Romeugues Posted February 5, 2016 Share Posted February 5, 2016 (edited) I tried out AS mando the other day after practicing on the wz dummy for a bit after reading this topic, heat management is pretty brutal and perhaps do to inexperience I did about 200 dps more on the wz dummy in Gunnery, I also missed the massive burst of Gunnery, perhaps with more experience I could do better. Edited February 5, 2016 by Romeugues Link to comment Share on other sites More sharing options...
linwei Posted February 8, 2016 Share Posted February 8, 2016 any of you ever use incendiary missile in the conitnuity of fusion missile's cast? I found out it'll spread the inc msle dot and find it more reliable to spread as it only needs 1 GCD. Link to comment Share on other sites More sharing options...
Nezyrworks Posted February 8, 2016 Share Posted February 8, 2016 (edited) any of you ever use incendiary missile in the conitnuity of fusion missile's cast? I found out it'll spread the inc msle dot and find it more reliable to spread as it only needs 1 GCD. FOR AOE rotation Incendiary Missile should be spread with Supercharged Gas, prior to fusion missile, and after that followed by Sweeping blasters to proc the Ranged requirement of supercharged gas additional 4sec dot. Supercharged Gas + Incendiary Missile>Fusion missile>Sweeping blasters for maximum effect of spreading potentialy 4 dots on the targets. The full AOE rotation combines also DFA and Serrated Shot + Explosive Dart + Vent heat (if u follow it up by Supercharged AOE. You can use seismic Grenade to reduce enemy chance to spread on AOEs). The full rotation will consist of: Serrated AOE [Precast Break Sweeping Blasters to proc CGC/Plasma Cell] Serrated shot > Mag Shot > Explosive dart > [seismic Grenade - will also filter your heat a bit] > Supercharged Gas + Incendiary Missile > Instant Fusion Missile > Sweeeping Blasters > Mag Shot > Death From Above + Vent heat for when needed. It is long, but when properly executed with seismic and/or a PT carbonize its devastating. But i wouldn't be to keen on using Fusion missile other than when i have supercharged and a group to take care of. I preffer to play single target burst full potential of IO. AOE is just very situational and hard to execute at full power, considering 1 stun can break it at two crucial moments. Edited February 8, 2016 by Nezyrworks Link to comment Share on other sites More sharing options...
lavatsunami Posted February 8, 2016 Share Posted February 8, 2016 IO Merc is the best pvp spec in the game. You just have to play it a certain way. I'm gonna leave it vague because if you figure it out, then good for you, but I don't really want people to figure it out, lol. Link to comment Share on other sites More sharing options...
linwei Posted February 10, 2016 Share Posted February 10, 2016 Supercharged Gas + Incendiary Missile>Fusion missile>Sweeping blasters for maximum effect of spreading potentialy 4 dots on the targets. But what do you think of the fact that you can "save" 1 GCD by popping incendiary msle in the continuity of fusion's cast? Link to comment Share on other sites More sharing options...
Romeugues Posted February 10, 2016 Share Posted February 10, 2016 IO Merc is the best pvp spec in the game. You just have to play it a certain way. I'm gonna leave it vague because if you figure it out, then good for you, but I don't really want people to figure it out, lol. Go ahead and PM me the tips, I swear I'll take it to my grave Link to comment Share on other sites More sharing options...
lavatsunami Posted February 10, 2016 Share Posted February 10, 2016 Go ahead and PM me the tips, I swear I'll take it to my grave Lol it's pretty complicated. What server are you on? Link to comment Share on other sites More sharing options...
Romeugues Posted February 12, 2016 Share Posted February 12, 2016 Lol it's pretty complicated. What server are you on? heh, Shadowlands. Link to comment Share on other sites More sharing options...
CaptQuazar Posted March 21, 2016 Share Posted March 21, 2016 How'd those tips work out for you? I just don't think there is any way Assault/IO can compete with Gunnery/Arsenal in PvP. It just doesn't have the oomph. Link to comment Share on other sites More sharing options...
