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MareLooke

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Everything posted by MareLooke

  1. Odd, I'd have sworn I grouped with a human that didn't show the issue, though it might only happen on some body types then. I think she was body type 1 rather than the more common 2. And yeah, the hair not being turned off sounds like a rather serious issue, though one that should be fairly trivial to fix compared to the one I'm going on about. Did you submit an ingame ticket? Because while I know they read these forums (or at least claim to do so) I'm not sure how serious they take everything being reported here.
  2. Early WoW was 7 years ago, back when games of this scale were uncommon, back when hardware was less powerful, back when the game developing (and playing) world had a lot less experience with MMOs. Stop comparing the issues a pioneering company (none of the other MMOs pre-WoW had anywhere near the amount of players WoW had and has) had with the issues a company building on that work 7 years down the road has. To make an equally stupid comparison: It's not a problem the suspension on my new Ford sucks terribly, the one on my great-grandfather's model-T was even worse! And to those who think that somehow software engineering hasn't improved over the past 7 years so the previous comparison is not applicable: please crawl back under your rock...if there's any field in which things have improved so rapidly that that exact comparison makes perfect sense it's software design and development.
  3. Thundering Blast packs a pretty good punch if you ask me...
  4. Well that's my chestpiece, not a helmet, so I can't even turn it off...and I rather not be bald, thanks And I disagree that clipping through your neck gear "should be expected", it doesn't happen for other races (as I noted, humans don't have the problem with the same haircut). A minimal amount of clipping is to be expected (I put up with enough of that in WoW), but what I show in those screenshots doesn't classify as minimal anymore in my book. On a related note, my character's eyebrows tend stick through cowls, looks like she's got little horns then. While cute it's not exactly how I intend her to look...haven't noticed it with helmets yet though.
  5. I assume your issue is related to the one I posted about a few days ago (but the thread got buried faster than you can blink...)
  6. If they now fix the Sith Inquisitor texture clipping on many female Sith Purebloods with about 80% of the Inquisitor gear I'll be a happy camper. Can anyone confirm or deny they did something about this? Though I guess it's probably on the backburner seeing there's enough other issues to fix first...
  7. Quoted For Truth. WoW being a mess 7 years ago is no excuse. EverQuest 2 being a mess 7 years ago is no excuse. Try looking at Rift if you want to know what polished looks like, sure Rift ha(d/s) loads of other flaws, but they communicated and in a purely technical sense that game was solid. Oh, and their budget was "slightly" smaller than SWToR's. Rift is way closer to the standards a company like BioWare should be judged against than the WoW of 7 years ago. Expectations changed, tooling improved, hardware improved, software development techniques improved.
  8. I'm not going to argue about WoW's endgame or ToR's, I've seen a lot of the former (and got tired of it) and nothing of the latter, I'm still leveling in ToR. I'm aware of WoW's clipping issues, but I assume you haven't read any of the links I posted so I'll repeat the clipping related stuff: MOST of WoW's clipping issues can be fixed by turning stuff off, I've had a pre-TBC helmet that clipped horribly on my BElf mage, I turned off the headpiece. Cloaks were notorious for clipping, so I turned them off. But if my character's HAIR clips with her CHESTPIECE then there is NOTHING I can do about it. Seeing as this class is one of only TWO this race can play I consider this a really really sad case of neglect, especially since 70% or so of the gear for that class seems to be suffering from this issue. And it's not exactly minor so I can't easily pretend it doesn't happen. Also I should mention that one of the hairstyles for the female Sith Pureblood has clipping issues with her head. Yes, the HEAD actually clips through the HAIR, make a female sith pureblood body type 2 (might also happen with other body types, not sure), make the hair black (so it's extra obvious) and run through the hairstyles, I'm sure you'll find it. Or if high enough level, go to Voss and talk to the Bonus Series questgiver, she has that hairstyle with the issue. The main thing is that unlike other bugs and issues that I listed character and gear models aren't easy to fix (or rather, are even harder to fix than code). Anyway, some things can be brushed away as stuff that can be easily fixed but some issues are just neglect and sheer lack of attention. It should have been very obvious from the beta boards that players care about their characters' looks making these issues all the sadder. As I posted before: a smart person learns from his mistakes, a wise person learns from others' mistakes. BioWare isn't proving to be wise, let's hope they are at least smart. Either way I'm curious how much they manage to fix and how fast because a lot of us are brushed away as malcontents but the issues people complain about are very real and not all of them can and will be fixed before the majority reaches "the endgame". Note also that most of the issues I listed start happening around lvl35, a milestone A LOT of the players is going to be hitting very very soon.
