JacenHallis Posted December 23, 2012 Share Posted December 23, 2012 Aside from the extra 5 expertise points you'd get from the level increase, it is doubtful there will be any additions to combat or abilities. With EA giving the unique storyline aspect away for free/F2P, this game is officially on life support. Don't expect to see many more expansions beyond this one, either. http://www.swtor.com/community/showthread.php?p=5607012#edit5607012 Additionally, a new active ability will be introduced for each Advanced Class. Link to comment Share on other sites More sharing options...
Elysith Posted December 23, 2012 Share Posted December 23, 2012 @JacenHallis: Thanks for the link Better quote it completely since it is directly relevant to his thread: We know you're all very interested to hear about how the new level cap is going to affect your class, and I wanted to share a little information about the upcoming changes with you. As part of the new content, every skill tree will be expanding and you can expect significant updates. Players will earn a new skill point with each level, and new skills will be available in each skill tree. Additionally, a new active ability will be introduced for each Advanced Class. We'll have more details about many aspects of Rise of the Hutt Cartel as we approach launch, so keep your eyes on the website and dev tracker! Link to comment Share on other sites More sharing options...
Burwolt Posted December 23, 2012 Share Posted December 23, 2012 An ability similar to Inspiration and Bloodthirst for one or more of the other melee dps advanced classes. An example would be something that increases crit and surge by 15 percent for 15 seconds, or something as crazy as granting every attack guaranteed hit and crit for 12 seconds. Both group wide buffs. Also, a talent for melee dps/tanks to be immune to knockbacks while using their channeling damage abilities would be great. Link to comment Share on other sites More sharing options...
Smashbrother Posted December 23, 2012 Share Posted December 23, 2012 For the classes I play. Guardian 1. Make focused defense free and cost nothing, like every other def CD in the game. 2. Fix tanking tree so people will actually use it in pvp.3. Buff vigilance tree. Commando 1. Need an escape.2. Need on demand slow/root with short cd.3. Need unique utility. Sage 1. Need more burst.2. Buff middle tree.3. Fix bubble stun so it's more effective for the sage, but doesn't work for teammates. Sniper 1. Can't think of anything this class needs except slightly buff middle tree. Link to comment Share on other sites More sharing options...
MitchPB Posted December 23, 2012 Share Posted December 23, 2012 As long as they fix Merc DPS i'll be happy Link to comment Share on other sites More sharing options...
NoTomorrow Posted December 23, 2012 Share Posted December 23, 2012 For your spec? Since I'm a shadow tank, I would like to see a temporary immunity to all critical and power/surge based attacks, yes i'm talking about pvp mainly example~ Jedi Shadow tanks/Sith Assassin tanks -(Force Deflection) absorb attacks using the force and temporary immune to any high critical,power/surge damage, can also redirect damage back to the user. Jedi Guardian/Sith Juggernaut tanks -(Lightsaber Redirection -watch how Mace Windu does this to Palpatine @ ) absorb attacks using the base of there lightsabers, and tempoary immune to any high critical, power/surge damage, can also redirect damage back to the user. I am a sniper, i would like a special ability that does 200% of damage to asassins having the immunity to crits activated. Link to comment Share on other sites More sharing options...
Glorthox Posted December 23, 2012 Share Posted December 23, 2012 I'd like to see lightsabers do more damage and look equally as good. So tired of them being beating sticks instead of destructive slashing weapons. If i could choose 3, this one would be number 1, story be number 2, and giving an actual deathblow finishing move would be 3. Dispatch looks so lame when it should be a chance of random finishing move... Link to comment Share on other sites More sharing options...
Exilim Posted December 23, 2012 Share Posted December 23, 2012 Sage/sorc 36 pt healing tree Mass dispell- removes beneficial buffs from opposing players including defensive cooldowns like those which marauders crutch on. Link to comment Share on other sites More sharing options...
CorellianWannabe Posted December 23, 2012 Share Posted December 23, 2012 For your spec? Since I'm a shadow tank, I would like to see a temporary immunity to all critical and power/surge based attacks, yes i'm talking about pvp mainly example~ Jedi Shadow tanks/Sith Assassin tanks -(Force Deflection) absorb attacks using the force and temporary immune to any high critical,power/surge damage, can also redirect damage back to the user. Jedi Guardian/Sith Juggernaut tanks -(Lightsaber Redirection -watch how Mace Windu does this to Palpatine @ ) absorb attacks using the base of there lightsabers, and tempoary immune to any high critical, power/surge damage, can also redirect damage back to the user. I want the ability to spend 5 more talent points without Bioware gutting the trees to stop those horrible hybrids from (further) unbalancing the game. There are already too many abilities to deal with-more are not needed. Link to comment Share on other sites More sharing options...
RaithHarth Posted December 24, 2012 Author Share Posted December 24, 2012 @JacenHallis: Thanks for the link Better quote it completely since it is directly relevant to his thread: Wow, thanks for the heads up, this is great news Link to comment Share on other sites More sharing options...
