The OP reeks of desperation...
If your idea of PvP is insta-nuking people due to a design flaw, then you truly deserve this shell of a game.
Please, stay here and don't follow us.
Casuals vs gamers, part MMXXVIII. I've noticed through fleet convos and general attitudes that many people in this game just don't want to socialize/interact. 1-50 is basically a solo game, so it's not totally unexpected.
Enjoying my last 2 days on these forums in between phone conversations and study periods. You can tell a lot of people's billing cycles are on the 20th.
A lot of us are waking up and realizing that lining up to ride on the tea cups and carrousels, expecting to be thrilled, is turning out to be a major letdown.
I see the same group of people (leads usually or project managers) moving from company to company... project to project like cash vampires, sucking the life out of everything they touch.
It's like a mix of politics and unregulated corporate gangsterism.
Zerg vs Zerg of range blasting AOEs through a miasma of lag brought on by the inability of this game to handle more than 20 people in a confined area?
I have to disagree. Even under balanced circumstances, it amounts to nothing more than an unstructured warzone.
There's just no framework to it.
GW2's model seems infinitely more promising and elaborate.