Jump to content

Bartes

Members
  • Posts

    698
  • Joined

Everything posted by Bartes

  1. this! 2 days before 99% of my guild unsubbed we tried to do some "friendly" PvP on Ilum and Tattooine. Got quite a few ppl from both sides and the winner was... LAG. And it was like 50 ppl tops on both sides!
  2. finally someone who understands how things work. Some ppl say "it's not worth to augment BM coz I will replace it sooner or later" and IMO it is just plain wrong. Getting "better" gear may mean you will win more often hence you will get your WH gear quicker. Augments and kits are not that expensive anymore and basically, even if you are flat broke now, you can afford 1-2 augments per day just by doing few dailies and PvPing as much as you want.
  3. or maybe the boss just got enraged?
  4. 1000 times this! I cannot Q up for Rateds with guild ppl as they are simply not geared well enough or do not enjoy PvP. Qing with random party, ppl I know crap about or cannot even get on same vent is far worse than pugging normal WZs where I have the chance of meeting another pug group. For those who will say "Get into proper guild" I say: I was in one, BW made them quit the game with lousy management.
  5. So far I did not notice any difference as I usually run with healer companion which is rakate/columni geared but I do have one of my dps companions geared in my old augmented BM gear and she (Risha) is quite devastating in those gank situations. Still I preff Guss for stuns and heals for open worl "pvp"
  6. what's wrong with 7 buttons? Most classes in SWTOR require to use less most of the times. Besides, in GW2 you can switch weapons in combat so that basically gives you access to 8 or more (depending on class/combo skills) fighting skills. IMHO that requires more skill than fixed setup of skills in SWTOR. No game is perfect but the main reason I will try GW2 (already bought it anyway) is the open world PvP which I miss greately since I left Warhammer Online. Not that I don't like SWTOR PvP, I take as it is and have fun but I can imagine how lvl 50 WZs will look like when free players will hit 50. No gear, no chance to grind that gear in reasonable time, baddies. ROFLstompin baddies may be fun for some time, heck, it may be fun even for longer time but I am sure that sooner or later BW will have to introduce some kind of P2Win stuff in shop otherwise they will not make any money. Well, it will start as P2Win basically just because: you pay, you can grind gear faster (or even are able to grind). You all know the mentality of 90% free players. Forums will become sithstorm fest with flaming, insults and stupid questions from ppl who don't even bother to hit SEARCH button. Same in general chat. Now, GW2 betas were no different (any betas I played were like it too) but I do hope that the barrier of buying the game will work to some extent and will filter out scum.
  7. This + if he is really in full Rakata he has 2 pc bonus making Illegal Mods recover energy and he should use Cool Head from time to time (not when you are at 0 energy btw). OP said he is SS specced so Foxhole is a must here. Only reason I can think he runs out of energy in PvE is that he has a pocket tank and a healer so he doesn't ever moves from one spot mindlesly spamming attacks. No offense intended here.
  8. I gave up ranked for 2 reasons: - getting a group is a pain, my guild cannot support full, balanced premade yet - people take Ranked way too seriously. I played my last with random ppl, who invited me btw, we won and after that when I said I need to go I got ***** **** **** ******** ******* as response. You can imagine what it was. If Ranked players show that attitude I have no interest in such thing. Besides, level of "skill" in ranked is not better than in normal WZs. You can fight against total noobs or masters in both.
  9. would be nice if we had those but what I meant is that damage means tad in WZ when you play objectives and try to win WZ and not just mindlessly kill people. I look at K/D ratio just to check how miserable I was or how annoying to opposing team. Still I win most of my matches so it doesnt matter anyway, right?
  10. How it can be strong CD if it actually is really usefull against fellow gunslinger/snipers? I only use it as last resort whne I am about to die anyway and hope it will let me fire one more shot at opponent.
  11. are there expertise augments in game? I think it was posted before in Gunslinger section that cunning/end ones benefit you bit more overall as with 9% extra cunning skill it will give you boost to damage/crit which may be bit better than raw power.
  12. 1. Sharpshooter Gunslinger specced here. I think other classes see us as highly immobile turret like class and highly dangerous if left alone. Point of focus fire at the start of every WZ. In PvE great addition to group DPS but can be a pain when mobility is needed. Most think of us as a squishy target without many or even no defensive CDs or escape mechanism. 2. In PvP mobility is not an issue for me unless fighting greater numbers of good geared players. Energy management in prolonged fights is an issue especially if I need to change position often. All in all I am very happy about my DPS and survability to some extent but I do feel a bit gimped in cramped spaces where I cannot take advantage of (or use even) my range or cover mechanic. In PvE I do feel like a burden to my group when mobility is needed, cover mechanic makes it difficult to stay with/near people I want to be, be it for heals or support. I also do miss some group utility because except for the group shield (which is super awesome btw) I cannot really aid my allies in any way. This leads to the problem of being able to only spec into 3 different pure DPS roles which makes certain content like "not designed" for Gunslingers.
  13. Numbers mean nothing in lvl 50 WZs and 50s =/= below 50s. SS spec is about insane burst and killing not about endless DoTs. If I do 20k dmg on a healed target in few secs it means it dies, if DoTs make 50k damage it may still survive if healed, right? Again, you will notice massive difference in lvl 50 WZs. I can safely assume you will start to suck for quite a while till you get proper grar and change your playstyle dramatically. Still it happens a lot for me to do way over 450k damage in WZ but I stopped looking at this and pay more attention to kill/death ratio.
  14. OK. your first problem is that in DF spec you have the best mobility of all 3 trees and what's why you are subject to more CC. First of all try to stay a bit behind firstline attackers aka "nomal" melee classes and then pick your target while your opponents are busy with someone else. GS will never do well if they attack first.. you know... Dirty Fighting. AS GS/SS spec you must realise and feel the range you have. No point in shooting someone next to you unless it is needed. Target people who do not move towards you or are occupied with someone else. Make use of you awesome AoE (XS Flyby) to interrupt ppl or help teammates in dense fights. Last but not least, sitting for more than 5 secs in one place as SS spec GS is wrong. Despite what many people still think SS spec is not about being a turret. We actually can move a lot and do a lot of damage. You just need to get the feeling of proper rotations (depending on a target and available energy) and energy management. Again it is up to you to not draw much attention. You must pick proper targets. First you should pick targets who you can destroy in 1 rotation or they are occupied with someone else, last someone who may charge at you coz he is not doing anything else atm. Hope it helped a bit.
  15. OK maybe stat wise Recruit gear is garbage but to be honest it is way better than anything you can get before BM just because of expertise. 20ish % damage reduction is what makes up for loosing stats and just because it is % based and not flat value (like you get from raw stats in most cases) it is better. I tend to pug a lot and I always inspect players before WZ starts. In most cases when I am groupped with people with at leasty 800 expertise I can have high hopes for winning a pug WZ. If I see some tank/DPS classes with 20k+ HP and 0 expertise... well they rarely make more than 5 steps out of spawn zone. Full Rakata is awesome for PvE but in PvP it is worthless, or should I say not better than full Recruit gear. Besides if people were smart while gearing up they would not buy the most expensive BM/WH pieces first but slowly gear up while getting better. Few extra augments on recruit gear also helps a big deal.
  16. Bartes

