Brickabrack Posted February 13, 2012 Share Posted February 13, 2012 (edited) Mini games (pazaak, swoop racing, etc.) are conspicuously absent from the game; when (if ever) can we expect these activities? Edited February 13, 2012 by Brickabrack Link to comment Share on other sites More sharing options...
Saella Posted February 13, 2012 Share Posted February 13, 2012 Do you think Operative will be allowed one day to perform as good as a sorcerer ???? Link to comment Share on other sites More sharing options...
PhoR Posted February 13, 2012 Share Posted February 13, 2012 What are current plans to increase functionality in the GTN? In my opinion, it is incredibly clunky to use both when selling and when buying items. I would LOVE to see functionality from other MMO tools such as auctionator make its way into the game. It shouldn't take 10 minutes just to post a handful of items. Making sure you're correctly pricing them is very tedious with the current interface. There are also a LOT of filters that could be added (schematic level, crafting material level, armor slot, etc.. etc..) and quite a few that aren't working at all in their current state. There are quite a few servers whose economies are suffering due to the tiny size of the GTN on one faction. Are there any plans to combine the 3 separate trade networks to increase item availability and flatten economic inconsistencies between factions/servers? Link to comment Share on other sites More sharing options...
Asavrede Posted February 13, 2012 Share Posted February 13, 2012 Q1: Will there be a way to tell if you can reverse engineer an item to get a better version of the recipe? Currently this is very hit and miss ingame - you can reverse all items you can craft (with few exceptions), but some that you can reverse engineer apparently dont have a better recipe implemented, so it is futile to try. For instance armormech can reverse engineer blue dropped schematic items and get a better version, but blue trainer bought ones dont seem to work for schematic upgrades. Since there is no discernable system to what is and isn't upgradeable, could an indicator be added to the interface? Link to comment Share on other sites More sharing options...
Arrys Posted February 13, 2012 Share Posted February 13, 2012 You recently posted your triage decision matrix for bugs and issues which included heightened priority for issues impacting larger numbers of players. Does this mean bugs to abilities such as medical therapy for operatives will be of low priority relative to bugs impacting other classes or is there a seperate triage system for class bugs? As a corrolary considering we as players lack a combat log and it is therefore impossible absent alot of pencil and video work for players to validate the functionality of multiple abilities in the game is your system robust enough to catch talents which are not functioning properly on skills impacting abilities with output ranges? Link to comment Share on other sites More sharing options...
reillan Posted February 13, 2012 Share Posted February 13, 2012 Once cross-server PvP is introduced, will there be any chance of tournament ladders or skill tiers for PvP? Link to comment Share on other sites More sharing options...
Fuzzyavenger Posted February 13, 2012 Share Posted February 13, 2012 Will crafting as a whole be expecting adjustments to make it's spoils more valuable to players across the board? Link to comment Share on other sites More sharing options...
Bigbrad Posted February 13, 2012 Share Posted February 13, 2012 Question: Are you looking at The Enemy Difficulty and Balance For Normal Quests and Story Quest! Reason For Question: I have Many Toons Empire and Republic and found that some classes are easyer to level than others. Have noticed some quest enimies are more difficult than others. ( Normal Quests ) Have Noticed Serious Game Stopping Difficulty Getting my Jedi Warrior and Sith Warrior from 40-50 due to overwhelming damage from Normal Mobs. Please address this issue. Link to comment Share on other sites More sharing options...
Nahlis Posted February 13, 2012 Share Posted February 13, 2012 My primary question would be around decoration for "Guild Halls" (ships, moons, whatever form they might take.) and also personal ships. Specifically about how customizeable will they be? One of the greatest things about some MMO's (EQ2 was perhaps the best for this) was the amazing amount of creativity and customization that was possible in decorating houses and Guild Halls. So far we've had none of that in SW:TOR (ships are standard across the board, etc.) so would love to hear whether or not BW is at least looking in that direction. Thanks! Link to comment Share on other sites More sharing options...
Rikeryo Posted February 13, 2012 Share Posted February 13, 2012 (edited) ETA on fixing performance issues caused by your engine? see http://www.swtor.com/community/showthread.php?t=249030&page=65 http://www.swtor.com/community/showthread.php?t=292106&page=13 Edited February 13, 2012 by Rikeryo Link to comment Share on other sites More sharing options...
