Lundorff Posted October 28, 2015 Share Posted October 28, 2015 He broke my sleep dart and then broke my flash bang, as I was trying do to a simple pylon-ninja rotation. This is midbies, so at most he was level 64. Do they have some type attack-while-stunned skill? I think maras have this. Link to comment Share on other sites More sharing options...
J_Fred Posted October 28, 2015 Share Posted October 28, 2015 I think they can spec into a second one on enraged defense. Link to comment Share on other sites More sharing options...
PaulusMaulus Posted October 28, 2015 Share Posted October 28, 2015 Just remember, he blew his cc breakers on the two stuns you gave him and they are now on cooldown. As a Sage, I get 2 cc breakers as well but I must manage them because of the 90 second cooldown and should I get hit again on a node by another Operative, the nasty 8 second stun will stick. Link to comment Share on other sites More sharing options...
BigDumbViking Posted October 28, 2015 Share Posted October 28, 2015 Jug/guardians have 1 cc break, but Vigi/vengence has immunity after they leap to you. I can't tell you how many times a scoundrel/op has slept me, then I break the sleep and leap immediately to them and they immediately try to flashbang me... Link to comment Share on other sites More sharing options...
teclado Posted October 28, 2015 Share Posted October 28, 2015 (edited) Yeah, I don't recall my jug ever having more than one breaker (haven't played jug in a while). I looked through the warrior changes blog to see if there is a new breaker utility - nope. My guess is that there may have been another player in the area that cleansed the jug. Edited October 28, 2015 by teclado Link to comment Share on other sites More sharing options...
Lundorff Posted October 28, 2015 Author Share Posted October 28, 2015 He was fully stunned both times and broke both times within 4-6 second. Sleep dart on the first and flash bang on the second. It felt... weird, but it goes to show how intimately you really need to know that classes. Link to comment Share on other sites More sharing options...
Pwnboy Posted October 28, 2015 Share Posted October 28, 2015 He was fully stunned both times and broke both times within 4-6 second. Sleep dart on the first and flash bang on the second. It felt... weird, but it goes to show how intimately you really need to know that classes. Its possible hit got hit by some AOE with the flashbang, people dont really watch their fire very well. Link to comment Share on other sites More sharing options...
helpmewin Posted October 28, 2015 Share Posted October 28, 2015 (edited) Consuming Rage utility. Stuns, mezz can be cleanced? So.... Edited October 28, 2015 by helpmewin Link to comment Share on other sites More sharing options...
Banderal Posted October 28, 2015 Share Posted October 28, 2015 Consuming Rage utility. Stuns, mezz can be cleanced? So.... Yep. "Enraged Defense removes all cleansable affects when activated". Heroic tier ability in my immortal (tank) tree, so a tank has to be lvl 57 or higher to have it. I don't know if it's available in other trees. Hard ability to know when to take/use in my opinion. I like the Cc removal, but I want the DOTs to stay so they heal me. Unfortunately, I assume it removes both (I didn't take it though, so don't know for sure). Link to comment Share on other sites More sharing options...
Savej Posted October 28, 2015 Share Posted October 28, 2015 It could have been resolve or the leap or if he has a pocket healer they can cleanse saps. Basically never mezz, stun, snare or root juggers unless I'm on your team. Link to comment Share on other sites More sharing options...
teclado Posted October 28, 2015 Share Posted October 28, 2015 Yep. "Enraged Defense removes all cleansable affects when activated". Heroic tier ability in my immortal (tank) tree, so a tank has to be lvl 57 or higher to have it. I don't know if it's available in other trees. Hard ability to know when to take/use in my opinion. I like the Cc removal, but I want the DOTs to stay so they heal me. Unfortunately, I assume it removes both (I didn't take it though, so don't know for sure). Oh yeah, I forgot about that one. Thanks Bandi! Link to comment Share on other sites More sharing options...
Banderal Posted October 29, 2015 Share Posted October 29, 2015 Oh yeah, I forgot about that one. Thanks Bandi! Sure thing. I'm always here to correct you when you are wrong! (Took you long enough to post something wrong... I've been waiting forever! ) Link to comment Share on other sites More sharing options...
Icykill_ Posted October 29, 2015 Share Posted October 29, 2015 There are a few utilities that allow you to break or become unstunsble... Sorry I can remember them off the top of my head... I think there are 1-2 and then the normal cc break On a side note I out healed our healer on my Jugg with our healing utility choices... They rock... It was in arena... and yes, the healer was rubbish... But I out healed the healer, out tanked the tank and topped the match in dps... Juggs are fun again Link to comment Share on other sites More sharing options...
Lundorff Posted October 29, 2015 Author Share Posted October 29, 2015 Yep. "Enraged Defense removes all cleansable affects when activated". Heroic tier ability in my immortal (tank) tree, so a tank has to be lvl 57 or higher to have it. I don't know if it's available in other trees. Hard ability to know when to take/use in my opinion. I like the Cc removal, but I want the DOTs to stay so they heal me. Unfortunately, I assume it removes both (I didn't take it though, so don't know for sure). Sounds like this could be it Thank you all. Link to comment Share on other sites More sharing options...
DarthMaulUK Posted October 29, 2015 Share Posted October 29, 2015 There's also the new 'Mad Dash' which you can place a new Skill point into. Then it can be used whilst stunned/rooted etc Link to comment Share on other sites More sharing options...
Hottentott Posted November 1, 2015 Share Posted November 1, 2015 About mad dash utility, can it really be used tho? it appears bugged to me atm, i have the utility point Through victory. However i can only use Unleash to remove cc effects. Link to comment Share on other sites More sharing options...
Banderal Posted November 1, 2015 Share Posted November 1, 2015 About mad dash utility, can it really be used tho? it appears bugged to me atm, i have the utility point Through victory. However i can only use Unleash to remove cc effects. Hmm, well Through Victory uses the keywords : can be used while "immobilized" and purges "movement-imparing", so I took that to mean roots and slows. Although, mezzes and stuns certainly impair your ability to move also, so who knows what BW means for it to do. Link to comment Share on other sites More sharing options...
Vertol Posted November 1, 2015 Share Posted November 1, 2015 Hmm, well Through Victory uses the keywords : can be used while "immobilized" and purges "movement-imparing", so I took that to mean roots and slows. Although, mezzes and stuns certainly impair your ability to move also, so who knows what BW means for it to do. Movement imparing effects are only roots and slows in swtor Link to comment Share on other sites More sharing options...
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