Newyankalt Posted October 21, 2015 Share Posted October 21, 2015 At least it's better than the non-interactive, no-voice, generic terminals like the daily quests have been for the last several updates. *shrug* Picking dailies up from terminals is more efficient, nobody is going to want to listen or have to space bar for every mission they pick up over and over again Link to comment Share on other sites More sharing options...
StarSquirrel Posted October 21, 2015 Share Posted October 21, 2015 Picking dailies up from terminals is more efficient, nobody is going to want to listen or have to space bar for every mission they pick up over and over again ^This Link to comment Share on other sites More sharing options...
Svarthrafn Posted October 21, 2015 Share Posted October 21, 2015 Dang. People already done with the expansion? Link to comment Share on other sites More sharing options...
Aumeer Posted October 21, 2015 Share Posted October 21, 2015 Dang. People already done with the expansion? I really cant believe anyone expected it to be a long expansion considering its basically 15 dollars (the cost of a subscription). I'm not defending it or anything, I haven't played it, but I expect it to be several hours long with repeatable dailies. Link to comment Share on other sites More sharing options...
KarathAnno Posted October 21, 2015 Share Posted October 21, 2015 I agree, I cancelled my subscription over it. Link to comment Share on other sites More sharing options...
XiamaraSimi Posted October 21, 2015 Share Posted October 21, 2015 well except the end of chapter 5. I just want to cry about that. Excuse me. *goes off to a quiet corner* That scene made me do a full on Vader "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!" :( Link to comment Share on other sites More sharing options...
Lunafox Posted October 21, 2015 Author Share Posted October 21, 2015 It broke my heart that scene. I actually stopped playing for about an hour after that. It tore me up. I have to say it came dangerously close to making me lose my will to play, seeing that. Honestly how the hell can she be camping? And alive...why does she get to stay alive, and we lose him. They always punish the Imperials/Sith. Link to comment Share on other sites More sharing options...
Transcendent Posted October 21, 2015 Share Posted October 21, 2015 I admit that kinda got on my nerves when that happened but I understand they did it to give us more options then 1 2 or 3 but they could have done it in a way that didn't make me feel like I was playing a game from 1995. It's not limited to 1-3 options on the conversation wheel, in Mass Effect it includes options on both sides of the wheel (being a circle shape and all ). Have to agree though, as soon as they went down that road I thought "W.T.F." . I'm not playing Kotor, not 3,4,5,6,7,8,9,10 or anything, this is SWTOR. I don't care what the reasoning is for it, it looks atrocious and it's a very jarring experience. The one thing that counted in this expansion for me was the story, and to do that in Chapter IX all of a sudden (couldn't care if it's for Alliance system or not) is pretty much the straw that broke the camels back, proverbially speaking. Link to comment Share on other sites More sharing options...
VincentStraus Posted October 21, 2015 Share Posted October 21, 2015 It is for the alliance. If you read the update/blog. Story quests, flashpoints, still have VO. They wanted to add the alliance system so you could play with all companions but 8 classes and 42 companions was to much VO. You stil get VO with the main new companions in story, Lana and crew but alliance missions and stuff are classic. I mostly agree it is kind of jarring but that's way it is. Link to comment Share on other sites More sharing options...
Lunafox Posted October 21, 2015 Author Share Posted October 21, 2015 It is for the alliance. If you read the update/blog. Story quests, flashpoints, still have VO. They wanted to add the alliance system so you could play with all companions but 8 classes and 42 companions was to much VO. You stil get VO with the main new companions in story, Lana and crew but alliance missions and stuff are classic. I mostly agree it is kind of jarring but that's way it is. I guess I somehow missed that part when I was reading it over, mind you I was rushed at the time. Still I don't want them getting the idea, that this is ok, cause it's not. :/ Thanks for letting me know though. Link to comment Share on other sites More sharing options...
Anaesha Posted October 21, 2015 Share Posted October 21, 2015 It's rather rare for me to critize BW but in this case I suggest the next time they do a large scale expansion they not waste 5 million on a 4 minute trailer that money could have gone to paying VAs. Link to comment Share on other sites More sharing options...
Eillack Posted October 21, 2015 Share Posted October 21, 2015 I welcome you to your first experience in penny-pinching. Link to comment Share on other sites More sharing options...
StarSquirrel Posted October 21, 2015 Share Posted October 21, 2015 I welcome you to your first experience in penny-pinching. Hardly anyone's first experience with penny-pinching. But even text-based terminal missions are more tolerable and certainly less jarring than this crap. Link to comment Share on other sites More sharing options...
TangledDruid Posted October 21, 2015 Share Posted October 21, 2015 All I can suggest is to keep complaining about it. Make threads. Mass demands for change. All you can really do is demand they go back to full VO. Otherwise, this is the future. Ok. I agree. This is reason # 4 I unsubbed. Hope enough people complain and get it changed before end of dec, when I run out of sub time. Neverwinter Nights / Baldurs Gate II were awesome... 20 years ago. Link to comment Share on other sites More sharing options...
Joluka Posted October 21, 2015 Share Posted October 21, 2015 Yeah, honestly, that kinda sucked, but l guess they didn't have enough money to do so much. Link to comment Share on other sites More sharing options...