  9. I'm a software engineer, no need to lecture me about fixing bugs in complex systems, building and maintaining them is my job and probably the reason I have less tolerance for the state somethings in ToR (and other games, like Skyrim) are in, it's a matter of professional pride. Also I figured listing the issues I have was more productive than "you shouldn't rush waah waah I have less free time than you and wasn't in early access waah waah" posts as seems to be the norm in these threads Considering pathing in WoW; after 7 years blink still didn't work properly (try blinking on a surface with a relief in it), so yeah, there's that. Still while I've seen some rather horrible bugs in WoW they have learned and their current releases are pretty polished (whether the gameplay is any good is arguable, but technically things are good) As they say: "a smart person learns from his mistakes, a wise man learns from others' mistakes". BioWare certainly isn't proving wise, let's hope they at least prove to be smart.
  10. There's a difference between bugs and bugs, every piece of software will have bugs but some of the things that don't work really shouldn't be broken, just look at that list I posted earlier, some of the things on there are disgraceful. Also there's a difference between bugs and incomplete, half arsed an plain unfinished. WoW has bugs, but the quest mobs are properly tuned, encounters actually work, graphical glitches and clipping are minimal (certainly not as horrible as some of the clipping I have to watch each time I see my character) etc.
  11. Blaming the testers is easy, I was in the last two beta weekends, every single bug I reported then was still present on release. I guess being able to easily blame the beta testers is one of the reasons the beta boards got wiped, or you'd see how much noise there has been about a lot of issues that people now complain about as well.
  12. I compiled a list of issues I've found so far, some of those are more serious than others, some are opinion and only stuff I've experienced myself is on there. Since I haven't hit lvl50 yet none of the endgame trouble is on there. This is an updated version from the one I created yesterday without putting much thought in it, I got 21 points then, without effort. I've also scrapped things that were already fixed (like the unharvestable nodes), frankly there's stuff on there that really shouldn't be possible (the clipping issue is a pet peeve of mine as it just reeks of lazyness if a race that can only be two classes has clipping issues with 70% of the gear for one of those classes...)
  13. If we're being anal about it anyway, Sorcerers can't use double bladed sabers at all, so the thread title is wrong
  14. Heh, I expected this thread to be about graphical issues, like the one I've been ************ about for a while now. But nope, didn't see it...
  15. I'll be forced to start wearing those again as well because of this or just simply this for those that don't want to click twice to get to a screenshot of the problem. I actually like the high collars and I'd like to get my hands on the red set (PvP maybe?) but alas, they don't exactly work out for my character due to sloppy character design
  16. I'm sorry, but I did celebrate christmas with my family (parents and sister, to be exact) and new year's eve with friends. I also work 8 hours a day (taking up 10hours/day including commuting) and I still regularly have friends over. I'm lvl47 now. I do play a lot though and I don't need lots of sleep (5-7hours is quite enough) which I think only gives credit to how well crafted the story is. People that consider that a problem have a problem themselves imho, if I'm reading a really good book I'll keep reading every waking minute until it's finished and this can take a few weeks if it's a long series of books. I don't see why doing the same with a game should suddenly be a problem and mean people are asocial basement dwellers. Once I've "finished" my chosen class' storyline I'll probably be cutting my gaming time back to a more "sane" amount. The same as I do when I'm done reading a book or any other really engaging activity. Maybe some of the posters here have been watching too much Southpark and consider all gamers idiots literally living in mom's basement not even leaving their chairs to go to the toilet? Do I have news for them: most PC gamers are in their late 20s or somewhere in their 30s and have paid jobs. You don't need to be a powergamer (whatever that means anyway, if just playing a lot qualifies then I qualify I guess) to be high lvl now, I'm level 47 and indeed, i haven't done many of the spaceship missions, I'm just not too fond of them. Nor have I bothered with PvP, I'm not a big PvP fan and consider it more of a distraction once I've run out of other things to do than an end in itself. So that leaves flashpoints and quests. I prefer to just run flashpoints with guildies rather than standing on the fleet for hours trying to get a group but even so I've done most of them so far. In the end it boils down to the fact that I spend almost all my ingame time rather efficiëntly doing what I enjoy most: questing. The net result is that I level rather fast as in this game questing is the fastest way to gain XP (from what I've heard anyway). I don't skip quests and I don't group up with people for regular quests either. I also type rather fast, so I don't have to choose between turning into an asocial blob ignoring everyone and everything while questing or standing around typing to people, I can quite easily do both (resulting in the occasional death because I was typing instead of paying attention to the mob I was fighting, but that's ok).
