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Do any beta players still play? Have I overstayed my welcome?


SaerethDL

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I'm a closed beta player and I've been playing swtor for a long time. I've completed everything I can think of and completed all the operations, stories for each class, all pvp gear, and new content including beating the new arena my first try (although I did die and it was challenging and fun compared to the rest of the insanely easy game. I find myself logging in every other day but not really doing anything but chatting, have I overstayed my welcome, have I become bored? Is there anyone else that feels the same as me? Long timers that have found there isn't anything to do anymore or nothing you want to do.

 

I feel the arena was a good start, and if they added more challenges to the game I would love to hang around. I also love story but I haven't been satisfied with paying 15 bucks for 15-30 mins of new content a month. I love star wars, I love kotor, and I envy the new players just now getting into this game.. I have words for you new folks, ENJOY IT, take your time, there is a lot of content to get through and a lot of good times to be had! I'm starting to think, maybe this game isn't for the veterans anymore and thats okay ;(

 

Hello Saereth. I've seen you posting here for years. I'm still around. We may not know each other but you can count me in.

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Veteran here, I still have nightmares of the old days... Back in .0. Deep in the trenches... SO many bug *Cries* WHY DID THE ENEMIES KEEP DISAPPEARING! And I never had enough credits, WHY!? Edited by Codedrago
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YO YO beta tester here. And after that i went right to early access than public launch and i am still here to this day.

Now on 2 separate occasions i stopped playing for 2 months. Mainly because i was just burnt out and i needed a break.

The last time back early 2015 i had some family issues and that took me out for 4 months.

I came back and been here ever since through thick and thin.

 

 

Hell I still see some issue with Nar Shaddaa, that still isnt fixed but because i was a beta tester, regular players just wouldnt spot them. I was a big reporter of crappy voice over acting. I couldnt stand to hear a NPC speak with such softness in a scene that they should be excited or scared and they sounded like they was reading a script with no emotions. But i am glad to say they got it right i hear the same NPC's and they have the right emotions now in their voices and tones......

 

But yes, this is one beta tester that will be playing as long as i have the funds too or as long as the Game is still around....

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have I become bored?

 

Seems implied by your post.

 

I am closed beta, collector's edition here. Played SWG from closed beta to finale as well. What keeps me going is variety. I'm not tied to any one area of gameplay. When I get frustrated with pugging ops, I'll queue up for GSF. Or, if I'm frustrated with pvp then I'll work on achievements, level up a new character, whatever. I find that if you don't expand your horizons and try out other areas of the game, its easy to get bored quickly. And, when there's nothing that I want to do, then I log, but I never claim "there's nothing to do."

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Seems implied by your post.

 

I am closed beta, collector's edition here. Played SWG from closed beta to finale as well. What keeps me going is variety. I'm not tied to any one area of gameplay. When I get frustrated with pugging ops, I'll queue up for GSF. Or, if I'm frustrated with pvp then I'll work on achievements, level up a new character, whatever. I find that if you don't expand your horizons and try out other areas of the game, its easy to get bored quickly. And, when there's nothing that I want to do, then I log, but I never claim "there's nothing to do."

 

Aye. Rarely do I get bored playing the game. I get grumpy sometimes with having to repeat content I'm not crazy about (Kaliyo...) but bored? No. I still have so much stuff left to do it's silly. And that's a good thing.

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Count me in :D ...

 

Closed Beta-Tester and owner of a Coll-Edition, as well as a subscriber since the begining until now (and hopefully until to the end :p )...

 

 

Best regards

Kage

 

 

P.s.:

 

And still a lot of things to do IG... Although at the moment I am in need of some distraction from SW:ToR :rolleyes: ...

Edited by Kagekeishu
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Closed beta player & CE owner here. I still haven't opened my Malgus statue lol. I still play every once in a while solely because this is the only Star Wars MMO out there. I loved the story initially, but now that there are no individual class stories it has made it dramatically less interesting for me.

 

There are a few things I feel that Bioware could have done better such as GSF, Guild Ships, and Player housing but I suppose the theme-park style of this game was too limiting for them. I still log on to a few times a month just to check out what's new though.

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Started about if a person who's been here for I dunno 6+ years has done all there is to do and should move on with the change in direction of what they enjoyed and now don't spend much time striving to do much of anything.

 

Very quickly it turned into a check in of who's got the lowest forum id number/who's been here the longest.

 

To answer the op, pretty much yes, you have overstayed your welcome if you don't find what they are doing with kotfe (episodic formula) engaging enough to keep coming back. There wasn't a push for more content BUT to make old content 'relevant' again which does not put much concern on all the players who've done all that already but those that haven't and could be enticed to come back.

