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Dein_Cathair

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Everything posted by Dein_Cathair

  1. I keep seeing people making the same mistake over and over so it would be better if they could fix it When people join a raid and are in a personal instance it conflicts I try to look for common issues, this is one I keep seeing people make Also all the issues that require a ctrl + U 2x could use a fix
  2. Seems like the download took 7 minutes in total Good Job Bioware
  3. Hi, Yes, I mean places like Amazon. Here's the quick and easy idea. I recently saw Amazon sold Cartel Coins AND they offer a free pet Now, who in their right mind would buy w/o the freebie? So, I say encourage it. Amazon seems to have 3 pets, each tied to a different CC package. So... It's a 1 time shot. It's almost 2023. If you tie a new pet to each package for say 10 purchases, you are encouraging people to buy art/cosmetics Example buy 2400 cc get a juv mountain rancor Buy the package again and it either grows or you get a larger / grown version Do this 5-10x per each 2400,5500, etc and you give people another reason to buy cosmewtics
  4. shiny metal Now with a 70's paint job we might call that clear coat?
  5. Mostly Metallic as the gloss of plastic is lower than metals I may have over extended myself on this one. I just did a quick analytical look around and everything appears baked on, so I'm not sure now how their engine would handle it
  6. So, I was looking at some color crystals for over 2k coins an hour ago and then came here and wondered: Why? Why? Why are there no gloss/reflective dyes? Yes, I mean like Chrome and different color gradients and of course, there would be *some* roughness in the mat as every 3d artist knows there must be. My Sith Inq has an armor set with a mask that is close (black with reflectivity) With modern gpu's, this should be ok? So many material possibilities exist!!! Next we can speak about Anisotropic Materials in the engine See where I'm going? Does not need to look like a mirror but you can go much further imo
  7. They're watching and they care. The sale screen illustrates it. The pandemic was crazy. People were crazy. People everywhere are working to get back to their prev norms. So, the new info screen inspired me ( ook in suggestions)
  8. To this: In the scenario you describe, the solution is to make 1-2 more items per roll out cycle and hold them back until the Holidays when people spend money like water #management
  9. Also, after reading the post about collections, I also see how this will be very necessary. The poster listed hundreds of items he had problems transfering. He had a ton of items! So, I look at myself as a barometer! I have 4 toys left to purchase I have just over 100 mounts to complete that collection I can't buy a pet for less than 100 million I have most CM companions I have over 50% of the color crystals etc,etc, etc. And I tend to spend upwards of 100m - 1B per day on items from the GTN. It's how I amassed what I listed above. I buyout the GTN Not much left for me to buy...
  10. I'm really trying to be nice. It's been a heck of a past couple years. I will give them the benefit of the doubt, as it is deserved and not cast aspersions on them. Tons of people in every field are just up and quitting, it's amazing that theyare as far as they are right now... Heck, I was hoping for new augs/crafting in January of this year.... but I realize there are extenuating circumstances I'm just kindfully nudging
  11. Life day, and the collection sale are a part of an automated system that works on a timer in essence, no real work there except adding a few new items, which was nice. Personally the 340 artifact gear is nicer The point of doing it is not to placate players, but to make some holiday money for the game so they CAN do these things you speak about
  12. I bet if players were allowed to view the catalog, we could give them a list of items that would sell and would probably be large enough to repeat for 50 years They already have made probably a million items, for this game and others. Reuse it.....
  13. TBH, much of what I see is reclamed geometry. Example: in 2011 I collected a set of green armor for my companion They now sell that set as ceremonial armor on the Cartel Market The key word here is "instancing" and it reduces dev time dramatically. When I cam back last year, the 1st thing I noticed in the Dant event was that the y had reused my mini mech CE as a mine at the entrance of the imp base They have a massive library of artwork, in this game they reuse + any 3d model can be imported, so how many other games have they made??? The real time spent is with the artist using z-brush to make it look a part of the game
  14. I'm curious of what others think? Could they have done well to introduce a couple dozen new items (or more) during this time frame for players to give themselves or other players? I'm no marketing expert but this is the time of year to sell fluff Just my 2c
  15. It does look better with the new lanterns The refined menus are good, and I see lots of people which makes me smile
  16. C;mon guys, don't start believing random negative things about the swror team without evidence. I'm sure they care, no matter your location.
  17. I always shake my head when people cheat. The devs can easily see all of this with a sql db ans even have it pop up alerts if they're smart
  18. Is this the one where I saw some dude riding around on the 20 token mount yesterday?
  19. Hi, any lag indicator inside a gme will be weak go download pingplotter and use the freeware version. If you find issues with the game providers ISP, they will work on a resolution. I used this in 2001 to get a game to change their isp after I kept sending in my pingplotter logs. They voided the providers contract because the peering locations were trash
  20. There was an evolution as well back then. Slow initial progression and then they speed it up for the masses who do not fall into the niche catagory Zzzzzz
  21. I appreciate your POV but continue to disagree based on historical game dsta based on many games. People find new ways all the time to fluster game devs causing them to change balance PLUS, PLUS! PLUS! Devs purposly mix it up to spice up games on a regular basis, This is why sometimes your class seems strong other timers it feels weak The best balanced game I ever saw was EnB (an EA title) Anyone could easily see it all on a spreadsheet. TBH class balance has graduated into a science of the group mechanic Solo is just a base measure nowadays
  22. I occasionally see players whom have positioned their ships inside objects in GSF, it appears that ships can punch through certain areas, taking damage but not enough to destroy their ship One thing I learned early on in 3d modeling is that you can duplicate an object and resize it. So, if a piece of geometry was duplicated and rescaled to 99.9% of it's original size, you could apply the same rules and now, they take double damage. The downside is added geometry, maybe you could add a thickness to the mesh and then count both sides as surfaces that cause damage?
  23. Sure they do, you can plan based on static numbers generated from a small skillful pool and not have the numbers match the results generated by a general population. The argument that they're stretching content also fits but balancing tends to fit better as people develop new strategies
  24. Not sure how you're doing it, but I went from 330/331 on 14 toons today to them all being 335/336 Grinder? easier than 6.x imo
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