The_Beastwood Posted March 4, 2012 Share Posted March 4, 2012 Accuracy is good of course but it comes at a cost of Surge. On my Pyrotech Powertech one of my main damage dealers needs accuracy so it actualy still has a good chance of hitting, however since I can still deal a good amount of damage from tech I am sitting at about 96% accuracy. I still of course bash my hand on my keyboard in anger when ever I miss which ends up costing me a fight, wishing I had more accuracy. I am rather fond of my 73.41% crit multipler though. Is this even worse for classes that mainly have ranged or melee attacks? You could easily get over 105% accuracy but then your surge goes down and lose potential DPS. Not all classes have a the ability to deal high DPS without range/melee. Link to comment Share on other sites More sharing options...
nschlan Posted March 4, 2012 Share Posted March 4, 2012 Accuracy is useless right now. So the answer is 0 Link to comment Share on other sites More sharing options...
The_Beastwood Posted March 4, 2012 Author Share Posted March 4, 2012 How is accuracy useless if it allows you to hit more? Link to comment Share on other sites More sharing options...
Reenolols Posted March 4, 2012 Share Posted March 4, 2012 Marksman snipers and maras are the only ones that really need some amount of accuracy. Link to comment Share on other sites More sharing options...
Niconogood Posted March 4, 2012 Share Posted March 4, 2012 Correct answer is 0. Any other stat is more useful. You get alot of that crap in your PvP gear for some ridiculous reason, but thats what moddings for. Link to comment Share on other sites More sharing options...
Barrechor Posted March 4, 2012 Share Posted March 4, 2012 Accuracy is useless? lol Link to comment Share on other sites More sharing options...
Barrechor Posted March 4, 2012 Share Posted March 4, 2012 Put it this way, Power/Accuracy on a Guardian/Jugg is pure win. Seeing as every % over 100 mitigates armor. I have 112% accuracy on force abilities and my Force sweep hits like a train because of it. Its anything but useless. Link to comment Share on other sites More sharing options...
nschlan Posted March 4, 2012 Share Posted March 4, 2012 Put it this way, Power/Accuracy on a Guardian/Jugg is pure win. Seeing as every % over 100 mitigates armor. I have 112% accuracy on force abilities and my Force sweep hits like a train because of it. Its anything but useless. It doesn't mitigate armor at all. Read the tooltip. It mitigates defense, and the amount you would need for that mitigation to matter is better spent elsewhere. Link to comment Share on other sites More sharing options...
Niconogood Posted March 4, 2012 Share Posted March 4, 2012 I used to sit on 102% accuracy in my BM gear. After i changed out all that ***** for the champenchancements for power/surge, my overall DpS has gone up drastically. But of course most of my attacks are tech. I dont however see any justification saccing 10% surge and 10% power for increasing your chance to hit from 90% to 100% for maybe max 1/3 of your attacks. Link to comment Share on other sites More sharing options...
Barrechor Posted March 4, 2012 Share Posted March 4, 2012 It doesn't mitigate armor at all. Read the tooltip. It mitigates defense, and the amount you would need for that mitigation to matter is better spent elsewhere. Disagree, Ive gone through all stat combos to try and get the most out of my Sweep/Smash and power/Acc is the clear winner, by a country mile. My force sweep mitigates 12% of an opponents defence then, so anything with less than that is going to hurt a lot. Its useful, more useful than some people seem to believe. Link to comment Share on other sites More sharing options...
The_Beastwood Posted March 4, 2012 Author Share Posted March 4, 2012 Accuracy doesn't negate armor at all, and if base accuracy is 90% then you have a base ranged hit chance of 85% factoring in the 5% everyone has. A little more is useful. And what stat is always better than accuracy? Surge? Surge is absolute garbage when I have 73% because it starts to give nothing. It is either Surge or Acccuracy there is nothing else as Critical is agaisnt Power. Link to comment Share on other sites More sharing options...
nschlan Posted March 4, 2012 Share Posted March 4, 2012 Disagree, Ive gone through all stat combos to try and get the most out of my Sweep/Smash and power/Acc is the clear winner, by a country mile. My force sweep mitigates 12% of an opponents defence then, so anything with less than that is going to hurt a lot. Its useful, more useful than some people seem to believe. No, it's not. I've tried both and it's miles behind in DPS. Except for tanks no one has defense anyway. Link to comment Share on other sites More sharing options...
