Toweleeeie Posted July 31, 2013 Share Posted July 31, 2013 Whatever the case may be, I think we can all agree it at least needs to be posted on the known issues list. Link to comment Share on other sites More sharing options...
Devilk Posted July 31, 2013 Share Posted July 31, 2013 Biggest problem I have with this game. Would love to see a true fix, not a "fix" and then it winding up broken again. Link to comment Share on other sites More sharing options...
poobin Posted July 31, 2013 Share Posted July 31, 2013 I agree. This has been happening for a long time and it's pretty annoying especially for someone who really tries to maximize their DPS. It happens with a few of my sentinels abilities, my Merc Slash and most noticeably Master Strike just to name a couple. Please let us know that you know about it and are at least trying to fix it. Link to comment Share on other sites More sharing options...
Darth-Malice Posted July 31, 2013 Share Posted July 31, 2013 Nice to know even with video evidence the developers or even community relations people don't even say "Were looking into it thanks." Shows their priority. Link to comment Share on other sites More sharing options...
Toweleeeie Posted August 5, 2013 Share Posted August 5, 2013 Bump off 1st page Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted August 5, 2013 Share Posted August 5, 2013 Totally screwing up dps and rotations. Respond, please! Link to comment Share on other sites More sharing options...
Descent Posted August 5, 2013 Share Posted August 5, 2013 I've noticed that even over the past month, the frequency of ability failing has shot up again. How can they not acknowledge this? Link to comment Share on other sites More sharing options...
Toweleeeie Posted August 6, 2013 Share Posted August 6, 2013 Off 1st page Link to comment Share on other sites More sharing options...
Toweleeeie Posted August 7, 2013 Share Posted August 7, 2013 Off 1st page Link to comment Share on other sites More sharing options...
jamesvasquez Posted August 7, 2013 Share Posted August 7, 2013 This seems to be a common concern. I haven't noticed it myself on either my desktop or my laptop but that doesn't mean it isn't there. If this is an issue, it needs to be addressed. Link to comment Share on other sites More sharing options...
Toweleeeie Posted August 11, 2013 Share Posted August 11, 2013 Off 1st page Link to comment Share on other sites More sharing options...
biRdyxLoCo Posted August 11, 2013 Share Posted August 11, 2013 Never thought this was such a big issue, but it most be fixed! I seem to get it once in a while on my commando while using full auto and it gets very frustrating. Link to comment Share on other sites More sharing options...
Exertim Posted August 11, 2013 Share Posted August 11, 2013 (edited) This was reported multiple times way, WAY back in closed beta and to this day has never been fully addressed outside of one or two "bandaid" patches that have made it happen a bit less frequently. I definitely have it happen a whole a lot more on my Sentinel than my Assassin or Commando. Will it ever be fixed? I highly doubt it. For such a big problem to persist for so long (longer than two years now) one can only assume that the problem is a core game engine issue that can never really be fully fixed outside of a major engine overhaul. Edited August 11, 2013 by Exertim Link to comment Share on other sites More sharing options...
gorstram Posted August 11, 2013 Share Posted August 11, 2013 Could we get a Dev to give us an update on where you guys are at with the fix for this? I was on my vanguard DPS'ing tonight in an ops and had this crop up several times with stockstrike, pulse cannon, and gut. Link to comment Share on other sites More sharing options...
DarthMaulUK Posted August 11, 2013 Share Posted August 11, 2013 In a warzone the other night, popped stealth only to see the cool down but I wasn't actually in stealth! Personally I think we are stuck because the game engine is rotten and it's out of the coders hands. The worst idea in gaming history to chose the Hero engine for an MMO Link to comment Share on other sites More sharing options...
Lesaberisa Posted August 11, 2013 Share Posted August 11, 2013 (edited) Someone over on the Guardian subforum was at the Chicago event and posted this However, the highlight of the night was being to talk to Eric Musco and one of the combat team devs. When I brought up the leap bug and ability delay/ ghost Masterstrikes, Eric said that the issues are very complex and because they don't have any way to consistently reproduce the issues, they are very hard to track down to the source. Source Edited August 11, 2013 by Lesaberisa Link to comment Share on other sites More sharing options...
MaximilianPower Posted August 11, 2013 Share Posted August 11, 2013 Someone over on the Guardian subforum was at the Chicago event and posted this Source That's reasonable - but why can't EM just come into this thread and say that? Hell, with all the players in here experiencing the issue, there may well be someone that can come up with an actual reproducible scenario, i.e. on class X, ability Y in warzone Z ALWAYS fails to fire. tl;dr - @EM - ask the question! Maybe we can help! Link to comment Share on other sites More sharing options...
Evuo Posted August 11, 2013 Share Posted August 11, 2013 Someone over on the Guardian subforum was at the Chicago event and posted this Source Thank you for the heads up, and thanks to that guy who asked the question. Face to face confrontation was probably the only way the issue was going to be acknowledged. Link to comment Share on other sites More sharing options...
Toweleeeie Posted August 12, 2013 Share Posted August 12, 2013 Eric, why couldn't you just say that on the forums months ago? I wasted my time bumping these threads. It's unfixable, it's a cancer deep inside the garbage Hero engine. That's all I needed to hear. I'm still going to play but now I can stop posting about it. Link to comment Share on other sites More sharing options...
MindSpore Posted August 12, 2013 Share Posted August 12, 2013 While you're at it Bioware, please take a look at the significant delay on vital shot, compared to corrosive dart which functions correctly. You can fire vital shot, run behind an obstacle and then it shoots, really annoying and it can also lead to double tapping targets because its not immediately clear it fired off the first time... as instant cast abilities should. Link to comment Share on other sites More sharing options...
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