Crazyfire Posted March 5, 2012 Share Posted March 5, 2012 (edited) according to ign game update 1.2 will have nerfs and buffs Class changes in 1.2 include new abilities for the Warrior and the Knight, a nerf for the Bounty Hunter, and more. Every class will receive changes, and all skill tree points refunded so you can look over the trees again before deciding how to rebuild your class. "Some players will be excited, some might not. That's always the case when there's tweaks to classes." http://pc.ign.com/articles/121/1219843p1.html Edited March 5, 2012 by Crazyfire Link to comment Share on other sites More sharing options...
Rockstar Posted March 5, 2012 Share Posted March 5, 2012 (edited) Early April release now? Not surprised. *EDIT* This gem is priceless: "Soon there will no longer be any daily or weekly quests to visit Ilum, the end-game open PvP area. Ilum will still exist as a destination for those interested in open PvP, but it won't be a place to earn commendations for end game PvP armor. "We're keeping Ilum as-is. But I think almost all of our problems that occur in open world PvP are because of the fact that the rewards there, the behavior was less about having fun in that area and more about exploiting to get the rewards faster." Translation: "We don't know how to fix Ilum so we're abandoning it." Edited March 5, 2012 by Rockstar Link to comment Share on other sites More sharing options...
Crazyfire Posted March 5, 2012 Author Share Posted March 5, 2012 Early April release now? Not surprised. yup early April now which is not that bad since it was going to be late march Link to comment Share on other sites More sharing options...
thamightyboro Posted March 5, 2012 Share Posted March 5, 2012 according to ign game update 1.2 will have nerfs and buffs Class changes in 1.2 include new abilities for the Warrior and the Knight, a nerf for the Bounty Hunter, and more. Every class will receive changes, and all skill tree points refunded so you can look over the trees again before deciding how to rebuild your class. "Some players will be excited, some might not. That's always the case when there's tweaks to classes." http://pc.ign.com/articles/121/1219843p1.html Everything in there confirms our suspicions on why they are so vague answering the QA sessions. Link to comment Share on other sites More sharing options...
Jinroku Posted March 5, 2012 Share Posted March 5, 2012 Thanks. Nice find. Link to comment Share on other sites More sharing options...
Kabaal Posted March 5, 2012 Share Posted March 5, 2012 Class adjustments were always going to happen, it's just the nature of MMO's. I've a lot of toons and not a fan of the easy ones anyway so i say bring it on. One thing that stood out in the article was Bioware's complete lack of insight as to what we really want from open world PvP. Changing Ilum to simply a PvP enabled zone will do nothing. Players want objectives and reasons to fight, with no objectives that leaves politics and sadly this game is completely lacking of anything even resembling rivalry between sides, guilds, groups or individuals. There is no PvP to speak of before level 50 outside of Warzones meaning that there is no enemies or alliances formed, that won't change by removing the PvP rewards from Ilum. Over the next months it seems as though the focus of player versus player combat is going to be adjusted quite a bit, as BioWare is on the verge of changing the reward structure. Soon there will no longer be any daily or weekly quests to visit Ilum, the end-game open PvP area. Ilum will still exist as a destination for those interested in open PvP, but it won't be a place to earn commendations for end game PvP armor. "We're keeping Ilum as-is. But I think almost all of our problems that occur in open world PvP are because of the fact that the rewards there, the behavior was less about having fun in that area and more about exploiting to get the rewards faster. We know there is a big contingent of players who are fans of open world PvP and we have a lot of experience, especially on the Mythic team, of working on it. We're going to have more announcements on what we're following up with to give those fans what they're looking for." After 1.2, all end game rewards will be handed out through Warzone participation, which includes Huttball, Void Star, Alderaan Civil War and, after update 1.2, Novare Coast. Link to comment Share on other sites More sharing options...
Crazyfire Posted March 5, 2012 Author Share Posted March 5, 2012 (edited) yea that scared me a little to instead of fixing it they just destroying it but i guess they found no way of fixing it the way the wanted it so they thought it was a better option to let it die Edited March 5, 2012 by Crazyfire Link to comment Share on other sites More sharing options...
iceperson Posted March 5, 2012 Share Posted March 5, 2012 according to ign game update 1.2 will have nerfs and buffs Class changes in 1.2 include new abilities for the Warrior and the Knight, a nerf for the Bounty Hunter, and more. Every class will receive changes, and all skill tree points refunded so you can look over the trees again before deciding how to rebuild your class. "Some players will be excited, some might not. That's always the case when there's tweaks to classes." http://pc.ign.com/articles/121/1219843p1.html heatseeker nerf inc? i'm guessing they never intended for 16 man raids to be made up of only merc DPS (20k heatseekers lol) Link to comment Share on other sites More sharing options...
