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ericthenut

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  • Location
    Middle of No-where
  • Interests
    Gaming and anything Football.
  • Occupation
    IT Helpdesk
  1. You know the developers of this game must really have no experience at all in the field. They don't listen to want fans want and even if they do develop something that fans asked for, Galactic Starfighter, they half-*** it in such a way that no one enjoys it at all. I know no developer will read this but I bet they think they would be great geniuses if they release the new raids' nightmare versions as their buffer to new content. No one is talking about new and upcoming content from Bioware. There was something on class changes and stuff in the Dev Tracker, but that's bread crumbs to me with the way Austin has balanced this game's classes. It's either going to break the spec or make the spec their is no actual 'balance'. So Bioware what is coming to the game that is actual 'good/playable NEW content'.
  2. MDPS!!!! MOST DAMAGE! REALLY?!?! SERIOUSLY!?!? Go look at the record board. Tell me about a powertech with most damage in a warzone. Tell me how many rage or DOT spaming specs are in the most dps and most damage. That was foolish for someone who did play that class at a high level and sadly eye opening that you would say that because every rage spec can gloat about how they still think they have any kind of skill and say, 'That was the OP spec.' and say they were the victims. ROFL! There is no comparison to a class that is good single, as in one, target damage to a class that is FLAT OUT STUPID AOE damage, plus a lot of follow up damage that reduces the cooldown on your smash. The powertech was good, true focus damage. The catch with a powertech is they can be your focus target and take all the damage you want them to, horrible cooldowns, and to add to it no utility compared to a juggernaut. As I said earlier the thing that pisses me off the most is that the people that keep saying I'm 'QQ'ing' or 'Complaining' are the people who consistently play the juggernaut as their main class. I know you, Myrmedon, mostly play Immortal. As someone who played the pyro powertech at a high level and as the skilled player you are. I consider you extremely foolish to actually say a powertech can't argue about smash or say they were 'king of the hill in the mdps' category. When I remember a few group chats along the lines of, "...all those smashers." Now you're back on your juggernaut, man charma's a ***** ain't it? I have no problem saying the powertech needed something nerfed. It was unbearable if the player was good enough. The thing that pisses me off the most is that players who have the class that everyone is and has been complaining about, juggernauts, have no valid argument on a topic where they aren't the victim. They have never been in the position of unplayable. The rage juggernaut can be argued that it actually got some buffs, literally, in 2.0. Where as the powertech can still do damage, but nobody dies. I can sincerely say that as someone who has despised the over abundance of cast times on the arsenal spec merc in pvp, because it is so easily counterable. I would take an arsenal spec'd merc into a ranked q every single day of the week over a powertech in 2.0. The powertech is unplayable from a kills per warzone and 'team help' standpoint compared to almost, no wait, every other dps class. I consider you a very good player but like you said, "....since 3 days before release...". If you switched right now to a powertech, and just for added taste kept it a secret class of yours, no one on this server would guess you were Scyn because they would think you would have been better than 'that'. It. Can't. Be. Played. Especially as the ranked player you are. You know better than to say every spec with every class, good player or not, can be played. "All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others."
  3. I remember ..... ummm ...... trollin' around. Quietly at first....then I started to pvp a little, habit got a little worse. Then I joined AOE and I mean what can ya say.... *Masisu Joins Vent* "Guys the most hilarious thing just happened in a flashpoint. So I kept face-pulling the mobs in The Foundry and we're at the mob right before Revan. The tank doesn't taunt, we still kill the group, and he says, 'Wow, so it is true about you guys then: *****holes or Elitests.' I replyed, 'Why thank you good sir!" *10 other people start laughing* *****holes or Elitests....will never get old.
  4. yeaaaaaaaa....about that.
  5. /signed If it isn't REMOVED....not just 'biofail fixed'. I'm gone June 1st.
  6. You sir, need to be smashed. How do you people think pvp is better in 2.0, it is horrible. Not only do they not nerf smash, they nerf the critical rating and now everyone will have to play smash in order to kill anyone. Along with how impossible operative healers are to kill. In all honesty I woudl be happy with a revert to 1.7. Just sayin'
  7. Your an idiot. I wish you were on my server so I could farm the hell out of you for thinking you know anything about pvp.
