Harmoos Posted February 11, 2020 Share Posted February 11, 2020 Any word on an updated release date? No...no... nothin nothing nothing, no Alderaan Stornghold......yeaaaah.....F....:mad: Link to comment Share on other sites More sharing options...
Nmyownworld Posted February 11, 2020 Share Posted February 11, 2020 (edited) I'm definitely not happy about the delay, but do what you need to do. Hello everyone! The English patchnotes just went live. Still working on the German and French versions, which will be up by the end of the day. I'm seeing some things I really like in the patch notes. Thanks for posting them now. - The Alderaan Stronghold -- I'm so looking forward to it. - Players are no longer dismounted when using reputation items. -- Thank you! - An option has been added to social preferences to auto-decline duel requests. -- Finally. - (fixed) “Expel the Darkness” and “Consume the Light” Heroics on Ossus. -- Again, finally. - Corrected an issue which would cause air vents in Warzones to not function properly. -- Thanks. I don't PvP much, and found this annoying. Edited February 11, 2020 by Nmyownworld Link to comment Share on other sites More sharing options...
turbomagnus Posted February 11, 2020 Share Posted February 11, 2020 I'm definitely not happy about the delay, but do what you need to do. I'm seeing some things I really like in the patch notes. Thanks for posting them now. - The Alderaan Stronghold -- I'm so looking forward to it. - Players are no longer dismounted when using reputation items. -- Thank you! - An option has been added to social preferences to auto-decline duel requests. -- Finally. Personally, I'm interested in the increased respawn rate for the boss from "The Possessed Hunter" H2+. I've seen that little room full of people waiting and fuming over him respawning, so it happening faster is a definite good thing. It might make the DK Daily Heroics viable again by removing a bottleneck... Link to comment Share on other sites More sharing options...
Nmyownworld Posted February 11, 2020 Share Posted February 11, 2020 (edited) Personally, I'm interested in the increased respawn rate for the boss from "The Possessed Hunter" H2+. I've seen that little room full of people waiting and fuming over him respawning, so it happening faster is a definite good thing. It might make the DK Daily Heroics viable again by removing a bottleneck... I agree with you. I almost never do that Heroic because it's so tiresome waiting for the respawn of something that takes seconds to defeat. Hopefully it's cranked up to CZ-198 level respawn time, at least. Edited February 11, 2020 by Nmyownworld Link to comment Share on other sites More sharing options...
Zechalakazam Posted February 11, 2020 Share Posted February 11, 2020 I don't know if this ever asked. Does conquest bonus still capped at 150% even after adding Alderaan SH or will it be increase after this? Link to comment Share on other sites More sharing options...
Huntleum Posted February 11, 2020 Share Posted February 11, 2020 (edited) Anthem needs to die, permanently, no one asked for a destiny clone and this is the SW game most popular ip on the world and yet they keep focusing on a dead horse, I really do not understand those people at publisher building, you can make tons of money with a star wars game already, why focusing on a broken and forgetten game instead? I agree , Anthem has clearly caused problems for the studio but they insist on having it stick around when they could be using those resources and personnel on this game to make it better and to make sure none of these "last minute patch errors" come up that cause a delay announcement the freaking day before the patch was supposed to drop. Not to mention that there is no ETA, i get that these things happen but it just rubs me the wrong way. I don't even know why they released the patch notes when the patch itself has been delayed with no date for a release. Edited February 11, 2020 by Huntleum Link to comment Share on other sites More sharing options...
Ecekiell Posted February 11, 2020 Share Posted February 11, 2020 Any adjustments for Gods Master Mode? Or is the removal of the Veterans Edge stacks intended? Because i dont get the point to buff old content. Yeah an answer here would be great. Link to comment Share on other sites More sharing options...
sharkgirl Posted February 11, 2020 Share Posted February 11, 2020 The fix for Alderaan and DK heroics.... 8 years late but hey... ya finally got to it, congrats.... Link to comment Share on other sites More sharing options...
Shukan Posted February 11, 2020 Share Posted February 11, 2020 It really does not surprise me that the patch was delayed. Typical for BW but odd that the Launcher now says 6.1 however no update Link to comment Share on other sites More sharing options...
ceryxp Posted February 11, 2020 Share Posted February 11, 2020 We definitely hear you on the request to have more than one Guild Stronghold but no changes at this time. As for pricing: Initial Unlock - 4 million credits / 1900 CC Drawing Room - 900K credits / 600 CC Guest Chambers - 900K credits / 600 CC Study - 900K credits / 600 CC Mountain Retreat - 2.5 million credits / 1200 CC Northern Lodging - 2 million credits / 900 CC Western Lodging - 2 million credits / 900 CC Throne Room - 2 million credits / 900 CC Balcony Overlook - 900K credits / 600 CC Hidden Area - 1.5 million credits / 700 CC Thanks all. -eric So, I take it from this list that one of the most asked for changes during the PTS preview, some additional rooms of less than palatial size, was ignored. Link to comment Share on other sites More sharing options...
