OpeningToEndgame Posted October 14, 2013 Share Posted October 14, 2013 I was wondering what the 2nd BiS relic would be now that Kinetic Tempest got taken off the Conq vendor. I was thinking the crit one, but I am not sure. Link to comment Share on other sites More sharing options...
Capt_Beers Posted October 14, 2013 Share Posted October 14, 2013 For what class/spec Link to comment Share on other sites More sharing options...
DresG Posted October 14, 2013 Share Posted October 14, 2013 I am actually curious about this as well, as Vig Guard I've kept my EWH relic as I feel it provides more dmg than Matrix Cube. I am not sure that extra 6% crit proc is worth it as compared to the Main Stat relic. Link to comment Share on other sites More sharing options...
cashogy_reborn Posted October 14, 2013 Share Posted October 14, 2013 For Merc I am using crit and power proc relics. If you have an auto-crit mechanic, I think the main stat + power proc relics would be a better combo (more increase to your bonus damage) Link to comment Share on other sites More sharing options...
OpeningToEndgame Posted October 14, 2013 Author Share Posted October 14, 2013 Sorc. I usually run 0/30/16 and sometimes Madness. I have the SA relic. Link to comment Share on other sites More sharing options...
cycao Posted October 14, 2013 Share Posted October 14, 2013 (edited) For Merc I am using crit and power proc relics. If you have an auto-crit mechanic, I think the main stat + power proc relics would be a better combo (more increase to your bonus damage) This is the same combo I'm using for my merc. Though I think once I get there I'll grab the mainstat relic and try it out with the power. Edited October 14, 2013 by cycao Link to comment Share on other sites More sharing options...
Capt_Beers Posted October 14, 2013 Share Posted October 14, 2013 I prefer to use a crit/power combo for Merc as well. More crit HSM's = more dead healers. On my Sent i use the main stat and power relics due to the face roll auto crit in Focus. Link to comment Share on other sites More sharing options...
foxmob Posted October 14, 2013 Share Posted October 14, 2013 This is the same combo I'm using for my merc. Though I think once I get there I'll grab the mainstat relic and try it out with the power. been using power + main stat on VG, but main stat apparently procs twice as often as supposed to so will have to wait until fix to know which is better (mian stat/crit). Link to comment Share on other sites More sharing options...
JP_Legatus Posted October 14, 2013 Share Posted October 14, 2013 been using power + main stat on VG, but main stat apparently procs twice as often as supposed to so will have to wait until fix to know which is better (mian stat/crit). Wow that relic is broken too? What are they even doing over there at bw? Link to comment Share on other sites More sharing options...
cycao Posted October 14, 2013 Share Posted October 14, 2013 Wow that relic is broken too? What are they even doing over there at bw? Well if they hold true to the RNG standard there is a pretty solid chance that a random percent of all relics will be broken and a random percent of them working as intended. This seems to be the norm. Link to comment Share on other sites More sharing options...
Taankjr Posted October 14, 2013 Share Posted October 14, 2013 Well if they hold true to the RNG standard there is a pretty solid chance that a random percent of all relics will be broken and a random percent of them working as intended. This seems to be the norm. Can't really decide which one is worse. 'Working as intended' or simply broken ... Link to comment Share on other sites More sharing options...
cycao Posted October 14, 2013 Share Posted October 14, 2013 Can't really decide which one is worse. 'Working as intended' or simply broken ... Roll a dice to decide. Link to comment Share on other sites More sharing options...
Technohic Posted October 14, 2013 Share Posted October 14, 2013 I think their coders operate on a RNG system. Link to comment Share on other sites More sharing options...
Brunner_Venda Posted October 14, 2013 Share Posted October 14, 2013 (edited) How much is the mainstat proc relic, and how often? The reason I ask, is that the old elemental transcendence and dark radiance are probably still BIS. Those relics proc every 4.5 seconds, and do an extra 202 damage that can't be shielded and ignores armor. In fact, I'm pretty sure those are BIS, because they can proc a dozen times a minute, and add an extra 2693 extra damage assuming that none of those hits crit. This is around 45 DPS added. (60/4.5)*202*1.75 surge = 4713 if everything crits, or about 78 DPS. So between 45 and 78 DPS for the old damage relics, lets do the math for mainstat bonus damage. Edited October 14, 2013 by Brunner_Venda Link to comment Share on other sites More sharing options...
