exphryl Posted February 15, 2012 Share Posted February 15, 2012 Not logged in to check tbh, and haven't tried in a few weeks. Noticed Dev Tracker on them fixing the Operative's talent (Which worked on Republic Side). Got me thinking, is our Ion still busted compared to Republic's version? Link to comment Share on other sites More sharing options...
Umpire Posted February 15, 2012 Share Posted February 15, 2012 I don't know what's wrong with it but I stopped speccing into increased damage because even with those talents it hits for like 100. Is that the problem? Cause yes, it's still there. Link to comment Share on other sites More sharing options...
Sandzibar Posted February 15, 2012 Share Posted February 15, 2012 I don't know what's wrong with it but I stopped speccing into increased damage because even with those talents it hits for like 100. Is that the problem? Cause yes, it's still there. well if thats the problem its sure as hell present for republic vanguards too... ion cell damage hits like a wet noodle - but then.. thats probably not why you use it. Link to comment Share on other sites More sharing options...
CptKloss Posted February 15, 2012 Share Posted February 15, 2012 i hit for 60-80! only talent that hits for more than 1k is death from above and rocket punch cant wait to see logs..hehe but then it's obvious why they dont want to give logs to us... to see all that broken mess...would be beyond embarassing Link to comment Share on other sites More sharing options...
EngineBLB Posted February 15, 2012 Share Posted February 15, 2012 Ion isn't meant for damage its primary function is for tanking and if you choose to take you are foregoing a large amount of damage. The other cells give you bigger damage, Ion gives you massive threat gen and an armor boost Link to comment Share on other sites More sharing options...
TheThrace Posted February 16, 2012 Share Posted February 16, 2012 Ion isn't meant for damage its primary function is for tanking and if you choose to take you are foregoing a large amount of damage. The other cells give you bigger damage, Ion gives you massive threat gen and an armor boost O so that means its okay that it doesn't hit as hard as it says it should? By the way, tanks also factor into a raids DPS I do not know why people totally disregard that. Yeah that don't account for as much but even a few percents on a Boss especially in Nightmare makes a difference. Also more dmg = more threat. The more you know :::::::::::::::::::::::::::* Link to comment Share on other sites More sharing options...
glenbruton Posted February 16, 2012 Share Posted February 16, 2012 O so that means its okay that it doesn't hit as hard as it says it should? Yes. Its other advantages make up for its low damage. Link to comment Share on other sites More sharing options...
LukeNounVerber Posted February 16, 2012 Share Posted February 16, 2012 Could the low damage be enemy mitigation? It certainly hits.for less than the tooltip but I don't know the effects of mitigation well enough to speculate. Link to comment Share on other sites More sharing options...
nininininja Posted February 16, 2012 Share Posted February 16, 2012 Yes. Its other advantages make up for its low damage. No? It's other advantages doesn't make it okay for the skill to not work as it says it should. What're you smoking? I'm also interested in knowing if it's been fixed. Been a long time since I've checked. Link to comment Share on other sites More sharing options...
Celerian Posted February 16, 2012 Share Posted February 16, 2012 It's description says energy damage, which means armor mitigation comes into play. That's probably at least part of it. Link to comment Share on other sites More sharing options...
Stabbitha Posted February 17, 2012 Share Posted February 17, 2012 Yes. Its other advantages make up for its low damage. There's a miscommunication here. The OP is saying that ion isn't hitting as hard as the tooltip says it should, not that the tooltip amount is too low. And yeah, it's probably because mitigation applies to ion damage, so the damage you get from it will be variable depending on your target's armour etc. Link to comment Share on other sites More sharing options...
glenbruton Posted February 17, 2012 Share Posted February 17, 2012 perhaps the OP should do some testing on low and high armour subjects. Link to comment Share on other sites More sharing options...
Rabbitofdoom Posted February 17, 2012 Share Posted February 17, 2012 Damage is still way below the amount the mitigation should reduce it if base damage would be a tooltip value. I think the problem is that at some point the damage got nerfed to the ground, in same time no one bothered to adjust talent trees or fix tooltip display. 25% increase on tooltip value would net a not to bad increase on dps for 1pt talent. Prototype cylinders would still be a bit meh compared to what other stances get from it. Currently the 25% talent is pretty much not worth puting points in it if you get deep enough to prototype tree to get retractable blade or to pyro tree to get missile. Link to comment Share on other sites More sharing options...
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