The_Beastwood Posted March 4, 2012 Author Share Posted March 4, 2012 Everyone has base 5% so at base accuracy you have 15% chance to miss. Link to comment Share on other sites More sharing options...
nschlan Posted March 4, 2012 Share Posted March 4, 2012 Accuracy doesn't negate armor at all, and if base accuracy is 90% then you have a base ranged hit chance of 85% factoring in the 5% everyone has. A little more is useful. And what stat is always better than accuracy? Surge? Surge is absolute garbage when I have 73% because it starts to give nothing. It is either Surge or Acccuracy there is nothing else as Critical is agaisnt Power. Base accuracy is 90% on NORMAL attacks. It's 100% on Special attacks Link to comment Share on other sites More sharing options...
The_Beastwood Posted March 4, 2012 Author Share Posted March 4, 2012 Doesn't special just mean Tech/force? Link to comment Share on other sites More sharing options...
pinkfreudHC Posted March 4, 2012 Share Posted March 4, 2012 Your ear, implants, belt and bracers will all have Accuracy or Alacrity on them. That's all you need. Stack Surge/Power stuff in your moddable gear. Link to comment Share on other sites More sharing options...
Derian Posted March 4, 2012 Share Posted March 4, 2012 Put it this way, Power/Accuracy on a Guardian/Jugg is pure win. Seeing as every % over 100 mitigates armor. I have 112% accuracy on force abilities and my Force sweep hits like a train because of it. Its anything but useless. That's taken into affect after you Accuracy-target defense, which for most people is only 5% 10% for light armor. Link to comment Share on other sites More sharing options...
gibmachine Posted March 4, 2012 Share Posted March 4, 2012 (edited) My tab shows 97% and I rage horribly when I see "resist" on annihilate, rupture or choke. Edited March 4, 2012 by gibmachine Link to comment Share on other sites More sharing options...
ripamorame Posted March 4, 2012 Share Posted March 4, 2012 It is imo a anti tank stat but they are talking about buffing it but if they do armor mitigation will need buffing along side it so just hold off on accuracy tbh your gear normally comes with enough Link to comment Share on other sites More sharing options...
The_Beastwood Posted March 4, 2012 Author Share Posted March 4, 2012 Well my battlemasters have no accuracy, neither does my belt or bracers. Neither do PVE belts or bracers. The implants do however, but I can just substitute a accuracy enchantment for a surge implant etc. Link to comment Share on other sites More sharing options...
Maltra Posted March 4, 2012 Share Posted March 4, 2012 (edited) It depends on how much your class relies on white hits. Edited March 4, 2012 by Maltra Link to comment Share on other sites More sharing options...
Derian Posted March 4, 2012 Share Posted March 4, 2012 Accuracy doesn't negate armor at all, and if base accuracy is 90% then you have a base ranged hit chance of 85% factoring in the 5% everyone has. A little more is useful. And what stat is always better than accuracy? Surge? Surge is absolute garbage when I have 73% because it starts to give nothing. It is either Surge or Acccuracy there is nothing else as Critical is agaisnt Power. This. I'm also a Sentinel/Marauder so accuracy is actually important to me. My surge is around 71-73% depending on what Im trying out Link to comment Share on other sites More sharing options...
Derian Posted March 4, 2012 Share Posted March 4, 2012 Doesn't special just mean Tech/force? Special attacks are anything that isn' the basic spam attack. Link to comment Share on other sites More sharing options...
The_Beastwood Posted March 4, 2012 Author Share Posted March 4, 2012 Special attacks are anything that isn' the basic spam attack. But then why is there accuracy then? Surely it must do more than give an affect on the basic attack? I notice my Railshots fail to hit a lot more often than my tech attacks. Also when they seem to miss more agaisnt things in cover when again my tech attacks don't. Link to comment Share on other sites More sharing options...
nschlan Posted March 4, 2012 Share Posted March 4, 2012 (edited) But then why is there accuracy then?. Because Bioware fails. Hard. Accuracy will really only be worth it once (if) they make raid bosses above level cap. Edited March 4, 2012 by nschlan Link to comment Share on other sites More sharing options...
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