Royox Posted December 4, 2013 Share Posted December 4, 2013 Please stop this. Everytime some foe is about to blow they suicide themselves crashing into a meteor or a platform so you don't get the kill. Give suicides a -1 count to kills and they will stop. Link to comment Share on other sites More sharing options...
Zoom_VI Posted December 4, 2013 Share Posted December 4, 2013 How do you know that they are not trying to evade and turning into a wall. Some people are not very spatially aware. Link to comment Share on other sites More sharing options...
BuckeyeChris Posted December 4, 2013 Share Posted December 4, 2013 A lot of them are accidental too. Barrel roll propels you a million light years forward, and straight into an asteroid if you aren't used to it yet. And the controls aren't exactly amazing for a lot of people. Link to comment Share on other sites More sharing options...
Sith-Viscera Posted December 4, 2013 Share Posted December 4, 2013 A lot of them are accidental too. Barrel roll propels you a million light years forward, and straight into an asteroid if you aren't used to it yet. And the controls aren't exactly amazing for a lot of people. That what happen to me u r in a dog fight u trying to locate bad guy and u see your ship is in major distress u do a barrel roll then u dont see the things around u and BAM! BOOM! i was toast. lol Link to comment Share on other sites More sharing options...
Brewski Posted December 4, 2013 Share Posted December 4, 2013 Most of these are caused by new players not fully understanding their evasion maneuvers, or not paying attention to where they are flying when trying to get someone off their tail. That said, if they actually are suiciding in an attempt to avoid giving up a kill, the joke is on them. If you damage someone who then suicides, you still get an assist, which counts for rewards just as much as a kill. Secondly, when you die due to self inflicted damage, you suffer a respawn penalty which I believe increments the more often it happens. So there is already a penalty in place, and anyone who thinks they are getting away with something is wrong. Link to comment Share on other sites More sharing options...
Sportiva Posted December 4, 2013 Share Posted December 4, 2013 Peronally, I use Retro Thrust as my evasion skill. It is very useful, however, there is a higher degree of likelihood that I will self-destruct b/c there is no way to know what is behind me. Link to comment Share on other sites More sharing options...
SirMannii Posted December 4, 2013 Share Posted December 4, 2013 Who cares, it's an objective game. You should be happy about it. Link to comment Share on other sites More sharing options...
Zoom_VI Posted December 4, 2013 Share Posted December 4, 2013 And really, there is no way they could ever stop a player from crashing into a wall. What are ya going to do? Link to comment Share on other sites More sharing options...
Iwipe Posted December 4, 2013 Share Posted December 4, 2013 Barrel roll is #1 killer of new players Link to comment Share on other sites More sharing options...
Fanyen Posted December 4, 2013 Share Posted December 4, 2013 I've listened in vent while guildmates have said they crash into walls to not give the other side the satisfaction of a kill. Yes, I told them the other person gets the same reward anyway, but they don't care because there is literally no downside. I would rather fight it out to the end. Awarding the player with the most damage, or most recent damage the kill would be nice for the people who value e-peen above all I guess. Link to comment Share on other sites More sharing options...
IAmFurious Posted December 4, 2013 Share Posted December 4, 2013 Speaking for myself - it's not suicide, it's just that I can't steer. Even the tiniest correction of the mouse causes my ship to jump around uncontrollably. Of course, if steering is nigh impossible, drawing a bead on any enemy is utterly impossible. I really want to love this, but until I can figure out a way to adjust the mouse settings ( or EA offers some sort of fix ) this is simply an unplayable portion of the game. Link to comment Share on other sites More sharing options...
JeffrenBrek Posted December 4, 2013 Share Posted December 4, 2013 (edited) If someone suicides they should just give the kill to whoever did the most damage to the target prior to it's death Problem solved. Edited December 4, 2013 by JeffrenBrek Link to comment Share on other sites More sharing options...
Royox Posted December 4, 2013 Author Share Posted December 4, 2013 Who cares, it's an objective game. You should be happy about it. I play for medals. I do the objectives but the main purpose are medals. If people suicides I don't get medals. Link to comment Share on other sites More sharing options...
