jonnyshadow Posted February 17, 2012 Share Posted February 17, 2012 yup agreed with OP...targeting is terrabad...remember once a guy was standing right in front of me and i tab and its giving me everyone but him Link to comment Share on other sites More sharing options...
Verill Posted February 17, 2012 Author Share Posted February 17, 2012 iirc, it was mentioned that one of the main reasons tab-targeting feels so busted is that the 'cycle' is based on the direction your character's head is facing, not where your camera is pointing. So if the previous person you targeted is now behind you, causing your character's head to look like it's trying to recreate a scene from the exorcist, good luck trying to tab to the person in front of you. rofl !!! Link to comment Share on other sites More sharing options...
Valthasar Posted February 17, 2012 Share Posted February 17, 2012 (edited) Yeah I totally agree. It is very annoying tab targeting and only targeting someone in the next galaxy. Edited February 17, 2012 by Valthasar Link to comment Share on other sites More sharing options...
Endur Posted February 17, 2012 Share Posted February 17, 2012 (edited) 0MFG Agreed! This is by far the most irritating aspect of this game for me, and that's saying something! Edited February 17, 2012 by Endur Link to comment Share on other sites More sharing options...
IronFirewind Posted February 17, 2012 Share Posted February 17, 2012 Tab targeting cycles people in alphabetical order. Basically if you want to avoid being targeted while standing with your group, you should have your name start with "Z" Link to comment Share on other sites More sharing options...
BobaFurz Posted February 17, 2012 Share Posted February 17, 2012 Recently I have huge problems with tab targeting. I face an enemy just a meter away from me and I cant target him ... Link to comment Share on other sites More sharing options...
saido Posted February 17, 2012 Share Posted February 17, 2012 You sir receive a: +1 PVP targeting is 'meh' and needs fixin. Link to comment Share on other sites More sharing options...
Meatnose Posted February 17, 2012 Share Posted February 17, 2012 I agree. This is terrible. It seems like instead of tab targeting the nearest target, it instead switches to the target nearest to your previous target and not the target nearest to you. Link to comment Share on other sites More sharing options...
Antidentite Posted February 17, 2012 Share Posted February 17, 2012 I have next enemy target bound and if it doesn't land on the person I want I hit it again. It doesn't seem to hinder me too much. there is some delay, because there may be 5 targets around me and my "next target" button isn't able to use psychic powers to guess who i want targetted. much better than clicking on someone with a mouse. is it a nightmare? not sure, I usually wake up surprised and out of breath from a nightmare, a wrong tab target usually requires another button push. hmmm, you must have really mild nightmares... no, its a nightmare. makes me think you dont PVP alot. if you did, you would know what the OP is talking about. Just as an example, on VS, the door comes up w/someone already capping the door, leaving you MAYBE 3s to interrupt. You run around the corner, hit tab to target the guy, but it selects some dude behind the pillar. You are now screwed and your team is down a door, even though you were there in time and in position to interrupt. This is just a simple example, but it happens all the time in PVP. They need to improve this before rateds start. Link to comment Share on other sites More sharing options...
JasonTheImpaler Posted February 17, 2012 Share Posted February 17, 2012 You do know you can change who it targets first right? It's set to next player by default but you can change it to closest player Link to comment Share on other sites More sharing options...
svartalfimposter Posted February 17, 2012 Share Posted February 17, 2012 I didn't read the whole thread so forgive me if someone else mentioned this. Tab targets aren't random. I don't know how it DOES choose but if you notice, it only picks people currently on your screen. Link to comment Share on other sites More sharing options...
ForceWelder Posted February 17, 2012 Share Posted February 17, 2012 Tab targeting in 3 words. Does not work. In pvp, you might have one guy in front of you and it seems like you are tabbing through every target you don't even have line of sight on. It is especially bad in Huttball where you don't just have X and Y corrdinates to deal with but Z as well as height also plays a roll. And as a healer, it really gets annoying. We are forced to manual click on everyone we wish to heal. Good luck with that if there is a cluster of players close together. If you put two players close together, one opposing and one friendly, the game automatically assumes you want to target the opposing player and it could take repeated clicks on the player you wish to heal before you can actually heal them - and by then they are already dead and respawned. If my AOE heal was worth a damn, I would only use it. Single healing in warzones is an absolute pain in the @#$. Link to comment Share on other sites More sharing options...
Verill Posted February 17, 2012 Author Share Posted February 17, 2012 You do know you can change who it targets first right? It's set to next player by default but you can change it to closest player Tried it all and for too long. It all just becomes random and sometimes chooses targets behind me or completely to my sides and i'm forced to mouse target eventually. Link to comment Share on other sites More sharing options...
bennyrosso Posted February 17, 2012 Share Posted February 17, 2012 I didn't read the whole thread so forgive me if someone else mentioned this. Tab targets aren't random. I don't know how it DOES choose but if you notice, it only picks people currently on your screen. What do u mean in my screen? Im pretty sure in civil war this happened, 2 people capping, I run there watching them to shoot an aoe bomb as soon as i can target one of the 2....I keep tabbing and he keep targeting someone I'm not even watching somewehere on my side or behind me or I just not changing probably but way too long before it target one of the 2 so now what I do is just clicking them, wich is hard if they are behind the tower. Target closest enemy is also bugged and is not a good solution for interrupting. Link to comment Share on other sites More sharing options...
