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Elracor

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Posts posted by Elracor

  1. I'm still really confused on what you wanted to see happen. We got to look at cutscenes and learn more info on it. I much rather see that than "The Outlander" running around Zakul.

     

    Why does one exclude the other? They didn't even bother with just 5 seconds of actual gameplay with 30 seconds of cut scene sprinkles on top.

     

    Your expectations were set too high, that's probably why you are so dissapointed.

     

    Now ain't that the truth. I really tried to lower my expectations as much as I could and I still sit here disappointed about what they showed us.

  2. My current latop which is the one in the pic has a 965M. My previous laptop had whatever the generic GPU dell puts in it's business laptops.

     

    Also before I confuse the daylights out of anyone, the reason I had 109% CPU usage was because that's what happens when you upgrade to windows 10 but don't upgrade your graphic's driver to windows 10. I posted this thread as humor at all the "this game isn't optimized RAGE RAGE RAGE" threads.

     

    Ah ok. I was mainly wondering if you had Threaded Optimization on as that one can cause SWTOR to use vastly more CPU (yet sometimes with very minimal FPS improvement) but it doesn't sound like that was the issue then :p

  3. It's not turbo boost then, it's the motherboard overclocking the CPU. Regardless, his argument is that buying a new CPU is easier than just overclocking the one you have. I fail to see how that is "easier", especially since the 4790K is only available on 1150 systems, leaving 1155 platform users nothing... except to overclock.

     

    Turbo Boost in itself is overclocking the CPU so big difference.

     

    Whether overclocking is easier or not depends on several factors. If your motherboard is H61 or something like that, overclocking can be difficult (some require a BIOS update) or even impossible. If your CPU is of a "bad bin", overclocking might have very limited results. If you don't have enough cooling, overclocking might be difficult.

    You also need to know the basics before you begin overclocking.

    With that said, I'd definitely explore the options of overclocking before paying for a new CPU, mobo etc.

     

    Regardless, it seems fairly shortsighted to talk about the 4790k at all when Intel is releasing (info about) the 6700k within the next week: http://hexus.net/tech/news/cpu/85187-intel-skylake-core-i7-6700k-i5-6600k-packaging-leaks-online/

  4. No, turbo boost is 4.4 GHz when only a single core is loaded. When multiple cores are loaded, max is 4.2 GHz and it won't nessecarily run at max turbo boost 24/7 either.

     

    That depends on your setup. Some motherboards will put all 4 cores at the Turbo Speed when XMP or Multicore Enhancement is enabled and several of these motherboards have these settings enabled by default.

  5. It probably is lazy on Bioware's behalf but it is what it is. The way the story is set up for this game there's pretty much zero basis for introducing new classes as it would require a ton of work for very little benefit.

     

    If I were to emulate a Dark Trooper in SWTOR I'd roll an Operative and use some dark Trooper'ish armor like this: http://imgur.com/a/OdQn3#17 or http://imgur.com/a/JR9Y6#0 , perhaps with some pieces of this armor set: http://tor-fashion.com/makeb-assault/

    It won't ever be the real "Storm Trooper" thing because of skills like roll and the amount of knife attacks but I think it's the closest you will get.

  6. Well, it was mandatory for all between the age of 12 and 20 to take part in a system called Legislative Youth Program, so politics is heavily integrated into the kids already at a young age. Some kids like Padme had talent for it and were pushed even earlier and were put into that program way when she was like 8.

     

    At 14 she had tons of experience in debates and politics and since they clearly couldn't find a more fitting queen, Amidala it was.

  7. on this page: http://www.swtor.com/fallen-empire/features

     

    Its says:

     

    YOUR PERSONAL SAGA

     

    Play one of eight class stories enhanced to offer a deeper, more accessible experience purely focused on immersing you in a personal Star Wars story.

     

    I am not sure i but i think they gonna do with Star Wars The Old Republic, what Cataclysm did to World Of Warcraft and if you are wondering why i think that. Well its because many game have done something like that for exemple: Dungeon Fighter Online, Maplestory, Grand chase (not that badly though) that come to mind, but i am sure there are more.

     

    What are your though on this? By the way i don't mean destroying planet and stuff. I mean changing everything and make all the quest much better then before.

     

    To me it looks like Bioware is trying to abolish everything MMO about this game (or at least seperate it from the Class stories and KotFE story as much as possible) so they will have an easier time selling the game to the "I'd play this game if it wasn't an MMO" crowd. With KotFE they look to further 'enhancing' the Class stories and I bet their focus is to remove the "grindiness", e.g. by removing non-essential NPCs.

    It's not neccessarily a bad thing (some of the Corellia class missions have ridiculously many mobs), I just doubt they'll succeed in marketing this product to the non-MMO crowd. People knows it's an MMO, the attempt to name the expansion something similar to KotOR won't fool them for long.