Floplag Posted March 21, 2016 Share Posted March 21, 2016 (edited) How'd those tips work out for you? I just don't think there is any way Assault/IO can compete with Gunnery/Arsenal in PvP. It just doesn't have the oomph. This isnt quite true. No, it doesnt have the same burst, but dot spread and sustained damage wise it can compete. I've run both, i prefer Arsenal for many reasons, but it isnt because I/O is bad. It just a different style of play. Edited March 21, 2016 by Floplag Link to comment Share on other sites More sharing options...
Aetideus Posted March 21, 2016 Share Posted March 21, 2016 FOR AOE rotation Incendiary Missile should be spread with Supercharged Gas, prior to fusion missile, and after that followed by Sweeping blasters to proc the Ranged requirement of supercharged gas additional 4sec dot. Supercharged Gas + Incendiary Missile>Fusion missile>Sweeping blasters for maximum effect of spreading potentialy 4 dots on the targets. The full AOE rotation combines also DFA and Serrated Shot + Explosive Dart + Vent heat (if u follow it up by Supercharged AOE. You can use seismic Grenade to reduce enemy chance to spread on AOEs). The full rotation will consist of: Serrated AOE [Precast Break Sweeping Blasters to proc CGC/Plasma Cell] Serrated shot > Mag Shot > Explosive dart > [seismic Grenade - will also filter your heat a bit] > Supercharged Gas + Incendiary Missile > Instant Fusion Missile > Sweeeping Blasters > Mag Shot > Death From Above + Vent heat for when needed. It is long, but when properly executed with seismic and/or a PT carbonize its devastating. But i wouldn't be to keen on using Fusion missile other than when i have supercharged and a group to take care of. I preffer to play single target burst full potential of IO. AOE is just very situational and hard to execute at full power, considering 1 stun can break it at two crucial moments. great Link to comment Share on other sites More sharing options...
Exedong Posted March 22, 2016 Share Posted March 22, 2016 (edited) I've always liked to play specs than no one played, I actively play lethality op/pyro PT for lulz every once in a while. That is why I tried playing Assault on my Mando char. The spec is harder than your average DoT specs like madness, in which u can spam lightning for days, but once u get it all worked up and learn some mentioned goodies like proccing mag bolt through sweeping blasters the rewards are great. The insane mobility this spec offers where u can choose to never hard cast is just something I can't resist. When evaluating spec 1v1 effectivness plays quite a big part in that for me, in assault I hardly lost duel, you can outrun almost all classes while doing DoT dmg, blasting your full auto and spamming your mag bolt. If u are bored with the current state of PvP in swtor(Like I was) then I would highly recommend to give Assault/IO a try ! Edited March 22, 2016 by Exedong Link to comment Share on other sites More sharing options...
CaptQuazar Posted March 23, 2016 Share Posted March 23, 2016 The dots aren't that strong. A nuisance at best. It can't kite melee as well as Gunnery/Arsenal without the 70% slow on Fullauto. It doesn't have the killing power; it takes too long to down a target. The spec does have some perks, for sure. But it's just not as powerful compared to Gunnery/Arsenal. You have to work hard to do well with it, only to still be less effective than Gunnery/Arsenal. Link to comment Share on other sites More sharing options...
Aetideus Posted March 24, 2016 Share Posted March 24, 2016 (edited) I've always liked to play specs than no one played, I actively play lethality op/pyro PT for lulz every once in a while. That is why I tried playing Assault on my Mando char. The spec is harder than your average DoT specs like madness, in which u can spam lightning for days, but once u get it all worked up and learn some mentioned goodies like proccing mag bolt through sweeping blasters the rewards are great. The insane mobility this spec offers where u can choose to never hard cast is just something I can't resist. When evaluating spec 1v1 effectivness plays quite a big part in that for me, in assault I hardly lost duel, you can outrun almost all classes while doing DoT dmg, blasting your full auto and spamming your mag bolt. If u are bored with the current state of PvP in swtor(Like I was) then I would highly recommend to give Assault/IO a try ! Try Virulence sniper. IO is an easy spec in comparison. Edited March 26, 2016 by Aetideus Link to comment Share on other sites More sharing options...
Coloneli Posted March 25, 2016 Share Posted March 25, 2016 Try Virulence sniper. IO is an easy spec is comparison. Between the 2 IO is far harder purely because of the heat management. Link to comment Share on other sites More sharing options...