DelopHora Posted February 17, 2012 Share Posted February 17, 2012 (edited) +1 to OP. Tried to set up different settings. Nearest enemy, next enemy... Awful anyway. End up selecting by mouse. Edited February 17, 2012 by DelopHora Link to comment Share on other sites More sharing options...
Jagerinho Posted February 17, 2012 Share Posted February 17, 2012 (edited) Agreed and signed. It needs fine tuning. Keep this thread alive. Edited February 17, 2012 by Jagerinho Link to comment Share on other sites More sharing options...
EternalFinality Posted February 17, 2012 Share Posted February 17, 2012 I removed it from my keybinds because it's useless. ~ for me targets the closest person. If I want to target someone else I click, because it's more effective than tab targeting. Link to comment Share on other sites More sharing options...
MrSteebin Posted February 17, 2012 Share Posted February 17, 2012 agreed. Link to comment Share on other sites More sharing options...
Patched Posted February 17, 2012 Share Posted February 17, 2012 Agreed. It's bad whether you try target next or target closest. Link to comment Share on other sites More sharing options...
dcgregorya Posted February 17, 2012 Share Posted February 17, 2012 As a short term fix, turn on 'selecting terrain releases target' and auto target closest enemy. Then, when you want to attack that marauder slashing at your back just clik the ground and fire and it will select them as the target. Link to comment Share on other sites More sharing options...
nToxiK Posted February 17, 2012 Share Posted February 17, 2012 (edited) Funny, I just created this post in the Suggestions forums... http://www.swtor.com/community/showthread.php?t=309265 ...then found this thread on terrible tab targeting. Also, trying to click on enemies (both PvE and PvP) is difficult too. They need to make Nameplates clickable. Edited February 17, 2012 by nToxiK Link to comment Share on other sites More sharing options...
MPagano Posted February 17, 2012 Share Posted February 17, 2012 The problem, like so many issues in this game, is that BW didn't copy already perfected mechanics from previous games. For whatever reason, they've decided to take things that should be simple and straightforward and make them overly complicated and cumbersome. Like the GCD stuff. They probably would dismiss this as me being ridiculous, but it's truly embarassing that it has become such a fiasco for something as simple as counting down a timer. WoW had a good GCD from launch that did what it needed to do intuitively. It's hilarious to me that BW is still fumbling around with dumb changes and have even included a slew of menu options to set the cooldown. Just make it the way Blizzard did. Don't reinvent the wheel (as a square). The targetting system is the same way. Why is it split as either target nearest or target next? Why wouldn't you just copy the age old format that most MMOs use- target next nearest. As it stands now, if you are trying to target the second closest target, you need to use "target next" and cycle through to that player. If you pass them, you have to cycle all the way through. If you're targeting the nearest player already, and you hit "target nearest" again, it doesn't change to the next nearest. It's completely inefficient. This game's targetting is apalling. The clicking isn't any good either because they apparently designed hitboxes in the shape of mac trucks for player models. PvP would play completely differently if they had a decent targetting system. How sad. Link to comment Share on other sites More sharing options...
Subatomix Posted February 17, 2012 Share Posted February 17, 2012 I removed it from my keybinds because it's useless. ~ for me targets the closest person. If I want to target someone else I click, because it's more effective than tab targeting. Yeah, I have this set up too when TAB doesn't give me who I want. I use the "T" key to target nearest enemy and "B" for target nearest ally (think "buddy") and it works quite well. Link to comment Share on other sites More sharing options...
Senefera Posted February 17, 2012 Share Posted February 17, 2012 (edited) Simply saying, Tab targeting is horrible. Completely broken. Please make it more intelligent by: Rotating targets according to the char's current 90% vision cone. Rotating targets according to distance. Not just randomly in a way that makes us really... really angry. Support this thread and hopefully we will get some developer think he is up for the task of programming this. Couldn't agree more. What I hate the most is when Tab "cycle" between the same two feckin targets 10 times while the third one is happily capping a turret/bomb door/whatever. WAR had horrible Tab targeting as well, but at least there you could click players to target them. Try clicking someone in the heat of battle here in SWTOR. You're lucky if you get it right the forth time. Edited February 17, 2012 by Senefera Link to comment Share on other sites More sharing options...
Gryphandor Posted February 17, 2012 Share Posted February 17, 2012 /signed The current system can drive me nuts. Expect to tab once but end up hitting it 3 or more times because it refused to just select the closest target. Link to comment Share on other sites More sharing options...
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