ehlnofey Posted February 11, 2012 Share Posted February 11, 2012 Hi Devs This question may have been asked. Will there be any changes/improvements made to the Galactic Trade Network system, and when will it be implemented? I'm a big fan of trading system and i think it is a big part of any MMO. Thanks! p/s: I love the game btw! Link to comment Share on other sites More sharing options...
Sekata Posted February 11, 2012 Share Posted February 11, 2012 I would like to ask what kind of updates/content is being added to the space aspect of the game. I understand that all of the other KOTOR games had little to do with space, but there are many who would like to fly around freely in space and blast random enemies, or explore random systems with some possible space PVP. Link to comment Share on other sites More sharing options...
darienkd Posted February 11, 2012 Share Posted February 11, 2012 Are there any plans to add an option such that casting with no target (or an illegal target) will prompt for a target instead of automatically targeting self or failing? I find healing frustrating if I have to target before I cast, and being able to heal while keeping mobs targeted is helpful when it comes to watching for certain abilities. Link to comment Share on other sites More sharing options...
Gankstah Posted February 11, 2012 Share Posted February 11, 2012 (edited) This is a big concern with the tanking community. It is known that both Tech and Force attacks, which consist of the most widely used attacks used in PvP, completely bypass all defense stats. Because of this, these stats (Shield, Absorption and Defense) are less than desirable. We were told pre-launch that Tanks specifically would be useful in PvP. However, thanks to this mechanic everything we build ourselves around is essentially negated by the majority of classes found in PvP. Unless you count the few seconds of "uber" we have if we blow all of our cooldowns at once. So my question is: Since both Tank gear and a large chunk of Tanking talent trees focus around survival and buffing these survival stats, which are by and large neutered in PvP, will BioWare be doing something to bring Tank spec'd characters more in line with their DPS counterparts who are completely unleashed/unrestricted in PvP? Edited February 11, 2012 by Gankstah Link to comment Share on other sites More sharing options...
MobSW Posted February 11, 2012 Share Posted February 11, 2012 Will we be able to unbind "Toggle Ambience"? Right now its bound to ctrl+a and binding these keys to a quickslot doesn't work. Link to comment Share on other sites More sharing options...
DarthKeredias Posted February 11, 2012 Share Posted February 11, 2012 Greetings! I was wondering if there will be more content implemented that focuses on people who like to play 'neutral' instead of light side or dark side? Link to comment Share on other sites More sharing options...
Calvillanous Posted February 11, 2012 Share Posted February 11, 2012 HK-47 is/was an iconic character in the KOTOR games. Can we expect to see a companion of his quality in game anytime soon? *Or can you confirm that HK-51 will be available in the future? Link to comment Share on other sites More sharing options...
Okedo Posted February 11, 2012 Share Posted February 11, 2012 Color crystals should be personal choice. All colors should be available to all players regardless of faction or class. What steps are being taken to allow players to have the color they desire? Link to comment Share on other sites More sharing options...
Bronislav Posted February 11, 2012 Share Posted February 11, 2012 When will we ever be able to change character looks, outside of character creation? Like say I would like to add a scar to my character later or say she gained weight. I can't currently do that. Please, I'd really like to know, and this wasn't chosen last week. Link to comment Share on other sites More sharing options...
Tarfang Posted February 11, 2012 Share Posted February 11, 2012 Are there plans to introduce a "Hide head slot" option for companions in the near future? Link to comment Share on other sites More sharing options...
Hishikiroda Posted February 11, 2012 Share Posted February 11, 2012 I have noticed as i leveled characters that a lot of the animations and actual spoken dialogue during conversations is starting to feel like "stock" re-useable pieces. While i am sure this is great on your end from a time - cost ratio, it does tend to feel like there could be so many more options to the dialogue and truly make it feel dynamic and different each time. Understandably you can't have something like a new dialogue option every time someone decides to re-roll a specific class for their other AC, but i was wondering if there are going to be additional animations implemented? Would this be a retroactive fix where some of the 1-50 dialogue is altered, or would it be planned for future content? Link to comment Share on other sites More sharing options...