MartyrLXXVII Posted March 5, 2012 Share Posted March 5, 2012 Doesn't sound to good to me. New head tier, sounds like a stats tier. One new QS and its a copy of alderann, turrets and all. Which means another slide show WZ for me sine I can't change particle effects in the graphics and all that crap kills my framerate. Probably too many class changes at once for what is a reasonably balanced game to be honest. Oh well, just have to see how bad it is... Well if I even re-up my sub since it was pushed back. Link to comment Share on other sites More sharing options...
exphryl Posted March 5, 2012 Share Posted March 5, 2012 Mara's need more abilities? what...the..hell... Link to comment Share on other sites More sharing options...
Mrip Posted March 5, 2012 Share Posted March 5, 2012 That they mentioned a nerf to bounty hunters but didn't mention sorcerers makes me think that some of that stuff isn't true. Link to comment Share on other sites More sharing options...
Crazyfire Posted March 5, 2012 Author Share Posted March 5, 2012 That they mentioned a nerf to bounty hunters but didn't mention sorcerers makes me think that some of that stuff isn't true. they most likely didn't say the soc because they are the most played class don't piss people off until you need to or they not getting a nerf Link to comment Share on other sites More sharing options...
Kabaal Posted March 5, 2012 Share Posted March 5, 2012 That they mentioned a nerf to bounty hunters but didn't mention sorcerers makes me think that some of that stuff isn't true. They said all the classes are being tweaked and that some will like them and others won't. Link to comment Share on other sites More sharing options...
Bartes Posted March 5, 2012 Share Posted March 5, 2012 Can't wait for the details about class changes. Maybe there is some hope for Gunslingers/Snipers? Link to comment Share on other sites More sharing options...
Typheran Posted March 5, 2012 Share Posted March 5, 2012 (edited) It's great that Bioware gives this info to IGN.. and not us directyl. They really, really need a community director taht actually gets involved with the players. Edited March 5, 2012 by Typheran Link to comment Share on other sites More sharing options...
hulkweazel Posted March 5, 2012 Share Posted March 5, 2012 So does BH nerf mean Mercs, PTs or both? That's what I want to know. If they nerf Pyrotech, then at least make AP viable since PTs really only have one good DPS tree. Link to comment Share on other sites More sharing options...
EternalFinality Posted March 5, 2012 Share Posted March 5, 2012 It's great that Bioware gives this info to IGN.. and not us directyl. They really, really need a community director taht actually gets involved with the players. It's true. Link to comment Share on other sites More sharing options...
Mailek Posted March 5, 2012 Share Posted March 5, 2012 Sorcs/Sages better get that nerf bat too Link to comment Share on other sites More sharing options...
iceperson Posted March 5, 2012 Share Posted March 5, 2012 So does BH nerf mean Mercs, PTs or both? That's what I want to know. If they nerf Pyrotech, then at least make AP viable since PTs really only have one good DPS tree. i'm thinking the biggest "nerf" will actually be a bugfix to heatseeker missiles. right now they stack, so people who are bringing 8 mercs to a raid are seeing retarded numbers. Link to comment Share on other sites More sharing options...
Iamurfriend Posted March 5, 2012 Share Posted March 5, 2012 Sorcs/Sages better get that nerf bat too I think bioware has acknowledged that only bad players struggle with sorcerers. Working as intended. Link to comment Share on other sites More sharing options...
Crazyfire Posted March 5, 2012 Author Share Posted March 5, 2012 Sorcs/Sages better get that nerf bat too there going to get buff LOL Link to comment Share on other sites More sharing options...
wwkingms Posted March 5, 2012 Share Posted March 5, 2012 That they mentioned a nerf to bounty hunters but didn't mention sorcerers makes me think that some of that stuff isn't true. first off sorcs are weak, second off i dont feel BH's even need a nerf, just maybe a small cd on tracer the classes that do need nerfs are marauders, pt pyrotechs, tank assasin hybrids, and the amount of control coming from operatives/scoundrals (regardless of what bads say, me going from 90% hp to 8% with no control of my toon, @ 650 expertise is NOT balanced) Link to comment Share on other sites More sharing options...
witchdoctaah Posted March 5, 2012 Share Posted March 5, 2012 I will assume PT gets nerfed as they seem OP'd. And maybe Tracer Missles debuff goes away or less % applied. P.S - Nerf Smugglers. No one should come out of stealth and rock you for 50-70% of your health while you lye on the ground spread eagle. Link to comment Share on other sites More sharing options...
Audenlol Posted March 5, 2012 Share Posted March 5, 2012 Mara's need more abilities? what...the..hell... Maybe. I just watched your pyro movie, and lol. Your poor s key must be almost completly faded. I guess the fact you can backpedal like that and still be a wrecking force in wz shows how op and stupid easy they are lol Link to comment Share on other sites More sharing options...
Baarabas Posted March 5, 2012 Share Posted March 5, 2012 As a pyrotech merc, I am more than nervous about a nerf. We are the inferior of the shared tree. Link to comment Share on other sites More sharing options...
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