Morbidheresy Posted April 24, 2012 Share Posted April 24, 2012 I'm a little confused as to how a bug as major as implants and earpiece stats not applying to companions can be overlooked. Not only is it a pain in the butt for those of us who are aware of it and have to re-equip these items every time our companion is resummoned, but I reckon the majority of players don't even realize the bug exists and are playing with massively gimped companions. At lvl 50 it amounts to several thousand hitpoints and a bunch of stats. I'm failing to understand why this is not a priority fix. Sorry to post yet another complaint on these forums. I love the game, think its great. And I'm not going to be like most idiots and threaten to unsub (as if anybody cares). But I'm a little baffled by this. Link to comment Share on other sites More sharing options...
Lundli Posted April 24, 2012 Share Posted April 24, 2012 They tried to fix it and failed, it was even in the patch notes early on.. once they realised they botched the fix it was taken out. Link to comment Share on other sites More sharing options...
marseluswallace Posted April 24, 2012 Share Posted April 24, 2012 If you read the patch notes, it was stated that it was going to be fixed..but something went amiss. Seriously, some people should read the patch notes before flaming the devs. Link to comment Share on other sites More sharing options...
Morbidheresy Posted April 24, 2012 Author Share Posted April 24, 2012 If you're satisfied with a botched fix, that's your prerogative. Link to comment Share on other sites More sharing options...
Bulwyf Posted April 24, 2012 Share Posted April 24, 2012 Call me crazy but when I updated this morning and read the patch notes it said it fixed the issue with companions and implants/earpieces? I'm looking at the notes now and I do not see any mention of this. Link to comment Share on other sites More sharing options...
Scar Posted April 24, 2012 Share Posted April 24, 2012 (edited) Call me crazy but when I updated this morning and read the patch notes it said it fixed the issue with companions and implants/earpieces? I'm looking at the notes now and I do not see any mention of this. http://www.swtor.com/community/showthread.php?p=4119147#edit4119147 First of all, thank you all for reporting this. Unfortunately, it looks like this specific fix did not work as intended. We've removed the patch note and this will be updated in our known issues list. A fix will be coming in an upcoming patch. Apologies, and thank you for your patience. Edited April 24, 2012 by Scar Link to comment Share on other sites More sharing options...
Galbatorrix Posted April 24, 2012 Share Posted April 24, 2012 (edited) If you're satisfied with a botched fix, that's your prerogative. A botched fix = they are working on it = it will be fixed soon....... Jesus Christ..... Edited April 24, 2012 by Galbatorrix Link to comment Share on other sites More sharing options...
tahyri Posted April 24, 2012 Share Posted April 24, 2012 If you're satisfied with a botched fix, that's your prerogative. A botched fix is better than nothing at all. It means that they recognize the importance of the issue and are attempting to resolve it. I'd rather have that than see nothing about it at all. Link to comment Share on other sites More sharing options...
Wayshuba Posted April 24, 2012 Share Posted April 24, 2012 Frustrations to say the least. Link to comment Share on other sites More sharing options...
Kaedian Posted April 24, 2012 Share Posted April 24, 2012 Seems safe to state then that patches don't get tested. Clearly if this were tested, it would have been caught as not fixed. Link to comment Share on other sites More sharing options...
Bloodstealer Posted April 26, 2012 Share Posted April 26, 2012 Yep...having to keep taking earpieces, implants and bracers out then in every single time I log in.. is getting reallll tedious now BW... cmon get your act together, surely some testing is done once in a while.... this is getting old already!!! Link to comment Share on other sites More sharing options...
Lokai Posted April 26, 2012 Share Posted April 26, 2012 I'm a little confused as to how a bug as major as implants and earpiece stats not applying to companions can be overlooked. Not only is it a pain in the butt for those of us who are aware of it and have to re-equip these items every time our companion is resummoned, but I reckon the majority of players don't even realize the bug exists and are playing with massively gimped companions. At lvl 50 it amounts to several thousand hitpoints and a bunch of stats. I'm failing to understand why this is not a priority fix. Sorry to post yet another complaint on these forums. I love the game, think its great. And I'm not going to be like most idiots and threaten to unsub (as if anybody cares). But I'm a little baffled by this. is like asking why they haven't fixed the random crashes during conversations since 1.2.1 and why has been no acknowledgement or even atempt to fix it yet...even though it basically broken the game for many of us. Link to comment Share on other sites More sharing options...
Yomitako Posted April 26, 2012 Share Posted April 26, 2012 Are any of you software developers? Are any of you coders and engineers? No, I didn't think so, because if you were, you'd be working for them trying to fix the issues. And yet you're all still human, including those at EA/BW. Which mean you are prone to error, by your very own nature. Stop complaining and ripping into the people that are working hard to try and make this a viable experience for you. Nothing is ever perfect, and these issues take time. They're technicians, not magicians. There is no magic switch to simply flip and BAM! Everything works again. Sorry, doesn't work that way. Testing the fix before it comes out? They did. They thought they had it fixed when they tested it. Something went wrong. Such is technology. Get over it. Link to comment Share on other sites More sharing options...
Dev Post AllisonBerryman Posted April 26, 2012 Dev Post Share Posted April 26, 2012 As someone mentioned above, we are definitely aware of Companion stats not being adjusted properly and are working to resolve it in an upcoming patch. We're sorry for the inconvenience! Since this has already been addressed in the thread linked above, we're going to close this thread. Link to comment Share on other sites More sharing options...
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