RaithHarth Posted December 24, 2012 Author Share Posted December 24, 2012 I'd like to see lightsabers do more damage and look equally as good. So tired of them being beating sticks instead of destructive slashing weapons. If i could choose 3, this one would be number 1, story be number 2, and giving an actual deathblow finishing move would be 3. Dispatch looks so lame when it should be a chance of random finishing move... Yeah it's a shame that an operatives melee blow does more damage than a lightsaber does Link to comment Share on other sites More sharing options...
Felioats Posted December 24, 2012 Share Posted December 24, 2012 Something letting sages/sorcerers use their lightsabers. Link to comment Share on other sites More sharing options...
RaithHarth Posted December 24, 2012 Author Share Posted December 24, 2012 (edited) I want the ability to spend 5 more talent points without Bioware gutting the trees to stop those horrible hybrids from (further) unbalancing the game. There are already too many abilities to deal with-more are not needed. I do agree balance is an issue with just about every class in which could use some work, however that doesn't mean adding new abilities will make it any less different in unbalancing the game entirely. Edited December 24, 2012 by RaithHarth Link to comment Share on other sites More sharing options...
Chronbodi Posted December 24, 2012 Share Posted December 24, 2012 For my commando, some type of laser guided long range missile. Perhaps fired from orbit. Maybe a 4 second activation/targeting time then a proton torpedo drops right on someone's head. For my operative I'd love to be able to take away a jedi's lightsaber using some sort of fancy wristlock then jam it right up their- Make use of it in my own special way. *grumblegrumblejedipunkgrumble* Link to comment Share on other sites More sharing options...
SomeJagoff Posted December 24, 2012 Share Posted December 24, 2012 Guardian tanks: Stronger aoe. ^This. Preferably something like Wither that puts a debuff on the enemies and forces them to target you as long as as they have the debuff. Best aggro move in the game, it's like a 3rd taunt for sins. Link to comment Share on other sites More sharing options...
Prince_of_Rome Posted December 24, 2012 Share Posted December 24, 2012 Possibly a double jump for Jedi's and Sith? That would be awesome! Anyone else get kicked out of their server and not being able to log back in? Link to comment Share on other sites More sharing options...
Lythos Posted December 24, 2012 Share Posted December 24, 2012 (edited) I would love to see a close combat attack that doesn't use heat. My Powertech can take a beating, but his DPS is pathetic. Something like a Gas Cloud or make Oil Slick ignitable. Edited December 24, 2012 by Lythos Link to comment Share on other sites More sharing options...
lord-durpp Posted December 24, 2012 Share Posted December 24, 2012 yup, same thing happened to me. guess ill wait till this evening to see if it comes back Link to comment Share on other sites More sharing options...
SickTag Posted December 24, 2012 Share Posted December 24, 2012 I would like the ability to log into the game and play. I would like the ability to not worry about high latency during peak hours. I would like the ability to feel like there is some kind of customer service and not a 5 day wait to get an automated response. Link to comment Share on other sites More sharing options...
ScytheEleven Posted December 24, 2012 Share Posted December 24, 2012 Jet charge made available to all specs of Powertech's. Don't care if it doesn't have an immobilize effect either; just so tired of "light jogging" everywhere in combat. Link to comment Share on other sites More sharing options...
SnoggyMack Posted December 24, 2012 Share Posted December 24, 2012 I'd like to get the ability to get cool new gear from places other than the Cartel. In Rise of the Hutt CARTEL, I think you are barking up the wrong tree. Link to comment Share on other sites More sharing options...
Xienive Posted December 24, 2012 Share Posted December 24, 2012 I would love a nice burst from stealth attack for Infiltration/Deception. Link to comment Share on other sites More sharing options...
SithKoriandr Posted December 26, 2012 Share Posted December 26, 2012 I'd like to see lightsabers do more damage and look equally as good. So tired of them being beating sticks instead of destructive slashing weapons. If i could choose 3, this one would be number 1, story be number 2, and giving an actual deathblow finishing move would be 3. Dispatch looks so lame when it should be a chance of random finishing move... I'd love for lightsabers to do more damage. this is Star Wars, it would be nice if Lightsabers actually did the damage they're suppossed to! Link to comment Share on other sites More sharing options...
SithKoriandr Posted December 26, 2012 Share Posted December 26, 2012 I'd like to see lightsabers do more damage and look equally as good. So tired of them being beating sticks instead of destructive slashing weapons. If i could choose 3, this one would be number 1, story be number 2, and giving an actual deathblow finishing move would be 3. Dispatch looks so lame when it should be a chance of random finishing move... I'd love for lightsabers to do more damage. this is Star Wars, it would be nice if Lightsabers actually did the damage they're suppossed to! Link to comment Share on other sites More sharing options...
Kialundi Posted December 26, 2012 Share Posted December 26, 2012 I'd like to get the ability to get cool new gear from places other than the Cartel. If you get that, you're above OP Link to comment Share on other sites More sharing options...
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