  8. I /sign everything he said. Pretty stupid how bad this game has gotten. The developers have got no clue where they're going with this game. He should have bolded the entire section about 'useless stat changes'.
  9. I swear there are monkeys programming this game. The glitches are horrible. Every new patch has a new glitch. The worst part is that it's visual stuff, things that if properly tested shouldn't happen on live servers.
  10. My comments were off topic as to your original argument and didn't have anything to do with your main point being pve, I appologize. I read this post and just came out of a warzone against scyn on my sniper which I was actually surprised at my 2nd place damage because I didn't feel I did ****. I switched to my jugg and guess what? Scyn again, (This time Desirra and Flux were with him. We won the one before so he had to go get them.) but this time I was on my jugg and I can see why so many people play this class, damage is just given to you. My final argument, and this is just one example, it takes 3 global cooldowns plus a three second cast for a cull to equal one smash, if the smash is two or more targets it just did more. It takes 2 global cooldowns, when you use enrage to grant shockwave, to equal one smash. Do the math. Call it "QQ" all you want it simply isn't fair to all the other 'unplayable' classes. Oh and by the way, saber reflect, will resist all the damage to the jugg and reflect it all back to the sniper. Cull + Reflect + Smash + Execute = Dead sniper. That being said arsenal is completely viable in...pve...but if a good player goes against anyone on an arsenal mercenary in pvp the mercenary gets rofl stomped (Unless electro net is up, but meh, it's a 3 minute cooldown.). Thats that I don't really care. I gave my two sense about what I know and if people want to troll whatever but the things I said have a legitmate argument and a lot of people know and agree they need to be adressed (Including mercenarys in pvp.). It's just the majority of players, sadly, commenting on this thread actually have mains that are juggernauts, rage spec. It's simple psychology, if you love something so much you'll do anything to keep it. Just like I'm pissed about my poweretech. I could be a really big *** to Deyvon but I'd like to make my own descision on leaving the game, not get banned. P.S. If you stopped at "....and another armor nerf after 2.0..." then you should go look at the spec again. "Hand of Darkness - Spike can now be used out of stealth mode." Pre-2.0 this also use to give a 20% increase to armor rating. I never said the assassin got a nerf, darkness got a pretty good buff actually. I have seen multiple assassins tank in 2.0 content, they take insane amounts of damage now even compared to before 2.0 content. Learn what your talking about before you comment dude.
  11. 70% isn't low enough since the average crit at 55 is 25% they would pretty much be at 100% chance anyway. I say just make it so only obliterate can have the 100% chance and not the charge and put on the spec that gives the 100% chance the effect, "the effect cannot occur more than once every 20 seconds."
  12. No jugg or gaurdian has any valid argument to say their class isn't overpowered. The class has never been nerfed to the the point of unplayable so no main jugg or gaurdian player can have the feeling that they miss their class, like almost every other class in this game has. As someone who was an assassin during the 1.2 nerf and now another armor nerf with 2.0, was a powertech pre-2.0, and now a sniper. There has always been a spec that has been playable on the jugg and the class has never experienced any of the nerfs or unplayabitliy that half the other class have. Focus isn't op? 100% chance to get a 5k+ on up to 5 players when every other class in the game gets a nerf to crit isn't op? The same exact trolls about that spec with just keep coming for that exact reason. I could care less about choke granting shockwave, etc. but seriously 100% chance to crit on anything post-2.0 is like finding a gold mine in your backyard. No surviveability? Guardian: A new ability, Saber Reflect, has been added. Saber Reflect reflects all direct, single target ranged, Force, and Tech damage back to the attacker for 3 seconds. This ability is trainable at level 51. I don't know where your getting nerfs to immortal, I looked at the patch notes there isn't anything that looks to make the spec unplayable, maybe a little nerf here and there but still the most optimal for pvp and pve as a main tank since the begining of the game.
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