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Barzarel

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  1. Assuming its because the snowball mechanic share function with buff system, and seems any kind of buffing or healing target you as pvp flagged from my understanding. At least that would be my guess to why as illogical as it may be.
  2. I get that's in the developers interest to have mechanic that create strong community ties as it helps to keep players from leaving, once they consider the amount of content they aimed for completed. But there are more likely than you think people who will not be affected by this, speaking of myself as one I usually pick up HC quests I find on the planet, clear solo content then abandon the HC content. There to little incentive most the time to put time and effort into gathering a group for it, on top of that most the time I find the group experience mid game more frustrating than enjoyable. If its because people you group with are still learning in during this phase or just bad luck with grouping or people feel they need to just get it done, same as people who solo I can't say. But keep in mind there going to be a large group of people who wish to mostly solo through TOR because they wanted a single player sequel to KOTOR rather than a MMO respectively.
  3. Not sure it would work as some the companion affection dialog and voice over refer to them by their originally made name, for instance Sith warrior call Vette by her name several times during voiced conversations. That being said I think it would definitely give more a feeling individuality to be able to not have same companion names as everyone else.
  4. You know to many Starwars fan there different types of canon division and most the core loyal fans consider the movie universe the only actual George Lucas canon universe.
  5. Would actually prefer an expansion where the character storyline actually progress individually. Markeb to me feel pretty streamline from what I have seen of it the storyline is more less same for each class there.
  6. Well usually not a big problem since most of those games one can get at GoG with compatibility for win 7 64-bit there, for a minor sum of money. Going back on topic I would appreciate a 64-bit client to.
  7. Just wondered if it was not possible to get some new skill icons for the abilities that share same icon across different classes, but at same time have different functions. Its a little annoying at times when you forget that you are on a different class and hit the rocket punch with bounty hunter opposed to having hit the interrupt that would been in that place on the juggernaut, became the skill icons look exactly identical. Could it not be possible to make unique icons so you don't have to remember exactly which is which in the heat of the moment, where you might accidently forget they are different abilities?
  8. I don't think his dead for one very simple and logical reason if they kill of the main bad guy they would do it in a scenario where nobody would miss out of the story, like with Darth Malgus.
  9. like the title say I don't get what the idea is behind having armoring mod and the mod have the exact same blue or purple material resource requirement, if you look at the planetary commendations armoring mods use 7 or if 10 if Markeb while mods use only 2 and 4 if markeb. So why exactly do they cost the same rare resources to make when you're cybertech it feels completely unlogical as there is about Zero incentive to actually make the mods given their big resource requirement, when it makes largely more sense to just make the armoring and buy the mod parts from the commendation vendor and save the extra commendations in the process. Who came up with this in my eyes very unlogical choice? Or can anyone explain the logic behind it to me.
  10. Just Feel still like its slightly unfair, commando just to take a example have armor piercing rounds that stack armor debuffs on top of that they can put on grav rounds with a least 2 stacks if they are talented in that direction. Mobs as I mentioned before can put on several armor debuffs at a given time. Having what seems to be a low armor debuff makes eating through mobs even with a dps companion sometimes take forever, especially if its some the elite droids which have a damage reduction that resembles that of a Bulwark or titanium wall. I am not saying that Juggernaut should be stacking extremely high armor debuff just don't get why there could not be a sort of mid point.
  11. Why on earth do the 2point talent crushing fist armor debuff not stack up with sundering assault, I mean serious most single enemy mobs can almost instantly stack up 3-5 rounds of armor debuff and if they ranged sometimes even throw grav round debuff ontop, so why on earth can't my juggernaut not have a stackable Crushing fist/sundering assault combination debuff? Just asking what makes it worth 2points if its only purpose a glorified AOE armor debuff with a very short duration while very few of our companions can actually do any AOE damage at all?
  12. Not entirely sure what causes it or if this will work for you but it worked for me: 1. Right click shortcut 2. Go to attributes. 3. Pick the tab compatibility 4. flag run program as administrator. Hope this helps
  13. There one easy way you can fix the crash problems, not entirely sure what causes it but this worked for me: 1. Right click shortcut 2. Go to attributes. 3. Pick the tab compatibility 4. flag run program as administrator. This should stop your flash point crashes or at least it did for me.
  14. I was wondering if its possible to get this armor as a cartel coin purchase in another texture form or just its current form for empire side, would really love to get this armor for Gault as I feel like it fits his personality and had trouble finding other custom armors which felt to me like they really did, I guess the closest I have seen I felt like it might be cartel outlaw or noble commander armor. Seeing as personality wise he seems the criminal angler type that enjoy luxury it feels awkward for me story/immersion wise to put him in a armor that does not reflect that.
  15. A quick walk into a warzones tells everything about most peoples lack and comprehension about tactics, I would not assume it to be any different in flash points. I blame it on all the dumped down action style games for developing a generations that does not understand or care about complex gaming levels or tactical playstyles.
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