Barzarel Posted February 14, 2012 Share Posted February 14, 2012 (edited) Serious i can't help but wonder what kind of designer, could possibly come up with current targeting toggling system and still have employment afterwards, never in my days have a seen such a flawed and brain dead system for targeting toggling. So you ask what wrong with it? Well to state the obvious the 90% the time the targeting toggling targets CC'ed mobs first, what the point designing a system which supposed to make playing more manage-able with several dual taskings, and have same system fights its own design feature, by overwriting its use when it deliberately targets stunned/immobilized/CC'ed enemies first rather than non? Serious how can this happen, please FIX IT NOW! EDIT: Example: My companion Cryo freeze a target, so i toggle to find a new target to kill after killing my current, like a good boy scout i use toggling especially considering in TOR only 100% other safe way to target some is their feet base, for whatever reason i won't even try speculate on, and pratically every single time the first target showing for me is the one already stunned with cryo freeze, why on earth would i wanna hit this when its CCed, and other mobs are attacking me? Okay so im sorcerer and get extra unexspected agro from behind so i throw a whirlwind on the strong mob, and target another kill it, then toggle for a new. GUESS WHICH IT PICKS FIRST? Yah its a brilliant game design really. Edited February 14, 2012 by Barzarel Link to comment Share on other sites More sharing options...
Cromica Posted February 14, 2012 Share Posted February 14, 2012 Not a whole lot of common sense went in to designing this game, just to much time spent on boring stories and over hyped voice overs. Link to comment Share on other sites More sharing options...
AJMTL Posted February 14, 2012 Share Posted February 14, 2012 The sound department got 95% of the budget, while the programmers coded to the hum of dehumidifiers in their dingy basement. Link to comment Share on other sites More sharing options...
Meldwyn Posted February 14, 2012 Share Posted February 14, 2012 It seems a little flawed, yes. I especially like how it targets an NPC off my screen, that I am not even looking at, before it targets anything in front of me... /sigh Link to comment Share on other sites More sharing options...
Nemmar Posted February 14, 2012 Share Posted February 14, 2012 Its too bad this thread is nothing but QQ, it could actually adress one issue i could agree with. Instead its gonna get ignored. What a shame. Link to comment Share on other sites More sharing options...
MaverickXIV Posted February 14, 2012 Share Posted February 14, 2012 What if you want to "toggle" to a CCed mob to re-CC? /thread Link to comment Share on other sites More sharing options...
Patrickgf Posted February 14, 2012 Share Posted February 14, 2012 Lets not leave out trying to target in PvP jeesh. You can have an enemy dead center and 5 feet away and it will scroll through the whole team before it finally hits the right guy. Link to comment Share on other sites More sharing options...
AJMTL Posted February 14, 2012 Share Posted February 14, 2012 What if you want to "toggle" to a CCed mob to re-CC? /thread Ooof.. You sure nailed that one champ. /pat on the head + cookie Link to comment Share on other sites More sharing options...
whataboutbob Posted February 14, 2012 Share Posted February 14, 2012 (edited) Lets not leave out trying to target in PvP jeesh. You can have an enemy dead center and 5 feet away and it will scroll through the whole team before it finally hits the right guy. Agreed! At least in PVE you have more room for mistakes but, in PVP this targeting screw up cost matches. The Targeting BUG is more of a problem than the stupid CD on the UI! Please BioWare address this issue. Edited February 14, 2012 by whataboutbob Link to comment Share on other sites More sharing options...
FoxNemhauser Posted February 14, 2012 Share Posted February 14, 2012 it's hard for the game to guess which target a player would really like to pick (there is no mind reading technology yet) BUT if the player cannot understand what the is algorithm (if there even is something except 'return random target') then it's a very bad game design. many times i have pressed TAB key to mark a target that was next to the one i've killed and something far away (or behind) was selected. clicking on the targets is also not idea, seems like the hitboxes are way bigger than the actual models - good luck selecing an enemy that is behind another enemy (even if the one in front is very small and you actually see the enemy behind very clearly). --- this part should be in suggest section most likely, but i'll write it here anyway: i would love for some alternative "smart" tabbing: ctrl+tab would select the enemy with lowest health and maybe shift+tab to select enemies that are hitting me (instead of those that are aggroed on someone else) (the keybinds were just an example) Link to comment Share on other sites More sharing options...
ckoneful Posted February 14, 2012 Share Posted February 14, 2012 Yea... I have no problem clicking my targets because I'm not using my mouse to click my abilities. Link to comment Share on other sites More sharing options...