Calarand Posted October 21, 2015 Share Posted October 21, 2015 I don't like it either, I must admit. It felt sudden, cheap and quite disappointing, especially being placed at the end of the currently available story content. My first thought was that... BW ran out of time and/or money at that point and had to resort to cheap trick like that to meet the deadlines. Link to comment Share on other sites More sharing options...
Merwanor Posted October 21, 2015 Share Posted October 21, 2015 I have yet to start the new story, just finished the previous story content. This makes me not even want to do it in the hopes of them adding voices later on. This is such a big step backwards for me. This would probably not been an issue had they had it like this to begin with. But to suddenly change it like that seems really stupid and must be very jarring. Link to comment Share on other sites More sharing options...
Anaesha Posted October 21, 2015 Share Posted October 21, 2015 I have yet to start the new story, just finished the previous story content. This makes me not even want to do it in the hopes of them adding voices later on. This is such a big step backwards for me. This would probably not been an issue had they had it like this to begin with. But to suddenly change it like that seems really stupid and must be very jarring. it's ONLY for the ALLIANCE interactions the rest is all fully voiced. I don't like it any more then the rest here but I for damned sure ain't going to let it ruin my experience or keep me from playing the content. Link to comment Share on other sites More sharing options...
Sith_Ravager Posted October 21, 2015 Share Posted October 21, 2015 Just remember EA = Cheap But on the Brightside, Im sure in a few months time we can get a DLC for VO's...just be ready with your cash Link to comment Share on other sites More sharing options...
Mourtal Posted October 21, 2015 Share Posted October 21, 2015 Perhaps it had something to do with the Voice Actor strike? They couldn't get them to finish the lines for Chapter 9 before the strike happened and the game was released? Just trying to think of some logical reasons for this choice. http://variety.com/2015/film/news/sag-aftra-video-game-voice-actors-authorize-strike-1201612750/ Link to comment Share on other sites More sharing options...
Bluejayoo Posted October 21, 2015 Share Posted October 21, 2015 (edited) Is there a way to go back to the usual style, where your toon speaks and there are three options? I hate the ancient kotor way where your toon says nothing, just stands there and picks out of a few options. It's nice to have more options, but I hate my toon not speaking.) On the positive side, this makes it a LOT cheaper to add new content to the game. Less voice acting, plus its easier to find voice actors for new characters than it is to make sure the same 16 voice actors for the original characters are always available. Think about it, they can add new converstations with just 1 voice actor per conversation rather than 17 voice actors per conversation. I noticed several changes in the approach to designing the xpac that seemed to be aimed at making it easier to add new story content. If the price of more story content is the simplified conversation system, then i am ok with it. Edited October 21, 2015 by Bluejayoo Link to comment Share on other sites More sharing options...
teclado Posted October 21, 2015 Share Posted October 21, 2015 I had mixed feelings about this. At first I thought it was some sort of bug, so I hit esc and started the convo over again. On the plus side, I have for a long time hated the dialogue in which you kind of have to guess at what exactly gets said. I liked knowing exactly, word for word, what my character was going to say. Link to comment Share on other sites More sharing options...
Kardinal_Woelki Posted October 21, 2015 Share Posted October 21, 2015 I admit that kinda got on my nerves when that happened but I understand they did it to give us more options then 1 2 or 3 but they could have done it in a way that didn't make me feel like I was playing a game from 1995. I heard this one more than one time now. This is total bs. Only very rarely there are more than three options and when you do, it's something like [more information]. Also sometimes we only have two options to pick now. Mass Effect had sometimes six options to pick and they easily fit on the dialogue wheel. What bothers me even more is that this is so cheaply made. No class specific reactions anymore in dialogues. I'm getting treated like a weak lvl 10 smuggler. No, I don't have to prove myself to be worthy you stupid lizard. I'm the f*cking Wrath! Link to comment Share on other sites More sharing options...
Bluejayoo Posted October 21, 2015 Share Posted October 21, 2015 I'm getting treated like a weak lvl 10 smuggler. No, I don't have to prove myself to be worthy you stupid lizard. I'm the f*cking Wrath! Qyzen could care less about your Sith delusions of grandeur. You are nothing in the eyes of the Eternal Scorekeeper. Link to comment Share on other sites More sharing options...
psikofunkster Posted October 21, 2015 Share Posted October 21, 2015 (edited) Is there a way to go back to the usual style, where your toon speaks and there are three options? I hate the ancient kotor way where your toon says nothing, just stands there and picks out of a few options. It's nice to have more options, but I hate my toon not speaking. Please don't tell me that's how it's going to be from now on, cause it's awful. Convos in chapters 1-8 were fantastic, enjoyed the usual way this game does convos. The classic old style kotor way was awful and I hate it. If anyone knows how to make it go back to the usual way, if there is a way, please tell me, cause it's spoiling my enjoyment of what was otherwise an interesting fun time (except the end of chapter 1 and the end of chapter 5, where I almost lost my will to keep playing. ) Well what can we say? Welcome to Kotor 3...and RIP endgame content. Edited October 21, 2015 by psikofunkster Link to comment Share on other sites More sharing options...
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