Bow-Wow-Wow Posted February 11, 2012 Share Posted February 11, 2012 Are changes going to be made to the crew skills and market to help balance the crafting? Some crew skills seem much harder to make credits on than others. Link to comment Share on other sites More sharing options...
Daemonblade Posted February 11, 2012 Share Posted February 11, 2012 Are you planning on allowing players to alter their characters' appearances after creation and would it be something not charged for? Link to comment Share on other sites More sharing options...
Tamaranis Posted February 11, 2012 Share Posted February 11, 2012 What the status of same gender romances? So it's going to be a post launch feature. What's the priority level? What's the rough estimate on when we might see implementation? What is the implementation going to look like? New companions? New options for old companions? Flirt options during quest dialog? Link to comment Share on other sites More sharing options...
Enshy Posted February 11, 2012 Share Posted February 11, 2012 Are you going to create any system which allows you to change looks of gear, whether it`s "looks like" system or dyes (preferably)? Link to comment Share on other sites More sharing options...
Complication Posted February 11, 2012 Share Posted February 11, 2012 What are your plans to deal with space mission and chest botters? Link to comment Share on other sites More sharing options...
Gaznolan Posted February 11, 2012 Share Posted February 11, 2012 I was first drawn to this game as i felt it was great for pve/solo (which it is). I notice you are paying alot of attention towards pvp (which is fine) I am just wondering if you plan on adding more pve/solo content such as more space combat/coop mode, more lvl 50 dailys spread across a range of planets, swoop/pod racing, pazzak ect? great game so far cheers Link to comment Share on other sites More sharing options...
Tacoflavored Posted February 11, 2012 Share Posted February 11, 2012 Will there be any neutral vendors as there are light side and dark side? Link to comment Share on other sites More sharing options...
Lalush Posted February 11, 2012 Share Posted February 11, 2012 Same Question I did in the before How are you going to fix Ilum and the pvp in general in the game? Link to comment Share on other sites More sharing options...
shepardcomander Posted February 11, 2012 Share Posted February 11, 2012 When can we expect to see multiplayer space combat in this massively multiplayer Star Wars game? Link to comment Share on other sites More sharing options...
bodr Posted February 11, 2012 Share Posted February 11, 2012 Any plans for change useless stats accuracy and alacrity? Link to comment Share on other sites More sharing options...
bizcuits Posted February 11, 2012 Share Posted February 11, 2012 Are there plans for large scale 20vs20 or 40vs40 Warzones? Link to comment Share on other sites More sharing options...
EvilCoatrack Posted February 11, 2012 Share Posted February 11, 2012 My Sentinel looks a whole lot like a Guardian at level 50. Can we expect different endgame gear models (ie. PvE and PvP tier gear) for different Advanced Classes that share a Base Class? Link to comment Share on other sites More sharing options...
astrolite Posted February 11, 2012 Share Posted February 11, 2012 # dev posts/replies to inquisitor/counselor boards = 78 # dev posts/replies to warrior/knight boards = 43 # dev posts/replies to bh/trooper boards = 52 # dev posts/replies to agent/smuggler boards = 3 Can the developers tell us about the future of the agent ACs, because the lack of communication leaves only one to wonder. Link to comment Share on other sites More sharing options...
Arodin Posted February 11, 2012 Share Posted February 11, 2012 Characters who have a neutral or "grey" alignment are at a disadvantage because they are unable to equip Relics until endgame. This makes people feel like they are forced to stick with either light-side or dark-side dialogue options exclusively, limiting freedom and roleplaying options. Is there any plan to add Relics that can be equipped by neutral-aligned characters, and can you talk about any other plans for "gray" alignment gear? Link to comment Share on other sites More sharing options...
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