 

Now was this a stop gap to then pivot and add more content stuffs ie reusing old stuff to provide a buffer for the pipeline of development?, possible, but not I think very likely.

 

This about sums it up, thanks for the response. I created this thread to see if anybody out there could relate to me and had some advice that might help me and others on their long journey in swtor. Mostly I wanted to hear the stories and actually communicate with this community. Today I joined a new guild, trying to make new friends, and have new adventures. I haven't quite given up yet but its nice to know there are others out there like me. I won't lie and say I'm not ready for something new. Thanks for the responses

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I've been around since the second beta weekend. I still play...sparingly. I basically log in for raid nights, and immediately back out once raid is over, and I do the new chapter at some point within the first week or so after it is dropped. I've taken a few breaks, though. The longest was for about a year during my last deployment before I got out, and another one was from January until March when I just got burnt out.

 

I want to like this game again like I did at launch, there's just no real substance to keep me engaged anymore.

Edited by Andrellma
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I've been around since the second beta weekend. I still play...sparingly. I basically log in for raid nights, and immediately back out once raid is over, and I do the new chapter at some point within the first week or so after it is dropped. I've taken a few breaks, though. The longest was for about a year during my last deployment before I got out, and another one was from January until March when I just got burnt out.

 

I want to like this game again like I did at launch, there's just no real substance to keep me engaged anymore.

 

Thanks I feel the same, and thank you for your service, 7 years active army (US) here got out april before last.

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Also played since Beta.

Whenever I feel like the game is getting old I take a break and play something else. Coming back always feels better after a breather.

Edited by Kiesu
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CBT player and Collector's Edition owner here as well.

 

I do still play but tbh not daily. Not because of a lack of interestest. I still do love SWTOR. And the KOTFE even more. But live changes and i just have less time to play. Though i'm still a continuing subscriber till this day and many to come till i love either 100% interest or the game stops existing :D

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I'm a closed beta player and I've been playing swtor for a long time. I've completed everything I can think of and completed all the operations, stories for each class, all pvp gear, and new content including beating the new arena my first try (although I did die and it was challenging and fun compared to the rest of the insanely easy game. I find myself logging in every other day but not really doing anything but chatting, have I overstayed my welcome, have I become bored? Is there anyone else that feels the same as me? Long timers that have found there isn't anything to do anymore or nothing you want to do.

 

I feel the arena was a good start, and if they added more challenges to the game I would love to hang around. I also love story but I haven't been satisfied with paying 15 bucks for 15-30 mins of new content a month. I love star wars, I love kotor, and I envy the new players just now getting into this game.. I have words for you new folks, ENJOY IT, take your time, there is a lot of content to get through and a lot of good times to be had! I'm starting to think, maybe this game isn't for the veterans anymore and thats okay ;(

 

Sorry long post, I had a lot to say about a game I once loved.

 

I'm not closed beta, but I've been here since launch. It's a shame they still don't do "proper" closed beta testing. I'm sure if they did we wouldn't have the quality issues we have or the problems with balance on both PVP and PVE.

 

Over time there have been some cool things added, but each time it is to a detriment to other parts of the game. I've don't all 8 stories, I have 23 toons on one server and multiple ones on others.

 

I'm not a big operations or flash point fan anymore. I used to do them in the 6 months after launch, but then I lost interest and became a PVP addict. So a lot of this will be from a PVP point of view.

 

It took years and years for them to fianally add more PVP content, while adding lots more operations. Basically they neglected the PVP part of the game, but really looked after those operations players. This alienated any PVP players and it started the whole us vs them culture between the different player base. But not only did they neglect new PVP content, they also neglected PVP character balance. This has continued to this day and could have easily been fixed int the early days of swtor by splitting the class balances so that one set was PVE balanced and the other PVP.

We also had this huge preseason for season one ranked PVP, which at the time was 8v8. While this format wasn't successful, a lot of it was due to trying to form an 8 man group because there was no solo queue like we now have for 4s (arena). Even arena 4 man queues aren't successful, people can't even be bothered to form 4s as a group. While arena addressed "part" of the PVP communities desire to just have pure combat, it's completely neglected the more advanced objective PVP players who loves the strategy and tactics of objective pvp while also engaging in combat. Sure we have reg PVP objectives, but this really should be a casual or training ground for new or casual players. But anyone more advanced, who enjoys objective pvp and doesn't like arena, is forced to play regs. This is completely unfair to all people who are playing regs. First the new players are forced to play people who can easily global them, This also goes for the more casual players who just want to jump into PVP and have some fun and win some matches. It's also unfair on the better players because we have no real competition unless a good player happens to be on the other team, so it gets boring and stale.