Aetideus Posted March 25, 2016 Share Posted March 25, 2016 Between the 2 IO is far harder purely because of the heat management. The heat management (in pvp) is a matter of experience. In general, one must follow the procs and use the heat reduction utilities available. Virulence on the other hand is sniper dot spec. A few arenas might be convincing. Link to comment Share on other sites More sharing options...
lavatsunami Posted March 25, 2016 Share Posted March 25, 2016 I've played them both extensively, so I can tell you what's what. It's pretty simple: IO does better under pressure, because it can get out some nasty burst with all instant casts: supercharged>electronet>incendiary>thermal>mag>instant power shot>mag> execute missile proc will kill someone outright from 100% to 0% and has all instant casts. You can do that entire sequence on the move. The issue with IO, imo, is that it's more susceptible to the defense of other classes (ranged defense), because mag shot and power shot, unload, etc are all ranged damage, and can be deflected, parried, dodged, etc. Arsenal doesn't do as well under pressure because you have to get casts off (especially if priming shot misses), but the burst cycles are more frequent and have higher overall burst. Part of the playstyle of arsenal is getting good at your positioning so you can freecast. Since tracer and heatseekers are tech, I can make sure I'm hitting my target a lot more than with IO (I think the defense system is terrible for ranged/melee and should be changed). Bottom line is, if I'm going to be trained 24/7, I'm playing IO. In a relaxed environment, where I can get good positioning for free casting, I'm going Arsenal. Link to comment Share on other sites More sharing options...
thekillerbean Posted March 26, 2016 Share Posted March 26, 2016 I've played them both extensively, so I can tell you what's what. It's pretty simple: IO does better under pressure, because it can get out some nasty burst with all instant casts: supercharged>electronet>incendiary>thermal>mag>instant power shot>mag> execute missile proc will kill someone outright from 100% to 0% and has all instant casts. You can do that entire sequence on the move. The issue with IO, imo, is that it's more susceptible to the defense of other classes (ranged defense), because mag shot and power shot, unload, etc are all ranged damage, and can be deflected, parried, dodged, etc. Arsenal doesn't do as well under pressure because you have to get casts off (especially if priming shot misses), but the burst cycles are more frequent and have higher overall burst. Part of the playstyle of arsenal is getting good at your positioning so you can freecast. Since tracer and heatseekers are tech, I can make sure I'm hitting my target a lot more than with IO (I think the defense system is terrible for ranged/melee and should be changed). Bottom line is, if I'm going to be trained 24/7, I'm playing IO. In a relaxed environment, where I can get good positioning for free casting, I'm going Arsenal. IO doesn't do any better than Arsenal under pressure. You make it seem like IO is the only spec with insta casts. Arsenal's whole burst sequence can be done on the move, as well. The main difference is the target is more likely to be dead after an Arsenal rotation than it is IO. Link to comment Share on other sites More sharing options...
Aetideus Posted March 26, 2016 Share Posted March 26, 2016 (edited) IO doesn't do any better than Arsenal under pressure. You make it seem like IO is the only spec with insta casts. Arsenal's whole burst sequence can be done on the move, as well. The main difference is the target is more likely to be dead after an Arsenal rotation than it is IO. Arsenal can be full on the move, but IO can do that while taking 1 more heroic defensive cd because power overrides is not needed. IO does do better under focus because arsenal chafe is efficient against 1 attacker and having Dots as well. Edited March 26, 2016 by Aetideus Link to comment Share on other sites More sharing options...
Kaedusz Posted March 27, 2016 Share Posted March 27, 2016 (edited) I can't play 1 spec for very long before on any class before i wish to kill myself so i switch between them. Out of 10 wzs matches i have 7 are with Arsenal, 3 are with IO. ( think) But that's only because i like the animation of Heatseaking Missiles. And also the sound, in the rare few times it triggers. I plan to play a Commando too, so i suspect i will play their equivalent of IO more or switch equally often. Boltstorm's animation is bad. Edited March 27, 2016 by Kaedusz Link to comment Share on other sites More sharing options...
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