story with that character, and acquires the companions, he needs to do all the comversations & missions with every companion. Just keep an eye on the companion portrait, and whenever it has the little "We need to talk" icon on it, go to a cantina or other "private" location (his SH will work for this, if he has one), or his ship (required when it also has the "We need to talk on the ship" icon), and talk to the companion. The conversations unlock as you progress through the Class Story. As he gets more companions, he will need to cycle through them and make sure he talks to all of them. Usually it's easiest to do this when you go back to your ship at the end of the class story on whatever planet. Just board the ship and then go around and talk to whichever of your companions has a mission triangle over them. The bonuses apply to your entire Legacy, so once he gets all 5 with one character, all of his characters will get them, and he won't have to do it again.
×
×
  • Create New...