Brunner_Venda Posted October 14, 2013 Share Posted October 14, 2013 Addendum, for mainstat to be competitive with one of the old damage relics, it would need to produce about 50 DPS steady to be BIS. That's about 250 mainstat, for the whole minute. Problem is, the proc doesn't last the whole minute, only about 6 seconds or so. Even if it were 600 mainstat, it still would not average to 250 per second for 60 seconds. So, my theory is that the old conqueror damage relics are a really nice BIS legacy item for players that were smart enough to get one post 2.0. Post 2.4 players are SOL. Link to comment Share on other sites More sharing options...
madcappah Posted October 14, 2013 Share Posted October 14, 2013 (edited) Random relics should have absolutely no place in PVP. Leaving what should be left to skill to now be decided by a random proc, should not be tolerated by anybody but bads. Edited October 14, 2013 by madcappah Link to comment Share on other sites More sharing options...
foxmob Posted October 14, 2013 Share Posted October 14, 2013 Wow that relic is broken too? What are they even doing over there at bw? yeah. supposed to be a 40s cd but word is that it's proc'ing every 20s (just like the power relic basically). Link to comment Share on other sites More sharing options...
foxmob Posted October 14, 2013 Share Posted October 14, 2013 (edited) So, my theory is that the old conqueror damage relics are a really nice BIS legacy item for players that were smart enough to get one post 2.0. Post 2.4 players are SOL. yeah. I still have the conq. don't notice a difference atm, but stuff is so screwy right now with absorbs and doubling up on power relics that I've given up trying to figure it out. I'm just running power + main stat with the assumption that the broken stuff will be fixed and the legacy conq procs (e.g., elemental transcendence) will be changed or eliminated. edit: and are you sure about your calc? I would imagine another 225 aim would make me burstier but sacrifice sustained dps. Edited October 14, 2013 by foxmob Link to comment Share on other sites More sharing options...
DhaTheDead Posted October 14, 2013 Share Posted October 14, 2013 How much is the mainstat proc relic, and how often? The reason I ask, is that the old elemental transcendence and dark radiance are probably still BIS. Those relics proc every 4.5 seconds, and do an extra 202 damage that can't be shielded and ignores armor. In fact, I'm pretty sure those are BIS, because they can proc a dozen times a minute, and add an extra 2693 extra damage assuming that none of those hits crit. This is around 45 DPS added. (60/4.5)*202*1.75 surge = 4713 if everything crits, or about 78 DPS. So between 45 and 78 DPS for the old damage relics, lets do the math for mainstat bonus damage. You do realize that the added 4713 dps over the course of a minute is essentially 1 tick of a healing trance, right? Burst=Kills. Link to comment Share on other sites More sharing options...
Brunner_Venda Posted October 14, 2013 Share Posted October 14, 2013 yeah. I still have the conq. don't notice a difference atm, but stuff is so screwy right now with absorbs and doubling up on power relics that I've given up trying to figure it out. I'm just running power + main stat with the assumption that the broken stuff will be fixed and the legacy conq procs (e.g., elemental transcendence) will be changed or eliminated. edit: and are you sure about your calc? I would imagine another 225 aim would make me burstier but sacrifice sustained dps. 225 aim is only another 49.5 bonus damage, because each point of AIM is worth ABOUT .22 bonus damage with 'steely resolve'. Assuming you attack once per second (using GCD attacks like shoulder cannon). You will do a total of 300 extra damage over the six second proc window. 300. Even if that procs twice a minute, that's 600 damage, or about 10 DPS. My math may be a bit off, but not that far. Link to comment Share on other sites More sharing options...
Brunner_Venda Posted October 14, 2013 Share Posted October 14, 2013 You do realize that the added 4713 dps over the course of a minute is essentially 1 tick of a healing trance, right? Burst=Kills. I'm just looking at the total contribution of the relic to overall damage output. No, it isn't much, but 50 is five times better than 10, and both are better than nothing at all. The old relics aren't likely to get adjusted, because they aren't broken. They've always worked like this, and the old damage relics proc an average of twice per 15 second rotation. Link to comment Share on other sites More sharing options...
Capt_Beers Posted October 14, 2013 Share Posted October 14, 2013 I'm just looking at the total contribution of the relic to overall damage output. No, it isn't much, but 50 is five times better than 10, and both are better than nothing at all. The old relics aren't likely to get adjusted, because they aren't broken. They've always worked like this, and the old damage relics proc an average of twice per 15 second rotation. The main stat relic would also increase your crit chance slightly as well, wouldn't it? Link to comment Share on other sites More sharing options...
foxmob Posted October 14, 2013 Share Posted October 14, 2013 225 aim is only another 49.5 bonus damage, because each point of AIM is worth ABOUT .22 bonus damage with 'steely resolve'. Assuming you attack once per second (using GCD attacks like shoulder cannon). You will do a total of 300 extra damage over the six second proc window. 300. Even if that procs twice a minute, that's 600 damage, or about 10 DPS. My math may be a bit off, but not that far. it's a 12s proc window. Link to comment Share on other sites More sharing options...
metalfenix Posted October 14, 2013 Share Posted October 14, 2013 (edited) I have a lvl 35 scoundrel, who I'm using to do unranked matches. what are the most recommended relics for a scoundrel healer in PvP once I get to 55? (yeah, I know, scouperatives suck and all that....) . I'm still a noob on this PvP business. And no, fortunately I don't do 55 PvP yet, so I'm out of the relic mess of the past week. Edited October 14, 2013 by metalfenix Link to comment Share on other sites More sharing options...
cashogy_reborn Posted October 14, 2013 Share Posted October 14, 2013 Roll a dice to decide. D20 1-10 Working as intended 11-20 Broken Link to comment Share on other sites More sharing options...
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