snoopdogbaby Posted February 12, 2013 Share Posted February 12, 2013 I think it was made to be less atmospheric like planets and more hub-like, like a waiting room or a lobby. Its purpose isn't to be stylish, but functional . Link to comment Share on other sites More sharing options...
aeterno Posted February 12, 2013 Share Posted February 12, 2013 Two words that describe fleets perfectly imo: 1) Practical 2) Soulless I hope we eventually get a proper expansion that moves faction hubs. Link to comment Share on other sites More sharing options...
Toweleeeie Posted February 12, 2013 Share Posted February 12, 2013 The Fleets were added pretty late into beta. Originaly the hubs were on the Capital Worlds. Link to comment Share on other sites More sharing options...
Sphinxes Posted February 12, 2013 Share Posted February 12, 2013 Why are all the outer wheel rooms on Empire's Fleet wide open and the Republic's walled off except for a door? This makes no sense to me. Empire doesn't have theft, or at least the thieves are killed on the spot, so no need to have locked stores. Link to comment Share on other sites More sharing options...
Never_Hesitate Posted February 12, 2013 Share Posted February 12, 2013 The Fleets were added pretty late into beta. Originaly the hubs were on the Capital Worlds. Do you know why they changed that? Link to comment Share on other sites More sharing options...
Toweleeeie Posted February 12, 2013 Share Posted February 12, 2013 Do you know why they changed that? Load times. They also removed the GTN from every planet for the same reason. Link to comment Share on other sites More sharing options...
Zaxem Posted February 12, 2013 Share Posted February 12, 2013 i'm probally 1 of the only people here that primarly plays empire and thinks the republic fleet looks better after reading some of the comments Link to comment Share on other sites More sharing options...
Lord_Karsk Posted February 12, 2013 Share Posted February 12, 2013 Relax we all hate fleet not just you.Wost place in the game to be, doesnt feel like one is part of the universe. Link to comment Share on other sites More sharing options...
Dein_Cathair Posted February 12, 2013 Share Posted February 12, 2013 I kind of figured that a place designed to be the social hub of ones faction would be awe-inspiring. Bioware failed me QQ Overall I see the fleet hub as pretty good. It can/could always use more ships. I would really like to see it MOVE once in awhile, an event not being out of reason for this move either. Staying in one place makes it all seem too static. The only thing that drives me nuts about the current fleet are the doors you need to clickon to get to the hangar where the personal ships are located. I've given it a bit of thought and there must be a decent way to fix it so you could just run/drive thru it, instead of needing to select and click it. Link to comment Share on other sites More sharing options...
Dein_Cathair Posted February 12, 2013 Share Posted February 12, 2013 (edited) I kind of figured that a place designed to be the social hub of ones faction would be awe-inspiring. Bioware failed me QQ Overall I see the fleet hub as pretty good. It can/could always use more ships. I would really like to see it MOVE once in awhile, an event not being out of reason for this move either. Staying in one place makes it all seem too static. And yes I mean the whole fleet moving to a ddifferent system/location. The only thing that drives me nuts about the current fleet are the doors you need to clickon to get to the hangar where the personal ships are located. I've given it a bit of thought and there must be a decent way to fix it so you could just run/drive thru it, instead of needing to select and click it. I generally like the ovrall design of the fleet tho. Edited February 12, 2013 by Dein_Cathair Link to comment Share on other sites More sharing options...
Master_Reuben Posted March 8, 2013 Share Posted March 8, 2013 (edited) i'm probally 1 of the only people here that primarly plays empire and thinks the republic fleet looks better after reading some of the comments Nar, I'd also say the look of the pub fleet is more appealing to me, but I guess the imp side is always going to look less 'nice'. Edited March 8, 2013 by Master_Reuben Link to comment Share on other sites More sharing options...
SamuraBob_Fl Posted March 8, 2013 Share Posted March 8, 2013 What I think would be a fairly simple solution would be for BW to add the stuff you have to go to the fleet for to the capital planets. That would primarily mean adding group quest/PvP terminal, FP and ops entrances and exits, and endgame gear vendors. They already have GTN access, class trainers and crafting trainers, so that should make capitals a viable alternative to the fleet. Link to comment Share on other sites More sharing options...
Andryah Posted March 8, 2013 Share Posted March 8, 2013 I kind of figured that a place designed to be the social hub of ones faction would be awe-inspiring. Bioware failed me That's because you are not using it correctly. Bascially, you failed yourself here. Here is a workaround for you though: Strip down nekkid, set yourself on fire and mount your speeder and go zipping around and round the fleet. You will be both awed and inspired by the attention you receive. Link to comment Share on other sites More sharing options...
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