MorseGod Posted April 10, 2019 Share Posted April 10, 2019 You hop from instance to instance waiting for a spawn so that you can get a group together (no one is willing to form in advance and just wait up to 2 hours). While your group is porting in, the other faction's group jumps on the aggro and puts you in another 2-hour wait. This is absolutely ridiculous. At the very least, reduce the timers on the world bosses when they are assigned as conquest tasks. There's no point to factoring them into your point planning for the week if you could just do something else for 2 hours to get those points. Link to comment Share on other sites More sharing options...
phalczen Posted April 10, 2019 Share Posted April 10, 2019 You hop from instance to instance waiting for a spawn so that you can get a group together (no one is willing to form in advance and just wait up to 2 hours). While your group is porting in, the other faction's group jumps on the aggro and puts you in another 2-hour wait. This is absolutely ridiculous. At the very least, reduce the timers on the world bosses when they are assigned as conquest tasks. There's no point to factoring them into your point planning for the week if you could just do something else for 2 hours to get those points. Agree with this for vanilla world bosses, Yavin Revanite Walker, and DvL victory state WBs. Ossus WB are on a very good respawn timer though, Devs did a great job. Honestly more WBs should be like the Ossus ones. Link to comment Share on other sites More sharing options...
Tigz Posted April 10, 2019 Share Posted April 10, 2019 wonderin why WBs cant be put on activity q Link to comment Share on other sites More sharing options...
TUXs Posted April 10, 2019 Share Posted April 10, 2019 Agree with this for vanilla world bosses, Yavin Revanite Walker, and DvL victory state WBs. Ossus WB are on a very good respawn timer though, Devs did a great job. Honestly more WBs should be like the Ossus ones. Agreed!!! Mirror Ossus's spawn times. Link to comment Share on other sites More sharing options...
Monumenta Posted April 15, 2019 Share Posted April 15, 2019 I 100% agree with this Link to comment Share on other sites More sharing options...
Nemmar Posted April 15, 2019 Share Posted April 15, 2019 I agree. There's no reason not to. Link to comment Share on other sites More sharing options...
TrixxieTriss Posted April 16, 2019 Share Posted April 16, 2019 Another solution is to make a WB instance that has no timers. You walk up to the area and click a node and it takes you into the instance. This should, “in theory” also reduce lag because there are less people in the instance than sharing the instance with the whole map. Link to comment Share on other sites More sharing options...
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