Excise Posted December 4, 2013 Share Posted December 4, 2013 I bet Han Solo felt the way after that one guy careened into Vader and then a wall. Dude lost his kill. Link to comment Share on other sites More sharing options...
ZayneDraay Posted December 4, 2013 Share Posted December 4, 2013 Barrel roll is #1 killer of new players Exactly, the very first time I used barrel roll I ended up smashing into an unfinished capital ship. Link to comment Share on other sites More sharing options...
Razot Posted December 4, 2013 Share Posted December 4, 2013 A lot of them are accidental too. Barrel roll propels you a million light years forward, and straight into an asteroid if you aren't used to it yet. And the controls aren't exactly amazing for a lot of people. And here i thought that was a feature... The description should read Barrel Rolling into something solid for your suicidal needs. Link to comment Share on other sites More sharing options...
BrianDavion Posted December 4, 2013 Share Posted December 4, 2013 I support the idea of awarding the kill to the last person to shoot you if you run into a wall Link to comment Share on other sites More sharing options...
DAWUSS Posted December 4, 2013 Share Posted December 4, 2013 I've done U-turns into asteroids and mesa walls. Link to comment Share on other sites More sharing options...
shamfurdispray Posted December 4, 2013 Share Posted December 4, 2013 (edited) While it could be accidental or intended, I kinda agree with OP in my first round of GSF, I was chasing Republic Scout Ship for almost two minute and about to finish him, but the guy ramming himself into space station ruins my effort. This also happens over and over again in next round even it's not game exploit there should be penalty like other multiplayer games or at least award the last person who damage them. Otherwise you would see some people do that on purpose every time just to avoid getting killed. Edited December 4, 2013 by shamfurdispray Link to comment Share on other sites More sharing options...
Cleet_Xia Posted December 4, 2013 Share Posted December 4, 2013 Some of those suicides are pilots who had their controls sliced by a copilot ability while they were turning in tight quarters. Link to comment Share on other sites More sharing options...
Delta_V Posted December 4, 2013 Share Posted December 4, 2013 While it could be accidental or intended, I kinda agree with OP in my first round of GSF, I was chasing Republic Scout Ship for almost two minute and about to finish him, but the guy ramming himself into space station ruins my effort. This also happens over and over again in next round even it's not game exploit there should be penalty like other multiplayer games or at least award the last person who damage them. Otherwise you would see some people do that on purpose every time just to avoid getting killed. There is a penalty - if you suicide, you have to wait longer to respawn. I'm pretty sure the delay gets longer w/ each suicide as well (can't remember for sure though; been a while since my noob days on the PTS where I crashed all the time). Link to comment Share on other sites More sharing options...
jovianus Posted December 4, 2013 Share Posted December 4, 2013 Correct me if I'm wrong, but medals currently do absolutely nothing. So If rewards aren't actually affected, and objectives are obviously not, I can't really say I have much sympathy for arguments that basically boil down to , "I'm going to protect my e-peen by denying you the chance to inflate yours!" "No! You can't do that!" Link to comment Share on other sites More sharing options...
Luneward Posted December 4, 2013 Share Posted December 4, 2013 Correct me if I'm wrong, but medals currently do absolutely nothing. So If rewards aren't actually affected, and objectives are obviously not, I can't really say I have much sympathy for arguments that basically boil down to , "I'm going to protect my e-peen by denying you the chance to inflate yours!" "No! You can't do that!" Hard to say. I think medals are used to help the game determine how much you helped your team out during a battle, and are used to determine your requisition reward at the end. So they seem to serve some purpose. Though raw numbers seem to be weighted a bit more than medals for final ranking. Link to comment Share on other sites More sharing options...
archifikoss Posted December 4, 2013 Share Posted December 4, 2013 (edited) I accidentally barrel rolled into an asteroid yesterday I felt very silly. Edited December 4, 2013 by archifikoss Link to comment Share on other sites More sharing options...
Luneward Posted December 4, 2013 Share Posted December 4, 2013 I accidentally barrel rolled into an asteroid yesterday I felt very silly. Well at least you died to a barrel roll. I usually get killed by boosting when trying to evade my opponent. Evaded into a wall! Link to comment Share on other sites More sharing options...
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