  17. Maybe they should start by fixing some of the major clipping issues with the existing species before they start considering adding new ones.
  18. Which is my point exactly. I'm sorry if my sarcasm passed you by. And I probably have a better idea about patching systems that require MINIMAL downtime than you do (hint, I used to work on market data systems, for example stock exchanges)
  19. If you'd actually read my post instead of immediately getting out your flamethrower an making yourself look like an idiot by replying entirely next to the question you'd have seen I am lvl47 NOW which by no stretch of the imagination is "impossible" to reach without skipping content (though I haven't done any PvP yet and haven't bothered much with the spaceship missions as I like neither very much, to each their own). If your friends haven't noticed any issues they are indeed either lying, blind or have been using Microsoft or Bethesda software for their entire lives giving them an insanely high tolerance for retarded amounts of issues.
  20. If it would have been an automated process there is no need to do it at a specific time, a pager to wake someone up if things go bad would have been quite enough. No, the fact that they have to have their staff awake and that they have to take things down for so long means it's a highly manual, very error prone process, if it were otherwise any halfway competent sysadmin could do it and there would have been no reason to piss off EU customers in this way. Oh btw, I thought they promised they weren't going to do this again? Gee, another broken promise, you'd think BioWare got bought be EA or something...
  21. Most bugs only start showing past lvl35 (or Alderaan) and it progressively gets worse. If you started during early access and spend most of your free time gaming it's not exactly hard to be AT LEAST level 40 if you started in early access and don't have lots of alts. Trust me, I was pretty happy until I hit that point and things have been degrading ever since that the point I'm considering just cancelling and waiting 6months before giving the game another go.
  22. The dev saying that "it's lonely at the top" is, if I may be so blunt, an idiot. It's not that hard to be lvl50 for someone who games a lot without skipping content and was in early access. I haven't purposefully skipped a single quest (though I started skipping the bonus series on planets as otherwise I would be outleveling the planets I was on by a bit too much) and I made it to 47 now, sure I've played loads, but I haven't exactly been powerleveling I even went as far as spending an entire day just cruising around Dromund Kaas and Hutta to get the datacrons (I'm Sith, so there's no other reason for me to go to Nal Hutta) Yesterday I compiled a list of 21 major flaws just off the top of my head (some might be arguable or related, but most are not), without putting much thought in. People leveling fast is no excuse for the sort of major issues the game still has. All of which are either common knowledge (eg. have HUGE threads on these boards) or have been reported (by me or mates of mine, usually both). Reports usually get closed without receiving ANY help or ANY information on what they are planning to do about the problem ("thank you for the bug report, we passed it on but we're not going to help you anyway or give you any more information or any way to follow up on the problem"). Honestly "it's lonely at the top" is just a lame excuse for "we released an unfinished game and you have been playing too much for us to be able to cover up our ****ups and now we are going to blame it on those really enjoying the game and putting in lots of time". Smart way to piss off your most loyal fans. And if people shouldn't be this high level by now th en maybe they shouldn't have done the entire early access thing because anyone who's not been making tons of alts, started during early access and has been putting in any amount of time will be well past level 30 now.
  23. Clipping of this magnitude on a character or a race that can only be 2 classes and where 70%of the gear is of this type is pretty uncommon even in C-quality MMOs (tbh, I've never seen it before). While usually cloaks are a major source of fugly clipping these are luckily less common in ToR (and can usually be turned off in games where they are an issue) and on top of that most classes that do use cloaks in ToR tend to use lightsabers (although vibroblade + cloak looks pretty terrible as well as far as I've seen). Fact is that this race was designed for these two classes so the very least you would expect is the basic gear to look decent on them, it's not like there are that many gear models really, most are only slight variations of the same making this a pretty big issue as finding something else that looks good to wear is hard (I'd have to go back to the lvl10 orange gear and find a complete set then...)... The only time I've seen something even remotely this bad was in WoW on a female Blood Elf wearing a pre-TBC headpiece that they wouldn't be wearing for any serious amount of time anyway (the headpiece of the D1 set iirc) and unlike the chest, turning off the headpiece is a perfectly viable option.
  24. As promised, a few examples where the problem is more pronounced (and much closer to what is seen all the time ingame...) Screenshot 1 Screenshot 2 Since most Inquisitor gear seems to have these high "collars" I'm shocked this was missed during development
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