IAmTheYoghurt Posted December 13, 2022 Share Posted December 13, 2022 Please do everyone a favor and stop. Revert the UI to what it was before 7.0 and do NOT touch anything. Because apparently you have no idea what you are doing technically and no sense of even the most basic principles of UI design in the slightest. This is both untested and just plain ugly. Stop. 5 Link to comment Share on other sites More sharing options...
JediQuaker Posted December 13, 2022 Share Posted December 13, 2022 What did I do!? 🤔 Link to comment Share on other sites More sharing options...
timovdt Posted December 13, 2022 Share Posted December 13, 2022 Please introduce an option to play with our ui from the previous patch. this joke of a ui is making it hard to just logg into the game and play everything over oversized and out of place with no options to fix or undo the damage this is torture plzzz fixx this or just scrap this entire patch cheers 1 Link to comment Share on other sites More sharing options...
DarthCasus Posted December 13, 2022 Share Posted December 13, 2022 How have they managed to do all this but not go anywhere near the crafting menu's outdated mess that actually could use an update??? 2 Link to comment Share on other sites More sharing options...
timovdt Posted December 13, 2022 Share Posted December 13, 2022 45 minutes ago, IAmTheYoghurt said: Please do everyone a favor and stop. Revert the UI to what it was before 7.0 and do NOT touch anything. Because apparently you have no idea what you are doing technically and no sense of even the most basic principles of UI design in the slightest. This is both untested and just plain ugly. Stop. its like they are copying wow's homework but somehow manage to make it even worse atleast there you have the options for ui addons to fix whatever the devs mess up here we don't have that so the least and i mean the LEAST they could do is allow us to revert our ui's to other points in time like i got lucky and managed to fix about 80% of my ui but some stuff is so damaged i can't fix it especialy the map and not having an option to use the previous version and now being stuck with this utterly tiny downgraded version with like the worst contrast issues i have ever seen it legit burns my eyes having to use it for a ui update focused on accessibility it has clearly done the opposite for a decent ammount of people wich is both hilarious and sad Link to comment Share on other sites More sharing options...
Kendaric Posted December 13, 2022 Share Posted December 13, 2022 I'd love to be able to get rid of the giant tooltips for every interactable item. They look absolutely horrible and unimmersive, so please let us disable them. The rest of the changes I can live with (I still prefer the old UI though). Link to comment Share on other sites More sharing options...
Nee-Elder Posted December 13, 2022 Share Posted December 13, 2022 (edited) Don't hate me but umm... i actually like the new UI changes. ./ducks ( i didn't think i would like them either --in fact i sorta wanted to hate them lol---but i just moved/adjusted one tiny 'pane' in the Interface Editor and now everything is perfect ... for me at least , /shrug ) Edited December 13, 2022 by Nee-Elder Reason: added hyperlink in case others are confused about same thing 2 1 Link to comment Share on other sites More sharing options...
Ulven Posted December 13, 2022 Share Posted December 13, 2022 Please dont do any more damage to a perfect UI, what the hell is wrong with you? Make an option to revert to how it was - it was 10 times more tidy the this hideous thing we got now! 1 Link to comment Share on other sites More sharing options...
timovdt Posted December 13, 2022 Share Posted December 13, 2022 26 minutes ago, Kendaric said: I'd love to be able to get rid of the giant tooltips for every interactable item. They look absolutely horrible and unimmersive, so please let us disable them. The rest of the changes I can live with (I still prefer the old UI though). you can i posted instructions on theorycrafters how to do so Link to comment Share on other sites More sharing options...
DeannaVoyager Posted December 13, 2022 Share Posted December 13, 2022 6 minutes ago, timovdt said: you can i posted instructions on theorycrafters how to do so Can you post them here too? Link to comment Share on other sites More sharing options...
Dekibra Posted December 13, 2022 Share Posted December 13, 2022 Go to the interface editor, click on the large tooltip and then uncheck enabled, done 1 1 Link to comment Share on other sites More sharing options...
casirabit Posted December 13, 2022 Share Posted December 13, 2022 Okay maybe I am missing something, but I have checked my UI and cannot find the switch instances. I like to switch instances when an area is too crowded for me. Help please....." 1 Link to comment Share on other sites More sharing options...
IAmTheYoghurt Posted December 13, 2022 Author Share Posted December 13, 2022 2 minutes ago, casirabit said: Okay maybe I am missing something, but I have checked my UI and cannot find the switch instances. I like to switch instances when an area is too crowded for me. Help please....." Open the "improved" old-style map with Alt+M (you might as well rebind it back to M while you are at it). The instance selector should be on the left hand side of the map. 1 Link to comment Share on other sites More sharing options...
Sunjammer Posted December 13, 2022 Share Posted December 13, 2022 (edited) 1 hour ago, Kendaric said: I'd love to be able to get rid of the giant tooltips for every interactable item. They look absolutely horrible and unimmersive, so please let us disable them. The rest of the changes I can live with (I still prefer the old UI though). There is an "attach to minimap" option for the tooltip UI element in the interface editor and (assuming you are using the minimap instead of the new Map UI) they will appear as they always have. If you aren't using the minimap then I'm afraid you are stuck with the new tooltips. Edited December 13, 2022 by Sunjammer 1 Link to comment Share on other sites More sharing options...
Minden Posted December 13, 2022 Share Posted December 13, 2022 (edited) Anyone figure out how to disable/hide/move/minimize the "Marketing" screen that is taking up the left side of the screen? It is rather annoying. ** Nevermind, found it. The new "Utility Bar" has a "Close Welcome Window". That is the dumbest location since it is hidden by the window itself. Edited December 13, 2022 by Minden Link to comment Share on other sites More sharing options...
