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Xylos

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"Can all current Players involved in Pre-order expect to join in on Early Game Access before launch?"

 

my question

 

Gaming-BBY

>>James: We have a lot of fans that think the Ewok’s are cute and would make a cuddly companion. We agree that they’re cuddly and cute, perhaps you’ll see them in the future.

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Mind posting it for us who didnt get in? Will love you forever!

 

Guest-924

Regarding the mod system and weapons, the dev blog mentions armors mostly, Were the weapon models considered 'aesthetic choices' and considered in the same light as the armors when all the 'green' armors were given orange versions, so that we have as much choices in weapons as we are told we have in armor, and would those recipes be gained through Underworld Trading like the armors, or through the mission skill recommended for the crafting skill?

 

Gaming-BBY

>>James: Yes, there will be modable “orange” quality weapons.

 

At least the answer was short!

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Gaming-BBY

>>James: We have a lot of fans that think the Ewok’s are cute and would make a cuddly companion. We agree that they’re cuddly and cute, perhaps you’ll see them in the future.

 

Ill pay 9.99 for a ewok companion.... they sold companions when bioware took over WARHAMMER..... so they will sell them here....

 

I wana tazer my ewok all day ..... then shove dobby's sock down his throat

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that was a great question and i'll do my best to answer it. Operations will be rest on tuesday.

 

A: Well citizen that is an excellent question and I thank you for it. I think it's great we live in a town where you can ask questions, because without questions we just have answers and an answer without a question is a statement.

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Q1: Can you 2 man Flashpoints?

A: All flashpoints can be 2-manned if you are over-leveled.

 

Q2: <bunch of needless but kissing, loves hutt ball> Will there be more war zones?

A: Yes. We plan to implement more war zones.

 

Q3: Will there be competitive PvP (ie Arenas)?

A:Yes. We olan to create laddered PvP.

 

Q4: Are there plans to allow pre-formed parties in PvP?

A: Yes. pre-formed groups will play against each other.

 

Q5: How will new players know what "new" servers to start on?

A: There are population indicators next to each server so people can see if the server has a queue.

 

Q6: Will there be a raise in difficulty compared to beta?

A: Normal and Hard Flashpoints. Normal, Hard and Nightmare Operations.

 

Q7: Pod racing?

A: We're looking at ways to improve vehicles post launch.

 

Q8: Dual Specs?

A: We're thinking about it.

 

Q9: When will the Juggernaut/Guardian be revamped?

A: We are looking at it now. Shortly after launch.

 

Q10: Schedule for future content?

A: We plan regular updates. No specifics.

 

Q11: When does the server week end?

A: Operations reset on Tuesday morning.

 

Q12: how will the cover system work in 8m flashpoints or w.e raids are named?

A:"We'll be resetting Operations on Tuesday morning." <ed: yes, same answer as Q11 >

 

Q13: Why is TOR different from other MMOs?

A: We feel that the elements of Story, Choice, Cinematic, Presentation, Companion Characters, Dynamic Fast paced Star Wars Combat and multiplayer dialogue all make The Old Republic stand out amongst other MMOs. <ed: gag on PR>

 

Q14: World bosses for max level players(ed: wants to grief people on pvp server)?

A: We have world bosses with artifact loot that you can fight over. Considering adding more including Illum and Outlaw's Den.

 

Q15: Target of Target in the UI?

A: Soo....er will add later.

 

Q15.5 <missed it originally>: Wow! this is so awesome! EGA is so smooth! <ed: wow...that was just bad. did this guy miss the entire forums blowing up today?>

A: Thanks! We've worked really hard.

 

Q16: Will space combat be improved? Maybe go 3D?

A: We will add new space missions in content updates. We also have a secret project on expanding the space experience.

 

Q17: New races/classes?

A: Yes, soo...er...in the foreseeable future.

 

Q18: Why are female characters call Sir or Lord?

A: Part of SW lore.

 

Q19: Macros?

A: Soo...er...we have a large list of smaller feature we want to implement in the future.

 

Q20: I want Ewoks! Why won't you give them to me?

A: Lots of people are fans of Ewoks. Maybe in the future.

 

Q21: Why did you write so much great content for the game? What were your inspirations?

A: Bioware has always taken storytelling seriously. Star Wars movies were inspirations.

 

Q22: Can we have moddable orange weapons?

A: Yes.

 

Q23: Are hard and nightmare operations available at launch?

A: Yes.

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Guest-924

Regarding the mod system and weapons, the dev blog mentions armors mostly, Were the weapon models considered 'aesthetic choices' and considered in the same light as the armors when all the 'green' armors were given orange versions, so that we have as much choices in weapons as we are told we have in armor, and would those recipes be gained through Underworld Trading like the armors, or through the mission skill recommended for the crafting skill?

 

Gaming-BBY

>>James: Yes, there will be modable “orange” quality weapons.

 

At least the answer was short!

 

Thanks for posting it here, kinda sux trying to figure out whats being said by reading everyones reactions to it lol.

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Ill pay 9.99 for a ewok companion.... they sold companions when bioware took over WARHAMMER..... so they will sell them here....

 

I wana tazer my ewok all day ..... then shove dobby's sock down his throat

 

Or..... take his napsack.... shave him bald, spray paint him blue, shove him in a droid and roll him off a cliff

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