I feel 8 man ranked was a missed opportunity. When the Devs introduced 4v4 they recognised that team queues can shut out those casual ranked players, so they added a solo rank queue. This was never tried with 8v8 objective pvp. They should never have completely removed 8s, but should have added a solo queue or the ability to queue in a ranked version or reg queue, ie have smaller Premades in ranked 8s.

I know there is controversy in the PVP community if this would work now if they introduced it because of the dwindling PVP population. Which is why I say it was a missed opportunity. I personally feel they should still try a solo/small premade queue for 8v8 ranked. It would help eliminate or at least ease this FOTM 4 man issue we have. Each class in objectives has a role to play, I think this is how the Devs intended class balance to work. People playing the class strengths to win objective pvp and not have one big death match would see that their classes are more balanced than they think.

It would also take the stress off the new reg players and stop the anger and rage that the more advanced players can have in regs because of the frustration of absolute noobism on the part of these new players.

 

Don't get me started on the Starfigher fail. I had friends lined up to actually come and play the game who had never played as they weren't MMO fans, but we're old Xwing and Tie Figher Fans from years ago. The biggest mistake of that whole launch was never including joystick support for those flight sim players like myself. I was so annoyed at the Devs that I stopped playing that part of the game shortly after it was launched. I think this was the biggest blunder and missed opportunity of the whole game.

 

There have been many other missed opportunities for PVP in this game. I could stay here writing pages and pages. But let's just sum it by saying the PVP part of this game could have been as awesome as the rest and it was neglected, the Devs seem to have never listened to our ideas or concerns the way they do in other parts of the game.

 

I do love the new story, it injected some new content, but once again it wasn't a smooth transition and the ease at which you can fly through the content is ridiculous, I can't even get 2 abilities off before I kill a bunch of mobs. This doesn't allow people to understand the class abilities for either PVE operations or PVP. Also removing companion specialisation for the old companions was a big mistake. The old story is now as easy as the new. Sure they had room to make it slightly easier, but it's so easy to lvl that it's boring.

I watched this small documentary today about the Devs. http://www.swtorstrategies.com/2016/05/star-wars-the-old-republic-the-bioware-story-documentary.html

One point that really caught my attention was that when they developed the original story and combat they wanted to give the new player the Star Wars combat experience straight away, but making it easy enough for new/lower skill players so you didn't need to grind 20 creatures over and over, but make it challenging enough for more advanced MMO players, basically a balanced combat experience. While this starting point is still a little like this, if not easier than before, the rest is too easy once you get companions, especially as you can choose wether said companion will be a tank, dps or healer.

One of the things I enjoyed about the pre 2.0 expansion was that you need to do planet side, non class missions to lvl. Now I am way above planet cap lvl before I even get to a planet and only need to do class to progress. All that old content is a waste now. All that time and effort to create the Star Wars experince they originally wanted is hardly used or is needed.

My biggest criticism about 4.0 is its too easy, even for new players. Most of the community has said so. I like the story even though it doesn't seem as smooth or polished as the early stories.

And my biggest criticism of the Developers is that they don't listen to the community enough, if at all on what we would like. They give us what they "think" we should have. Two way Communication and customer service in this game is some of the worst I have ever seen. I love Star Wars, I've never met a bigger fan in my mixed social groups. I've been addicted to this game since launch because it's Star Wars. The game has now gone down hill from what it was, an MMO. The story aspect should have been an add on and enhancement to an already fairly successful MMO game. Unfortunately it is now destroying the rest of the original game. Too many reasources are going into the story and the rest of the game features have all become a sideshow. I'm basically over this game now. Most of the PVP community has now left, all of the exceptional players left a while ago. im sure they would come back if there was proper attention given to PVP, but that is never likely to happen.

 

The biggest disaster at the moment for the game is the diminished population across half abandoned servers. With the old MMO and PVP players leaving because this is basically a solo story game now, the best thing Bioware could do would be to merge servers. One for the East Coast so they don't lose the rest of the APAC players and one for the West coast so they don't lose players there that sometimes play from Europe and obviously a European server.

I've lost a lot of in game friends over the years. Starting with the closure or all APAC servers and merging us with the US ones. Our ping went from 17-40ms to 180-300ms. My whole guild of 100 people quit. Sure there were 2 dead servers and that needed to be merged with Dalbora, our highly populated APAC server, which was more populated than what Harbinger currently is and those other dead servers would easily have been more populated than the current dead servers in the game. Bioware basically lost most of the APAC regions players when they didn't give us one big super APAC server. It's just another example of them not listening.

Seeing as they felt the need to merge more populated servers than we have now due to low populations, it is nonsensical not to merge servers now.

 

Anyway, I'm probably going to stop playing. What drew me to this game is now ruined. I've only hung around for so long because it's Star Wars and there were no viable games to move to. There are now lots on the horizon or just being released. :(:(:(

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