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Your Ium solution, BW


Untallow

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Borrow liberally from GW2 and Aion.

 

-Ilum should be a world fought over between servers over 48 hours once every two weeks

-with a 100 person limit per server.

-5 locations with 1 pt per hour location held (majority of the hour holds the point) with a 4 pt bonus for rolling a location.

-Random roaming spawns out in the world during the 48 hours offer 2 pts

-4 servers should compete in 2 teams.

-Winner obtains some (insert random lore item here) that allows access to a select dungeon and a customized single armor slot item (with the same stats as their best item for that slot).

 

Before you do this, fix the lag.

 

-Tie in the PvP space combat on the table when you make it available (destroy Capital ships for pts, pts for so many player kills, blah blah blah)

 

You're welcome, or more precisely, you can thank Aion and GW2.

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The gear would be aesthetic only (same stats as your char already has)....just a visual trophy if you will.

 

The poster above you may be right, though. This engine might be too fail for W vs. W PvP. I don't know.

Edited by Untallow
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I like it, but what do you do with Ilum during the rest of the 2 week period?

 

Let it revert to current server only.

 

Becomes something special at that point. Something people might log in for specifically. Let's hype be built around and leading up to it.

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