Illyean Posted February 14, 2012 Share Posted February 14, 2012 yes the targeting is very poor and given the huge (just mouse over something and slowly around it to see how huge) the hit box is it can be a real problem. the last thing you need in the heat of a close fight is to find you just broke cc and wiped the group. I think there are probably a few options that could be set to make life easier including implementing raid assist targeting too Link to comment Share on other sites More sharing options...
gannonmoss Posted February 14, 2012 Share Posted February 14, 2012 Serious i can't help but wonder what kind of designer, could possibly come up with current targeting toggling system and still have employment afterwards, never in my days have a seen such a flawed and brain dead system for targeting toggling. So you ask what wrong with it? Well to state the obvious the 90% the time the targeting toggling targets CC'ed mobs first, what the point designing a system which supposed to make playing more manage-able with several dual taskings, and have same system fights its own design feature, by overwriting its use when it deliberately targets stunned/immobilized/CC'ed enemies first rather than non? Serious how can this happen, please FIX IT NOW! EDIT: Example: My companion Cryo freeze a target, so i toggle to find a new target to kill after killing my current, like a good boy scout i use toggling especially considering in TOR only 100% other safe way to target some is their feet base, for whatever reason i won't even try speculate on, and pratically every single time the first target showing for me is the one already stunned with cryo freeze, why on earth would i wanna hit this when its CCed, and other mobs are attacking me? Okay so im sorcerer and get extra unexspected agro from behind so i throw a whirlwind on the strong mob, and target another kill it, then toggle for a new. GUESS WHICH IT PICKS FIRST? Yah its a brilliant game design really. Instead of hammering the devs check your targeting keybindings. There is more than one function for targeting, also you could look at what you are trying to hit. That usually helps. Link to comment Share on other sites More sharing options...
oursacrifice Posted February 14, 2012 Share Posted February 14, 2012 Whatever goober decided to not allow us to click on nameplates to pick targets needs a new job away from game design. Link to comment Share on other sites More sharing options...
genesiser Posted February 14, 2012 Share Posted February 14, 2012 I'd like to know who designed the targeting icon that your mouse cursor turns into. Seriously, it's so hard to click on different enemies that are grouped up. There should be an option to leave your cursor the way it normally is instead of turning into a sniper icon or whatever that's called. Link to comment Share on other sites More sharing options...
ibervang Posted February 14, 2012 Share Posted February 14, 2012 It isnt the best at times, I have had several times, when i hit tap, i cant see my target or it is at a bad distance. Dosnt help that it seem the viewing angle gets turned around to a stupid angle Link to comment Share on other sites More sharing options...
Fredcat Posted February 14, 2012 Share Posted February 14, 2012 Lets not leave out trying to target in PvP jeesh. You can have an enemy dead center and 5 feet away and it will scroll through the whole team before it finally hits the right guy. That's a L2P issue. Hotkey "Target nearest enemy", problem solved. Link to comment Share on other sites More sharing options...
gannonmoss Posted February 14, 2012 Share Posted February 14, 2012 That's a L2P issue. Hotkey "Target nearest enemy", problem solved. Hey! Someone who actually looks at the keybindings! Link to comment Share on other sites More sharing options...
Illumisar Posted February 14, 2012 Share Posted February 14, 2012 “Who designs such a flawed targeting toggle and still has a job?” I dunno; have you even wondered why the person who taught you your basic grammar and punctuation skills was able to remain employed as an English teacher? Link to comment Share on other sites More sharing options...
tatarski Posted February 14, 2012 Share Posted February 14, 2012 (edited) I think that best part of this superfantastic system comes with hitboxes, which are alot bigger than the actual target.Easy to test near mailbox for example,wheres plenty of people,you can only target the first guy and someone who is behind is not targettable because of that magical hitbox aura. Edited February 14, 2012 by tatarski Link to comment Share on other sites More sharing options...
uziforyou Posted February 14, 2012 Share Posted February 14, 2012 Its too bad this thread is nothing but QQ, it could actually adress one issue i could agree with. Instead its gonna get ignored. What a shame. True on both counts. I too agree the targeting system needs work. Flaming the designers isn't going to make it happen. Link to comment Share on other sites More sharing options...
JaycenLightrider Posted February 14, 2012 Share Posted February 14, 2012 I dunno; have you even wondered why the person who taught you your basic grammar and punctuation skills was able to remain employed as an English teacher? :D:D:D:D The statement above is brilliant, accurate, and appreciated. Link to comment Share on other sites More sharing options...
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