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stupidsyrup

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Everything posted by stupidsyrup

  1. Hmm let's see: Orbital Station has catwalks Makeb has the bridge Corellia square has debris and the fountain area And my personal favorite, Tatooine Canyon has a huge *** bowl in the middle. I bet you play Marksman poorly OP, that or you're a facetanking Sorc. Bads will be bad
  2. This thread has ToS breach all over it.
  3. Sniper buff was totally unneeded. Since they're taking away the KD in Scrapper, only class we need to worry about is Assassins. Here's what my estimated rotation in 2.7 in my Engi after getting hit by a Scrapper: Scrapper opens and only roots me (lol), I Cover Pulse, Inter Probe, EP, Crit Snipe, he gets to me, I pop God Mode Evasion, Plasma Probe so he gets stunned, Leg Shot, Hot Pursuit Quick Shots as I walk away, dibble dabble around with Entrench and Ambush and other stuff, I win. Great, the Entrench Buff with Engi being able to pop two in a row, can still run aroud, bloody hell people are gonna QQ Engi is OP. Leave it alone dammit BW! And hey, how about some Watchman love?
  4. I'm mad as well. I already swapped my Sorc from heals to Madness since they're getting the love. Still nothing for Mercs/Mandos. And it seems like BioWare keeps pissing in my Scoundrels Cheerios and pouring sugar into my Sniper's.
  5. Fetorlock for sure! Both streaming and YouTube vids, plus he's started doing chat with fans that he plays with. Also shoutout to 3sheets, he's also good and entertaining.
  6. That or make them only proc while the "Trauma" debuff is on, which only appears during PvP. That way it still works when you get jumped doing dailies, but PvE Care Bears don't QQ that our Relics are still better because they proc during normal PvE.
  7. Then you're going to be VERY happy here. Bronzium is 4k per stack, bought a stack of plastoid the other day for 1,200, and stack of flux for 1k. And nades sell for 20k here as well. Not sure how it works on your server, but here, sell on Tues-Thurs, buy on weekend.
  8. Cool. Let me know how you feel when you decide to make some money on this server and his prices have screwed you over. Got lucky yesterday and managed to sell 7 kits for 62k. Fingers crossed this thing clears up. Yes I understand it's expensive, however at the same time it's really easy to A) craft your own or B) make the money to buy them. The only way you're making money off these is from impatient people or noobs who don't know how.
  9. Well it depends. Powertech has AP spec that is a lot of moving around, as is Pyro PT. But if you like the dual blasters then do Pyro Merc. Not a lot of casting, most I really do is an Unload, and if that doesn't proc the free Rail Shot, I gotta spam Power Shot. But usually Unload does it. So basically 3 seconds of casting every 15 seconds or so. PT is more mobile, but if you like the dual blasters, Pyro Merc will do just fine.
  10. This. I have no problems staying alive....except for when my heals are interrupted. And on my DPS I've got no issues. Just came out of a VS on my Pyro Merc where I survived a great many times (4 I believe) against at least 3 players, including a scrapper, until the doors opened. A good 30 seconds. Hydraulic Overrides is an amazing tool, I suggest using it more.
  11. This. It's not adding new content if all you're doing is replacing it.
  12. My feelings exactly, I won't do it, it's messing up PvP IMO. Though I will do it on my next fresh 55 for the headstart until I get full Conq. I also feel all the little tweaking and everything for this certain mod in this certain place is a lot of effort for a not-so-great bonus to stats. Rather just run around in full PvP. Imma one-stop shopping kind of guy.
  13. You are correct, I normally run 5 companions on missions while I run dailies/PvP, and I make over double the money of just dailies. If you don't have a Cybertech to get Kit parts cheap, and have to craft gear/weapons which cost 2/4/6 mats, it costs roughly 44k, not to mention missions fails, and the Time needed for missions, then crafting the gear, then the kits. And the GTN scrapes a little off the top. It's a side business, and someone tanked it.
  14. This is exactly how it started. This guy crafted them on his main probably, then mailed them to his level 19 VG alt, to sell for 55k. People undercut and I saw them a low as 46k at one point. This was 4 days ago, and they're still only 52k as of 3 hours ago:
  15. I believe your server forums are ---------------> that way. I wouldn't exactly call dropping the price by 25k as a favor, especially when that then lowers the price of augments.
  16. For dropping MK-9 kit prices into oblivion. I know who you are, you shall remain nameless for the purpose of this thread, but I do not like you. You've crashed this servers economy very nicely. It's not terrifying, but I am still unhappy, especially with my poor Slicing RNG this week, I'm running low on funds, and you're not helping. That is all, tell me what you guys think.
  17. I felt the same way about Vigilance before 2.4. I used to have a second set of gear for when I was bored and wanted a challenging DPS spec. But all the smashers got bored and wanted to try something else, so they tried Vigilance, realized it takes too much skill, and cried out for a buff. It didn't need it, just needed better players. Same how you feel with Engi, not enough good players. I'll admit, since I'm new it does feel clunky. Btw here's one for you, met a Slinger last night (Pot5) who had Shrap Bomb, Shock Charge, Scatter Bombs, and Trickshot. I found it rather interesting.
  18. I swear if they gut poor Engineering, I will unsub. I just respecced to it last night following Marksman no longer being as effective, especially against Tanks. I am loving Engineering, but it needs love from BW, not a nerf.
  19. This sounds like a huge success. Why should 1 healing class be better than the others, all because it has a instaheals. That doesn't sound fair at all. This nerf brings them down to reality with other healers and actually requires skill now to win a WZ.
  20. So what you're saying is that Ops should take one for the team. All's good if they lose their knockdown, and huge part of their rotation I might add, but lord help us all if assassins lost theirs too. I mean, it's only fair that the one other stealth class in the game with the best burst get to keep theirs, while we flop around like fish out of water, and the pelicans are beginning to notice. No. If we lose our knockdown, then Assassins should lose theirs, especially since theirs allows 2 attacks rather than the operative's 1.
  21. I am giving serious consideration to respeccing. Marksman just doesn't feel viable for anything, best thing we get is a lower CD on Leg Shot. The two other specs get plenty of slows.
  22. I tried Lethality, and absolutely despise it, and I have a 32 Saboteur/Engineering Gunslinger. Although I may still switch, feels like I'm not really hitting as hard as I used to. My Scrapper has almost as much survivability (not that it's a lot) and does better sustained burst for me.
  23. Haha no I'm positive Force Barrier is not activated, I've increased the size of their cast bars to know who's healing, and when the do things such as that. Could just be a bad week for my Sniper /shrug
  24. Dang that 7% chance feels more like 40% haha. Thanks for letting me know what to improve on.
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