Minden Posted December 13, 2022 Share Posted December 13, 2022 I asked this back with 7.0 and I feel the need to ask it again. Do the developers that design this stuff even play the game? The Welcome Screen was annoying when it was first rolled out but at least it was a quick click to minimize. Now, you have to edit interface and move the Utility Bar just to close the Welcome Window. Can you allow us to disable the Welcome Window altogether? 1 Link to comment Share on other sites More sharing options...
Sir-steve Posted December 13, 2022 Share Posted December 13, 2022 Wow, these are just....terrible. I mean, I get Agile development, that you incrementally work on stuff and ship it but this hodge-pod of UI styles looks terrible aesthetically. As for the new changes themselves.....like the 'utility bar' do not like at all. 1 Link to comment Share on other sites More sharing options...
Rkmsky Posted December 13, 2022 Share Posted December 13, 2022 The UI is fine. People just need a reason to complain. It looks and feels the same as it did before, with some small quality of life changes. Remember Edit is your friend. 1 1 Link to comment Share on other sites More sharing options...
Sir-steve Posted December 13, 2022 Share Posted December 13, 2022 23 minutes ago, Rkmsky said: The UI is fine. People just need a reason to complain. It looks and feels the same as it did before, with some small quality of life changes. Remember Edit is your friend. You cannot edit the 'exit area' off the utility bar - it takes 1/3 of the space yet most of that is empty. If you select 'spacer' to reduce the clutter in the bar itself, the width doesn't change so you just have gaps. It's akin to taking the Home button off the iPhone and replacing it with a taskbar. Bad design. Link to comment Share on other sites More sharing options...
Nee-Elder Posted December 13, 2022 Share Posted December 13, 2022 (edited) 5 minutes ago, Sir-steve said: You cannot edit the 'exit area' off the utility bar - Bad design. As i mentioned above in my earlier post ^ , i actually quite like the new ui . However, THAT ^ is a very valid point and obvious blemish yep. Sorta baffling too. Perhaps a mistake by BW Devs/Coders that can be hotfixed soon? ---*Actually NO , i bet it's working-as-intended, cuz they don't want players accidentally removing that particular 'Exit Area' function and therefore causing CSR flood of requests "my character is STUCK plz help?!?!!?" Edited December 13, 2022 by Nee-Elder Reason: might be method to this madness after all Link to comment Share on other sites More sharing options...
NeoBlakkrstal Posted December 13, 2022 Share Posted December 13, 2022 I don't know who's idea it was to remove Utility Bar 1 from the top of the drop down, but this is probably the stupidest thing I have seen out of EAware yet. You can move the bar alright, but it also moves the drop down so you can only move the Bar about half way across the screen until the drop down is up against the right hand side of the screen. Lovely, just lovely, now I can't put the bar where I had it prior to 7.2. The dumpster fire that is 7.x continues unabated. Link to comment Share on other sites More sharing options...
DarthCasus Posted December 13, 2022 Share Posted December 13, 2022 41 minutes ago, Rkmsky said: The UI is fine. People just need a reason to complain. It looks and feels the same as it did before, with some small quality of life changes. Remember Edit is your friend. I like it sort of but it does not look or feel the same at all. If it did, that would defeat the purpose of this now, wouldn't it have? It's a blatantly different style and yet another adjustment pushed on everyone in one go. I get that some people will be over the top in immediate complaints but can we not counter-jerk? Link to comment Share on other sites More sharing options...
SteveTheCynic Posted December 13, 2022 Share Posted December 13, 2022 (edited) 2 hours ago, IAmTheYoghurt said: Open the "improved" old-style map with Alt+M (you might as well rebind it back to M while you are at it). The instance selector should be on the left hand side of the map. Why the GDMF Farbling Farb did they change the map like that? And who the farble thought that a hard-to-discover alternative keybind for the old map was a good idea? Not happy. EDIT, but thanks for posting that. Most helpful. Edited December 13, 2022 by SteveTheCynic Forgot to give thanks 1 Link to comment Share on other sites More sharing options...
Jdast Posted December 13, 2022 Share Posted December 13, 2022 2 hours ago, casirabit said: Okay maybe I am missing something, but I have checked my UI and cannot find the switch instances. I like to switch instances when an area is too crowded for me. Help please....." To Casira's point... I don't mind the UI changes per se, but I find it annoying when I have to go through a bunch of icons to find the new mechanism / drop down icon to click to change instances. Previously, I had to hunt around to upgrade my ships. This time, I had to hunt around to switch instances b/c I was in a heavily overpopulated one. Change can be good, but change for the sake of change with no rationale is annoying and smacks of employees trying to credentialize themselves in the eyes of management. At a minimum, BW should put these so-called upgrades in patch notes. Grr...<<drinks martini>> Dasty 1 Link to comment Share on other sites More sharing options...
Achnaattwo Posted December 13, 2022 Share Posted December 13, 2022 1 hour ago, Sir-steve said: You cannot edit the 'exit area' off the utility bar - it takes 1/3 of the space yet most of that is empty. If you select 'spacer' to reduce the clutter in the bar itself, the width doesn't change so you just have gaps. It's akin to taking the Home button off the iPhone and replacing it with a taskbar. Bad design. the Exit button is attached to Utility bar 2, [there is more can be said here, but I got to copy that info from PTS section of the forums, but I want to finish updating and be in game to make sure it's still valid info] Link to comment Share on other sites More sharing options...
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