Countryfiedjedi Posted February 13, 2012 Share Posted February 13, 2012 (edited) CRAFTING QUESTION So it's clear that Armormech, Synthweaving, and to some degree Armstech got a bit shafted compared to what the other crafting skills provide to the leveling community. And, all crafting skills except Biochem lose most of their viability once a character reaches level 50 due to all of the higher level mods/armor so easily available almost immediately. Are there any plans to spread some "mod versatility" to current "non-mod" crafting crew skills, and, is there currently any plans to give crafters more of a level 50 "window" before better gear/mods are available? Edited February 13, 2012 by Countryfiedjedi Link to comment Share on other sites More sharing options...
HawkeyeSix Posted February 13, 2012 Share Posted February 13, 2012 Are there any plans to open up Reverse Engineering so that we can RE and item in the game, or RE Tier 3 items for custom/mod-able versions of that item? HE6 Link to comment Share on other sites More sharing options...
Elwacko Posted February 13, 2012 Share Posted February 13, 2012 what will be done to strengthen the guild system? other than a guild bank, I have not seen anything posted about a guild bonus system, or items and such. Link to comment Share on other sites More sharing options...
Richard__Rahl Posted February 13, 2012 Share Posted February 13, 2012 What are you going to do about Merc Commendations? Right now the only way to get them in a 3 to 1 swap with Warzone Commendations instead of getting them from open field PvP. Link to comment Share on other sites More sharing options...
TheBardKing Posted February 13, 2012 Share Posted February 13, 2012 Do you have any plans to implement a matchmaking system to your PvP that will allow us to choose which war-zone we que for? They aren't all fun, and I'm tired of queuing and praying to get a good one. Also, more warzones? Maybe? Link to comment Share on other sites More sharing options...
korumai Posted February 13, 2012 Share Posted February 13, 2012 When are we going to see the Legacy system implemented? are there any plans for a sneak peak to let us know what to expect? Link to comment Share on other sites More sharing options...
dutch-master Posted February 13, 2012 Share Posted February 13, 2012 When will we get macros and what functionality will they have? Ability Priority? Emote+Ability? ETC... Link to comment Share on other sites More sharing options...
Atarufighter Posted February 13, 2012 Share Posted February 13, 2012 (edited) When are you going to implement the high-resolution textures? Edited February 13, 2012 by Atarufighter Link to comment Share on other sites More sharing options...
Elfa Posted February 13, 2012 Share Posted February 13, 2012 Will be seeing a 3D weapon viewer in game? Link to comment Share on other sites More sharing options...
Rovano Posted February 13, 2012 Share Posted February 13, 2012 love the game so far, but will we ever get the option to take the hoods up, down or over helmets? Link to comment Share on other sites More sharing options...
Hadronn Posted February 13, 2012 Share Posted February 13, 2012 When will we see a combatlog show up. We get the feeling it's beeing pushed back because the current 'tagged' dps doesn't match the actual figures and it will cause you more work with balancing the game. (ppl will have better DPS/healing because they can finally get a proper rotation) and in a slight connection..what's the news on add-on's? Link to comment Share on other sites More sharing options...
Phatsac Posted February 13, 2012 Share Posted February 13, 2012 Are there any plans to implement a combat log into the game? Could we expect to see an in game Damage/Healing meter? Link to comment Share on other sites More sharing options...
katakatak Posted February 13, 2012 Share Posted February 13, 2012 are there going to be any orange/modable Techstaves in any new patches? It is keeping me from playing my favorite companion Link to comment Share on other sites More sharing options...
Ohlo Posted February 13, 2012 Share Posted February 13, 2012 When can we expect to see more variety in weapon choices. For example, Bounty Hunters being able to use Blaster Rifles in addition to Pistols, Troopers being able to use Pistols, etc? Link to comment Share on other sites More sharing options...
AriStorm Posted February 13, 2012 Share Posted February 13, 2012 Considering that companions were a largely advertised thing for this game, I'm a bit bummed that there really isn't anything you can do with them after you hit 50 besides crewskill missions. Be nice if there was things you can do with them besides this. Also I think one of the reasons imperial has more players is the way gear looks. I have characters of both factions and the republic gear as a whole especially the force users gear is a bit lackluster in appearence. The only complaint I have for imperial appearence gear are the IA's "Sock" helmet gear, please stop with this. We are masters of deception and infiltration, not sock puppet ninja's. I'd offer to help design and color gear for you guys but I don't live in Texas . P.S the set bonuses on tier gear for Gunslingers/Snipers(Field Tech for reference) really sucks compared to what everyone else gets. Link to comment Share on other sites More sharing options...
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