casirabit Posted February 11, 2020 Share Posted February 11, 2020 No...no... nothin nothing nothing, no Alderaan Stornghold......yeaaaah.....F....:mad: Not sure about you, but I would prefer them to release this stronghold with no bugs especially if I am paying 18m for this one. Things happened, not like the first time patches been delayed. Link to comment Share on other sites More sharing options...
lukeisjedi Posted February 11, 2020 Share Posted February 11, 2020 Not sure about you, but I would prefer them to release this stronghold with no bugs especially if I am paying 18m for this one. Things happened, not like the first time patches been delayed. I don't have any strongholds but I do agree about releasing it unbugged. But who knows what the issue was it could have been a story bug too. Link to comment Share on other sites More sharing options...
Dev Post CharlesBoyd Posted February 11, 2020 Dev Post Share Posted February 11, 2020 Oo ...no Scourge Romance fix? Oo Thanks for bringing that up! For those of you with Jedi Knight characters affected by the Scourge romance bug (that is, characters who started a romance with Lord Scourge after the launch of 6.0, but whose companion interactions incorrectly indicate that they’ve broken up with him) it is our current belief based on testing that the bug will not affect the content in 6.1. In other words, while the interaction in the Companions & Contacts window will still display incorrectly, the actual storyline should be unaffected. Specifically, the cinematic scene for the mission "Signal from Noise" will end with... ...your character inviting Scourge to go for a walk someplace quiet. That said, our investigations into the exact cause of the bug are still ongoing, so we don't feel comfortable calling this a fully "fixed" issue. As it currently seems unlikely that we will get such confirmation in time for the release, we wanted to share these details for those among you who are justifiably cautious where your romances are involved. If you’re concerned about potentially missing the cinematic lines referencing this romance, you may want to hold off on starting “Signal from Noise” when it becomes available in update 6.1. No other missions in the update reference the romance, so they can be played without concern. We know how important romance storylines are for our players (they're important to us, too!) and will work hard to ensure that the issue is fully resolved in our next patch. As soon as we know the release date and have the fix confirmed, we’ll let you know. Link to comment Share on other sites More sharing options...
ShenLongKazama Posted February 11, 2020 Share Posted February 11, 2020 (edited) Atleast an update on the situation would be appreciated. While delays are nothing new, a delay one day before release and without further information is rare. Also no fix for the /crossarms emote yet. Edit: Thanks for the update Charles. Edited February 11, 2020 by ShenLongKazama Link to comment Share on other sites More sharing options...
vanluina Posted February 11, 2020 Share Posted February 11, 2020 Thanks for bringing that up! For those of you with Jedi Knight characters affected by the Scourge romance bug (that is, characters who started a romance with Lord Scourge after the launch of 6.0, but whose companion interactions incorrectly indicate that they’ve broken up with him) it is our current belief based on testing that the bug will not affect the content in 6.1. In other words, while the interaction in the Companions & Contacts window will still display incorrectly, the actual storyline should be unaffected. Specifically, the cinematic scene for the mission "Signal from Noise" will end with... ...your character inviting Scourge to go for a walk someplace quiet. That said, our investigations into the exact cause of the bug are still ongoing, so we don't feel comfortable calling this a fully "fixed" issue. As it currently seems unlikely that we will get such confirmation in time for the release, we wanted to share these details for those among you who are justifiably cautious where your romances are involved. If you’re concerned about potentially missing the cinematic lines referencing this romance, you may want to hold off on starting “Signal from Noise” when it becomes available in update 6.1. No other missions in the update reference the romance, so they can be played without concern. We know how important romance storylines are for our players (they're important to us, too!) and will work hard to ensure that the issue is fully resolved in our next patch. As soon as we know the release date and have the fix confirmed, we’ll let you know. So are we talking potentially this week? Or is this a major bug that will push 6.1 back weeks? Link to comment Share on other sites More sharing options...
Medullah Posted February 11, 2020 Share Posted February 11, 2020 Any word on whether these are even considered bugs, or "as designed"? - Items bought from the Tech Fragment vendors not counting towards achievements. - The "Street Cred" item you get for completing the Heroic 4 Turf War on Mek-Sha 40 times is only given to the character that hit the achievement. It's not reclaimable and not mailed to your other characters, and since it's an achievement there's no way to get it again. Link to comment Share on other sites More sharing options...
