JediMindMeldLOL Posted April 29, 2013 Share Posted April 29, 2013 (edited) I noticed my trooper can use his interrupt roughly twice as often as my inquisitor. That being said which class can interrupt the most ? Edited April 29, 2013 by JediMindMeldLOL Link to comment Share on other sites More sharing options...
Astarica Posted April 29, 2013 Share Posted April 29, 2013 (edited) If you're just talking about the most number of interrupts over a long period of time, any class that can spec to 6s CD on interrupt wins. If you want to maximize the number of interrupts in a short period of time, I think it'd be Deception. You can do regular interrupt, low slash, overload, vanish into Spike, stun, and another interrupt by then and I think the first 3 moves won't fill someone's resolve bar by themselves (if they will just drop Spike, as it's kind of ridiculous to do that anyway). There might be classes that are better if you need to interrupt a large number of spells in a short time against different targets, as Deception has the lowest resolve bar builder I can think of. Edited April 29, 2013 by Astarica Link to comment Share on other sites More sharing options...
Soikkam Posted April 29, 2013 Share Posted April 29, 2013 Sorcs are great at interrupting at the moment: Jolt, overload, electrify etc. Link to comment Share on other sites More sharing options...
stupidsyrup Posted April 29, 2013 Share Posted April 29, 2013 (edited) And Juggs/Guardians have good ones too. Leap interrupts> Kick> Force Stasis/Force Choke> Another Kick> Force Shove> Leap> Backhand/Hilt Strike> Kick. EDIT: Throw in another kick before Backhand/Hilt Strike. Edited April 29, 2013 by stupidsyrup Link to comment Share on other sites More sharing options...
fujeo-finel Posted April 29, 2013 Share Posted April 29, 2013 Why would anyone want to maximise interrupt potential? Link to comment Share on other sites More sharing options...
stupidsyrup Posted April 29, 2013 Share Posted April 29, 2013 Why would anyone want to maximise interrupt potential? For fighting healers, duh. Link to comment Share on other sites More sharing options...
Monterone Posted April 29, 2013 Share Posted April 29, 2013 Annihilation marauder. Link to comment Share on other sites More sharing options...
NathanielStarr Posted April 29, 2013 Share Posted April 29, 2013 The Jedi Knight leap also interrupts Link to comment Share on other sites More sharing options...
stupidsyrup Posted April 29, 2013 Share Posted April 29, 2013 The Jedi Knight leap also interrupts Can you not read my post? Link to comment Share on other sites More sharing options...
NathanielStarr Posted April 29, 2013 Share Posted April 29, 2013 Can you not read my post? just clarifying that it's not just guardians. Link to comment Share on other sites More sharing options...
stupidsyrup Posted April 29, 2013 Share Posted April 29, 2013 just clarifying that it's not just guardians. Well yeah. Guardian is an AC of the Knight. I just used Guardian as that's what I got and I know for a fact that's an awesome interrupt rotation Link to comment Share on other sites More sharing options...
AdmiralParmesan Posted April 29, 2013 Share Posted April 29, 2013 If you are including CC in the interrupt category then immortal jugg probably has the most. If not then I'm sure marauders/juggernauts win the category because of the short cooldown on their interrupt and force charge. Link to comment Share on other sites More sharing options...
enteri Posted April 29, 2013 Share Posted April 29, 2013 Annihilation marauder. ^ This Link to comment Share on other sites More sharing options...
JouerTue Posted April 29, 2013 Share Posted April 29, 2013 The Jedi Knight leap also interrupts and push! Link to comment Share on other sites More sharing options...
Xeraz Posted April 29, 2013 Share Posted April 29, 2013 I've been using a Powertech and I'm fairly sure this spec tops the list. http://www.torhead.com/skill-calc#301hRGbdRdR0dZrsMro0oZb.3 It has a 3 sec stun, 4 sec stun, 6 sec interrupt, a charge interrupt and a pull. (and in my case a 5 sec mez from Cybertech) Link to comment Share on other sites More sharing options...
Vildiil Posted April 29, 2013 Share Posted April 29, 2013 Annihilation marauder. Came here to post this Link to comment Share on other sites More sharing options...
Armadyil Posted April 29, 2013 Share Posted April 29, 2013 (edited) This build comes pretty close: http://www.torhead.com/skill-calc#801hRGrzRboZrsMrobRozZb.3 (Tactics/Shield hybrid) (u could also take -10s cryo nade if u want to, for more interupt potential) When close (<10, preferably <4m) - 6s regular interupt (4m) (Riot Strike) - 10s Hold the line, to make sure ur always close to use regular interupt - Neural Surge - Cryo Grenade In case you are further away: - Storm (15s CD) - Harpooon (35s CD) You can pretty much lockdown any casting class as long as they dont have interupt prevention. EDIT: Just saw Xeraz' post, pretty comparable. Edited April 29, 2013 by Armadyil Link to comment Share on other sites More sharing options...
JediMindMeldLOL Posted April 29, 2013 Author Share Posted April 29, 2013 Thank you all for your replies Link to comment Share on other sites More sharing options...
Never_Hesitate Posted April 29, 2013 Share Posted April 29, 2013 Annihilation marauder. ^ this - Charge with no minimum range on a 12s cd - Interrupt on a 6s cd they are the ultimative healer annoyer Link to comment Share on other sites More sharing options...
islander Posted April 29, 2013 Share Posted April 29, 2013 Waaaay back when I PvP'd on my mara, I ran Anni and could literally keep a single healer occupied for 30-60 seconds. I had, if I timed them right, I think 5? interrupts within 20 seconds. Again, this is mentally going back in the way-back machine. I couldn't always kill him mind you, but just keeping him busy meant it was a stalemate I felt was worth doing - especially in warzones with only one healer on the opposition. Link to comment Share on other sites More sharing options...
warstory Posted April 29, 2013 Share Posted April 29, 2013 (edited) Vanguard tank spec I think has the most Error I think it's jug tank Edited April 29, 2013 by warstory Link to comment Share on other sites More sharing options...
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