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Pwnboy

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Everything posted by Pwnboy

  1. Its possible hit got hit by some AOE with the flashbang, people dont really watch their fire very well.
  2. You're correct. Good lord it was wonderful. Completely braindead but stupidly fun all wrapped into one heavily armored package. Jumping in and seeing peoples health bars disappear was a sight to see.
  3. Damn. I was enjoying the quiet on my ship.
  4. People complain just as much about pvp in WoW as they do here. If not more.
  5. I'm biased towards glowbat classes myself, I find my marauder, either carnage or anni depending on what looks fun for an evening, a lot more fun and versatile to play with all their myriad tools. With the buffs for anni that are coming I think my opinion will be even more set in stone in the future.
  6. As someone who mained Juggernaut from the start these threads are wonderful to read. We're a threat and being nerfed, yes, but its nice to see people thinking they are useful for more than just damage soak tanks.
  7. 8/10 Name seems to fit my mental image of a female marauder. Mines Darth Vraal Atramentar (names blatantly stolen from some of my favorite fiction).
  8. I don't care if I don't get a carbon copy of some NiM mount. I just want a jetpack mount that uses the same principle.
  9. Because making dots uncleansable is obviously the only way to fix dot specs.
  10. Pwnboy

    Shadows resilience

    Wait, has resilience always been a cc/root immunity or something? It doesn't block white damage so roots like snipers leg shot or a carnage marauders deadly throw should still connect and do damage. Right?
  11. I was always under the impression to stack strength since we have the skill that gives us a flat 6% boost in the vigilance tree. You do need some crit however, I would agree but it would be stupid to go full power surge unless you want to play faux combat spec for buffing your autocrit.
  12. The Den has plenty of potential, in recent memory I remember when a guild decided that they "owned" it which probably resulted in more traffic in a few days than the Den probably saw in the preceding few months. The fights were utterly nuts, and quite a lot of fun. I think that the point of it is that it the Outlaws Den is just an area where players can make things happen with no input from Bioware.
  13. Well, combat doesn't really start to shine until you get blade rush at level 45 at the earliest. (I think thats the minimum level) Until then the amount of procs for opportune attack and hand of justice will be a lot lower than what you'd expect in higher levels since your ataru form won't be triggered automatically like with blade rush. Anyways, with combat try to save your precision slash for times when you can master strike or have opportune attack procced, or ideally both. When those conditions aren't met there isn't a set rotation, just use your other abilities as the situation calls for, zealous strike when you need focus, slash for basic damage, crippling throw for the root if you specced into it etc.
  14. PVP and set rotations don't really mix I've found since pvp is more fluid and unpredictable. But we need to know spec first.
  15. My juggernaut already has deflection via saber reflect.
  16. Pwnboy

    This should be good.

    *eats my own words* Guess I was wrong.... In "real" ops and Fps they dont though. By that I mean endgame.
  17. Pwnboy

    This should be good.

    I don't know if you're being sarcastic or not. They don't get bolstered in PVE, ever.
  18. On an unrelated note, I'm somewhat glad to see you back.
  19. So if we get double comms and credits from WZs does this mean we will have to deal with the people that joined and did nothing like before the Great PVP rewards nerf early in the games history?
  20. You've bee gone for over a year, things change and old gear gets overrun by power creep. It's the way of online games so there's no use in complaining about it. You'd still be perfectly viable with bolster if you follow the suggestions given above, it's not like pre 2.0 where there was no bolster at all.
  21. Aren't you the guy who made thread after thread complaining about operative healers? Is this going to be your newest thing?
  22. Also carnage marauders since it negates pretty much everything in their arsenal besides force choke, force scream and cauterize (but why would you use that....). Throwing it on one and then watching them whiff an entire ravage is lovely.
  23. I'm glad that I clicked this thread, I'm enjoying the story thus far.
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