BoxCarBalls Posted April 23, 2013 Share Posted April 23, 2013 Hi, Nerds! Is anyone else experiencing glitchy/buggy force leaps when trying to intercept these dudes while they roll? I ditched a WZ this morning (Huttball) because I burned two consecutive force leap CDs only to have myself magically teleported back to my origin while the rolling nutkicker in the cowboy hat teleported (that's what it looks like when I leap them mid roll) way ahead of me out of range. I usually teleport back to my origin about half way through a leap when this occurs. I would guesstimate the occurrence to around 50% of the time I am leaping a rolling scoundrel/operative. This occurred twice in a short time span, and has happened to me regularly in the last week or so. Is anyone else experiencing this? I'm also experiencing the same targeting bug where you cannot leap unless I 'cede to debug after a knockback. (Myrm, I think you posted a vid of this.) I should post this on the appropriate forum... Link to comment Share on other sites More sharing options...
MelliMelon Posted April 23, 2013 Share Posted April 23, 2013 The scoundrel roll looks incredibly buggy on everyone else's screen. I think there's some tracking issue that's preventing leaps/roots/stuns from working in a reliable way. That's the roll-side off the issue, anyway. Link to comment Share on other sites More sharing options...
ogclutchbossman Posted April 23, 2013 Share Posted April 23, 2013 I'm still having trouble with scamper in general. Yesterday I was completely stuck in 2 warzones after spamming scamper on my scoundrel. /stuck didnt work and when I was pulled by a sage I was still stuck. And then I was stuck in the spawn after dying. IT WAS THE WORST. Myrm was in that wz so I know he heard me yelling at him to kill me. Hopefully, they can fix some of these bugs with scamper and such. PS, Electronet is boss Link to comment Share on other sites More sharing options...
Riggz Posted April 23, 2013 Share Posted April 23, 2013 Yeah OG that bug is super annoying. Bioware said they are aware of the issue so expect a fix by 3.0 Link to comment Share on other sites More sharing options...
BoxCarBalls Posted April 23, 2013 Author Share Posted April 23, 2013 (edited) Melyn, OG, and Urd, thanks for chiming in here. Belanii has seen the same thing on her screen as well during WZs (I sometimes get to peak over my wife's shoulder and watch her heal wzs). Edited April 23, 2013 by BoxCarBalls Link to comment Share on other sites More sharing options...
ericthenut Posted April 23, 2013 Share Posted April 23, 2013 Bioware said they are aware of the issue so expect a fix by 3.0 xD LOL! Biofail. Link to comment Share on other sites More sharing options...
Devinia-Hex Posted April 24, 2013 Share Posted April 24, 2013 They just need to make Force Leap have the character leap to the spot where the target was and only root the target they spec into it. It's Force leap that is broken it makes Force Speed bug out when we are lept to when sprinting even though were supposed to be IMMUNE! to movement impairing effects while under force speed. The warriors cried that there feelings were hurt because when they would force leap to someone the target would move ......imagine that and they wouldn't be there when they landed. Bioware fixed this by making a mechanic that rooted the person in place whether the player had the talent or not until the leaper landed then the root effect was added on after they landed. This causes a rubber band effect when you are sprinting example when you see a warrior coming and he starts his leap you sprint and bounce around while under sprint then end up in front of him and the sprint has ended. Link to comment Share on other sites More sharing options...
bsbrad Posted April 24, 2013 Share Posted April 24, 2013 ^ This, I hate this, it make kiting warriors extremely difficult. Link to comment Share on other sites More sharing options...
sithheroes Posted April 24, 2013 Share Posted April 24, 2013 If only BW put half as much of their attention into pvp as they do new cartel packs Link to comment Share on other sites More sharing options...
stringcat Posted April 24, 2013 Share Posted April 24, 2013 If only BW put half as much of their attention into pvp as they do new cartel packs The new cartel pack IS pretty sweet, though. Link to comment Share on other sites More sharing options...
sithheroes Posted April 24, 2013 Share Posted April 24, 2013 yes but vanity fluff will only keep people around for so long if pvp is broken Link to comment Share on other sites More sharing options...
Mindsting Posted April 24, 2013 Share Posted April 24, 2013 "Nutkicker in a cowboy hat." You sir made my day. Link to comment Share on other sites More sharing options...
ericthenut Posted April 25, 2013 Share Posted April 25, 2013 yes but vanity fluff will only keep people around for so long if pvp is broken This. Link to comment Share on other sites More sharing options...
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