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AislingKerrigan

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Everything posted by AislingKerrigan

  1. Costs have come down over the years. Content is the ONLY significant cost to publishers right now. But believe whatever the hell you want.
  2. Wrong. You pay for content. Server costs are almost nill.
  3. EA was expecting TOR to be the next big thing and bring in an insane amount of revenue like WoW does for Activision/Blizzard. They've even relegated Bioware's other divisions to re-packaging Warhammer as some crap PvP game and a new Command & Conquer game. And Dragon Age 3? They pulled developers from that to come focus on TOR... which isn't going to pay off.
  4. Problem with subscriptions is you're subsidizing other player's content. If you only play an hour a week and another player plays 10 hours a day and is constantly raiding... who is getting more out of their $15? Why should the casual player be paying for all that end-game/raiding content that keeps getting added?
  5. Lot of people can't function/live without their morning coffee. People can live without TOR.
  6. Doubtful. I don't know anyone who is playing past their 6 month sub (or current sub.. mine runs out in a few days thanks to the free month Bioware gave me). TOR will probably be under 300k subs by mid Summer and F2P by November. I expect a F2P re-release in November to try to draw new players. I also think this is probably Bioware's last online game and possibly even one of their last RPGs for a long time.
  7. TOR has the same generic naming system from WoW. GW2's system is MUCH better. You're allowed to have a space between first & last name and names are cross-server. One of my transferred characters names is like QFBCBEFBCBCBCBC... I'm going to leave it at that because I don't even care.
  8. You can't force people to pay $15 a month for a game that they don't enjoy. Doesn't matter how cheap you argue it is. The hundreds of thousands who are leaving are leaving because the game is BORING.
  9. I refuse to pay a subscription for this particular game because the only content they're adding is stuff I have had NO access to thanks to low population servers. I'm not paying for someone else's game/content. And monthly subs get expensive when you end up having to turn to other MMOs and subscribe to multiple games when this one isn't fun enough to play.
  10. What exactly are you guys doing in-game that has convinced you to stick around? My server was completely dead last time I logged in over a month ago. It was impossible to find people to run FPs with... and there's nothing else but grinding dailies and repeating world quests.
  11. I've honestly been wishing I could play SWG right now. I played it for over 3 years straight from launch to NGE. I stopped playing TOR over a month ago but my subscription hasn't run out yet (thanks for the free time Bioware...).
  12. You can add me in with the ~25%. I finally cancelled my subscription (been dragging my feet for a while). I haven't really played since the Rakghoul Plague event and see no real reason to continue paying. It was kind of fun the first play through but like a single player game it lost it's appeal to me after that. This is also going to be the last subscription-based MMO I ever buy into. I don't like the idea of paying monthly for content without having any control of who the content is developed for (most of the added raid content in 1.2 I didn't even get to TRY). I'm not paying for someone else's content. I'd rather just pay for a game upfront and know exactly what I'm getting. I still have 32 days left and I'm not even going to bother playing during that time. I just picked up Diablo III and I'll probably play that until Guild Wars 2 releases.
  13. Yea I assume a significant chunk of the subs they're going to lose will come from the 30-day free playtime and 6-month subs. It's really sad that a game that took 6+ years to create lasted only 6 months.
  14. There are plenty of good single player games out there that blow SWTOR out of the water. So, play those instead?
  15. Then this game is as good as dead. In 3-4 months there won't be enough subscribers left to make it profitable and EA will be looking to pull the plug or switch to a F2P w/ cash shop model. Just wait and see.
  16. Not soon enough.. AND limited transfers (you can bet they will pick & choose which servers they will allow transfers to/from) alone won't be NEARLY enough. There are too many servers - they need to do SERVER MERGES.
  17. I agree with the OP. My subscription ends in late June (thanks to the free 30 days) and I see no reason to keep subscribing. There's never enough people on to find a group for endgame PvE and WZ queues take WAY too long. I haven't logged in since the Rakghoul Event.
  18. I thought an analyst said subscribers were down to 1.2 million? I think it will just keep dropping once 3-month, 6-month subs are up.
  19. LOL so to you all fantasy RPGs are the same? So by that logic Neverwinter Nights was a ripoff of Warcraft?
  20. Sorry but it plays nothing like WoW. The combat is action-based (dodging, flanking enemies, your attacks affect multiple enemies). SWTOR plays exactly like WoW.
  21. They're two very different games. They compliment each other and I kind of plan to play both of them. I love the freedom in GW2 to just explore wherever I want to and come across events/quests that way. If I see crops burning off in the distance I can go investigate and get swept into a 30-45 minute event series involving Centaurs raiding farmlands, kidnapping farmers, etc. All while cooperating with dozens of other players. The other night I was doing some small events with my friends closing portals (to the underworld supposedly) in this swamp and the next thing we know we (and probably the other 20+ players spread across the swamp) set off a massive event and this BEHEMOTH comes out of the swamp and we all have to band together to take it down. It's not scripted, it's not story, it's just spontaneous, unpredictable fun and I personally enjoy it. There's NEVER the sense of 'oh he just stole my kill/loot'. It REALLY is cooperative and players will actually go out of their way to revive/get you up during a fight. I think the community will be nothing like SWTOR/WoW and I mean that in a good way.
  22. Yea I think crossing into different zones tends to reset/bug the timer.
  23. Even faster; go to Fleet and look for a mob of players just standing next to each other blowing up/spreading infection. Just AFK there and come back every 30 minutes to revive.
  24. Diablo 3 and Tera open betas are this weekend. Guilds Wars 2 beta weekend is next week (for those who pre-purchased).
  25. This is their way of improving it. Their problem with the last system is that when you received a new piece of gear and attached it, it would AUTOMATICALLY unify to chest piece and apparently it took away the feeling of having a new, unique looking piece of gear (not that I ever complained). With the new system every time you attach a piece of gear you have to go in and manually toggle the unify color on. They also improved some of the colored textures SLIGHTLY (and by ''improved'' I mean most of the pieces don't fully color match.. they still retain some of their original colors).
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