Nee-Elder Posted February 11, 2020 Share Posted February 11, 2020 (edited) We definitely hear you on the request to have more than one Guild Stronghold but no changes at this time. -eric Disappointing, but at least you replied with an acknowledgement of the problem. That's a start and i know some of us appreciate it. Just curious though: What would be the harm in increasing GUILD stronghold limit? ---- I don't know if this ever asked. Does conquest bonus still capped at 150% even after adding Alderaan SH or will it be increase after this? QFE ^ , excellent question.... Edited February 11, 2020 by Nee-Elder Link to comment Share on other sites More sharing options...
Sitara Posted February 11, 2020 Share Posted February 11, 2020 (edited) Thanks for bringing that up! For those of you with Jedi Knight characters affected by the Scourge romance bug (that is, characters who started a romance with Lord Scourge after the launch of 6.0, but whose companion interactions incorrectly indicate that they’ve broken up with him) it is our current belief based on testing that the bug will not affect the content in 6.1. In other words, while the interaction in the Companions & Contacts window will still display incorrectly, the actual storyline should be unaffected. Specifically, the cinematic scene for the mission "Signal from Noise" will end with... ...your character inviting Scourge to go for a walk someplace quiet. That said, our investigations into the exact cause of the bug are still ongoing, so we don't feel comfortable calling this a fully "fixed" issue. As it currently seems unlikely that we will get such confirmation in time for the release, we wanted to share these details for those among you who are justifiably cautious where your romances are involved. If you’re concerned about potentially missing the cinematic lines referencing this romance, you may want to hold off on starting “Signal from Noise” when it becomes available in update 6.1. No other missions in the update reference the romance, so they can be played without concern. We know how important romance storylines are for our players (they're important to us, too!) and will work hard to ensure that the issue is fully resolved in our next patch. As soon as we know the release date and have the fix confirmed, we’ll let you know. You make me very happy Charles!!!!!!! *happy dance* Waited sooo long for him Edited February 11, 2020 by Sitara Link to comment Share on other sites More sharing options...
JarenWelen Posted February 11, 2020 Share Posted February 11, 2020 Any news on fixing Force Leap? We currently have to wait ~5 seconds after the clock timer finishes before it becomes available. It's a little thing but it adds up to a world of frustration for Knights and Warriors. Link to comment Share on other sites More sharing options...
BenKatarn Posted February 11, 2020 Share Posted February 11, 2020 ...your character inviting Scourge to go for a walk someplace quiet. I hope there's something of that variety for Kira as well? Link to comment Share on other sites More sharing options...
Sartonous Posted February 11, 2020 Share Posted February 11, 2020 I'm not sure you guys are aware of these story-based bugs: A cutscene in "Objective Meridian" doesn't show.: http://www.swtor.com/community/showthread.php?t=972622 (I also never see the intro cutscenes to the Rishi flashpoints, "Blood Hunt" and "Battle of Rishi", either.) and NPCs on the Gravestone in Chapter V of KOTFE. http://www.swtor.com/community/showthread.php?t=955520 Looking forward to the new update! Link to comment Share on other sites More sharing options...
PugX Posted February 11, 2020 Share Posted February 11, 2020 Onslaught shipped in October 2019. It's February 2020 and I STILL can't call Jakarro on Ossus and advance the story line. The fix(es) that went in shortly after patch didn't catch all scenarios. Thoughts? Link to comment Share on other sites More sharing options...
AgentJUisawesome Posted February 11, 2020 Share Posted February 11, 2020 What about my poor Shroud's Last Stand bugs <3 Link to comment Share on other sites More sharing options...
Batwer Posted February 11, 2020 Share Posted February 11, 2020 Hey folks, A bit of bad news, we are going to be delaying 6.1. We discovered a last minute issue with the patch today that we need to address before releasing it. I don't currently have the new release timing (as we are actively investigating the issue) but I will let you know as soon as I do. This also means that tomorrow's maintenance is postponed and will coincide with 6.1's new date. Dan is working on getting the patch notes published, we will still put those up before the end of the day today. Thank you all for your patience, we will get 6.1 out the door as fast as we can. -eric Better than 10,000 bugs afterwards. Then there are only 9,999 bugs. Link to comment Share on other sites More sharing options...
Screaming_Ziva Posted February 11, 2020 Share Posted February 11, 2020 (edited) Hello everyone! The English patchnotes just went live. Still working on the German and French versions, which will be up by the end of the day. "Valen Korik will respawn much quicker for the Heroic Mission “Possessed Hunter” on Dromund Kaas." Great news! Maybe in the next patch you can lower the time on the respawns of the vents on Poisonous Strategy on Ilum. Edited February 11, 2020 by Screaming_Ziva Link to comment Share on other sites More sharing options...
Recommended Posts