     

    I highly doubt we'll see changes in the same scale of Cataclysm. Hell, we've had some pretty big changes to planets like Tython and Korriban already and those are specifically kept inside instances/Flashpoints.

  8. I hate Ziost for its emotional impact. That doesn't make it bad.

     

    99% of people crying over Ziost are armchair developers who only think they know how long it takes to make something in a game. Like this guy:

     

     

     

    Just because it takes a player, who mashes the spacebar through dialogue, who does none of the sidequests and who slaughters their way through everything without paying attention to anything, an hour to go through Ziost, doesn't mean it took an hour to build.

     

    It took at least a month to a month and a half to build Ziost. And probably that much again on iterations of internal testing and editing. Not to mention who knows when they managed to get at least 20 VA's in the studio.

     

    Yeah, you don't really need to mash spacebar through dialogue to finish Ziost in about an hour.

    and

    doesn't skip any dialogue at all and that's just above an hour + he spends time on showing off gear etc.. The side missions don't take much either but if it can make you stop crying we can say 2 hours for storyline + side quests.

     

    You're making a strawman argument BIGTIME with your "an hour to build" nonsense. I know it takes time to develop and test a game. No game developer can develop game content faster than the players can play through it.

    Still, the amount of content Ziost provides and the time we need to wait for KotFE is simply not good enough, especially not when Ziost provides as little replayability as it does when Rep/Imp storyline is like 95% identical.

  9. Well it's been a while since I was there and don't really intend to go back there:

     

    1. Dailies on Ziost are rubbish
    2. Even on PvP servers there's no PvP there
    3. About 95% the same missions and dialogue for both factions
    4. Took what, an hour to complete and is the only story content between April and October
    5. None of the fights had any interesting mechanics
    6. For some reason Bioware thinks the Colossal Monolith counts as a raid cluster and the fight itself is just another clusterf*ck of circle mechanics.
    7. In SoR they finally bothered to collapse Classic + Basic comms into one currency for simplicity and versatility and then Ziost introduces another gear currency...
    8. As Max_Killjoy mentions below, the permanent phase jump is annoying. Storywise it makes sense, but gameplay wise you're stopping players from accessing a lot of the small amount of daily content Ziost has, and makes it a lot more annoying to access Colossal Monolith on alts.

     

    The story and atmosphere is good and all that but not to the point where I want to go back on a regular basis with alts.

  10. GW2 have a lot of actual MMO mechanics that SWTOR never delivered. The (albeit chaotic) PvP battles in GW2 are of a scale that SWTOR simply can't deliver without going below 10FPS. You can be thirty or more players in GW2 fighting it out and it'll still run fairly well.

    The Megaserver make the landscape feel like an MMO with life and activity rather than SWTOR's half singleplayer half MMO.

     

    Of course it's only a picture, but consider this picture http://www.swtor-life.com/wp-content/uploads/2010/07/swtor_1920.jpg versus what the game actually is.

     

    That's not to say SWTOR is a bad game but there are core MMO features that SWTOR never got right, and probably never will get right. Whether you think GW2 or SWTOR is best is really up to how much you care about those core features.

  11. Wouldn't be a waste because they'd be getting ti guaraunteed without having to spend hours trying to rng it or deleting a character if they are at the server cap.

     

    Hours? Even with one Cantina code you'd have to be really, really unlucky to only get one BB dye in "hours", and now you can even have two codes -> 2 packs per created character.

     

    And no it doesn't. Only the black dye and the pink are desirable, the packs still have a plethora of other dye combinations that the crates do not like w/w w/b /b/w blue/red red/blue red/yellow etc.

     

    Perhaps only the black and pink are desirable for you, but the other dyes do have their uses.

  12. Not everyone comes to the forums and has the cantina codes, so there'd still be a market for those people.

     

    And those people will feel robbed once they find out the 20$ they spent on a 2400CC pack for a B/B dye were a waste when they could have gotten it from a free Cantina code and a bit of spamming new toons.

     

    Also the dye packs would still sell as the amount of dyes that come from the crates is like 4-5, maybe 6. The Dye packs themselves contain a lot of different dye variations.

     

    It still makes the Dye Packs a lot less desirable.

  13. Well they arn't sellable and if you get it on a character that has no use for it, it's pretty useless. I've opened many boxes in an attempt to get the statue and only gotten the B/B dye once. plenty of pink purple dyes, green and white dyes, yellow and gray dyes. The one time I got the B/B dye it was on my commando that is colored in Red. if it was legacy bound I could have given it to a sithy alt and let them use more.

     

    Them not being sellable is not the point. Black/Black dye is a 2000CC item and if the Cantina-dyes becomes BoL they will be removing about 99.999% of the incentive to pay 2000CC for it.

     

    The same goes for the other dyes versus the 200CC dye packs.

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