    So it has begun...

    When I saw thread title I immediately thought: "this will be about snipers/gunslingers". Wonder what people will make in soon-to-come "snipers NERF!" threads lol. Must refill my popcorn machine.
  17. I think Dev answers work against each other. I really felt energy managment was bit (only bit) better pre 1.3 and I really do not think that Cover is really huge benefit for MM/SS tree. Sure it is some kind of bonus but it is neglected where it really counts - top PvP. In PvE it helps if you pick your cover spot properly, sure, but in PvP, in most cases, people will just try to LoS you. Still I love SS spec, find it quite efficient at times but in no way I feel OP due to the fact I need to sit in place to do high damage or just to recover energy bit faster in combat situation. Maybe this is what people call a balanced class.
  18. stay with current spec, SS spec requires really good gear to shine and since you already know your sab spec rotations it will serve you better. JUst try to augment as many BM pieces as you can starting with those you think you'll use the longest then slowly gear up with WH stuff. IMO your first WH buy shoul be relics (power ones).
  19. Point is not how much time you spend in game but for how long in general you are playing the game. I play since the head start and have my gear (aug WH/Rakata/Campaign + some extras). What annoys me most is that people who just started playing or hit 50 2 days ago feel then must be given everything or else... This is an MMO you are supposed to commit some time before you could do end-game stuff. Some people are so called hardcores, they have nothing to do but play games or, even worse, play the game while they should be doing something meaningfull . Such people got their gear early and if they are "normal" just enjoy the game/play alts or, as you mentioned, suffer from Narcissistic Personality Disorder. All of this does not meant anyone must get their end-game for free just because someone else EARNED it before him. Whatever is the case, yes, people earned their gear in the hard way. Some, like me, had it even harder when I had to rely on stupid RNG BM boxes to get 1 louzy token or grind dailies/weeklies for days to get just 1 piece of BM. Now every random casual player can have fully augmented BM in about 10 days, their problem they rather whine on forums than play the game the smart way. Every patch gear progression is made easier and easier but it is still not enough for some... sad. I remember games where it took you about 1 year to get top gear and back then I did not have kids, family or work.
  20. When I saw those numbers I had a heart attack for a mo but then I noticed it is PvE spec. phew
  21. I think a lot of people make things up. They see someone bit above average and call it cheating and sometimes they add few Ks to the value to make it sound more important. I pug a lot, which means I often group with real noobs in green gear and never ever saw 2kk damage done. Hitting big HP is also not a problem since 1.3. My gunslinger can easily have 23k HP while still having 1200+ expertise and I didn't even swapped any mods around, just basic WH gear with augments everywhere + trooper buff + fortitude stim + companion bonus. Need to point out that I don't have even single Endurance augment, just "normal" purple cunning or power ones. I don't have it yet but I think if I had fully augmented rakata/campaign gear my HP would hit way above 25k. IMO stacking HP on classes that are not tanks and for PvP especially is quite stupid. Squishy class with 18k vs 27k is like what? 2-3 GCDs more survivable? Wonder what his other stats look like. Maybe he was wearing his PvE gear? Again about calling someone cheating. If you find something bogus just report if you are lazy or try to figure out how to reach same result in legit way. I am quite sure in 99% of cases it is possible.
  22. lol. For me 2 pops out of 3 are huttball when I Q solo. In ranked indeed it pops way less but I am quite happy bout this as for me, GS, this map is quite boring. In fact I am so sick of Hutt that I start leaving as soon as I pop into it.
  23. 10000 x this! nuff said
  24. Now we have situation where decent players either join RWZs with full good team or they are bound to fail at every level if they are not in big PvP guild. Personally, I am quite annoyed. My guild is unable to field full 8 man team. Heck somehow we don't even have 8 ppl with full BM ffs. So my option is to find random ppl for RWZs which is pugging anyway or join normal WZs, again with pug, but it is even worse because somehow you see more and more ppl in greens there now.
  25. True it seems bit harder to finish dailies in one run around the map but I found way more Imps appearing in BH Rep side so it is quite fun now. Good side is that there is no problem with find ing a group for some heroics now.
×
×
  • Create New...