WickedJediKnight Posted February 9, 2012 Share Posted February 9, 2012 Agreed. C2-NFail is the worst. He has the longest "I suck at everything" verbal statement. On top of getting my windows repeatedly closed, I have to listen to his incessant brown nosing. I can't tell you the number of times I have wanted to push him out the airlock. If I ever run into that voice actor at a convention, I might just add extra padding to his seat cushion with my boot. Link to comment Share on other sites More sharing options...
Decepto Posted February 9, 2012 Share Posted February 9, 2012 Um....how is it interrupting anything? Last I checked I could still do combat and other things while they completed the mission task and came back with rewards. Wow....did you even read the post? The problem is when they are done with their crew task...the window with the results comes up no matter what you are doing. If you have 2 windows already open...it'll close them. If you are in combat...guess what? The window will pop up on your screen and interrupt your combat. This needs to be fixed.....my faith in Bioware is quickly eroding when they can't implement common sense fixes such as this in a timely manner. The game has been out for almost 2 months now...this should have been caught in beta............ Link to comment Share on other sites More sharing options...
Jebazel Posted February 9, 2012 Share Posted February 9, 2012 /signed And while they're about it maybe they could fix the windows for when your applying mods so the only one you want open stays open. drives me nuts! Link to comment Share on other sites More sharing options...
Valethar Posted February 9, 2012 Share Posted February 9, 2012 (edited) Um....how is it interrupting anything? Last I checked I could still do combat and other things while they completed the mission task and came back with rewards. You might want to do some more checking. If you're sending mail when the companion returns, you'll be kicked out so you can see what they brought you. If you're reading mail when the companion returns, you'll be kicked out so you can see what they brought you. If you're at the exchange browsing listings when the companion returns, you'll be kicked out so you can see what they brought you. If you're at the exchange posting things you want to sell when the companion returns, you'll be kicked out so you can see what they brought you. If you're attempting to send another companion off on a crew skill mission when the companion returns, you'll be kicked out so you can see what they brought you. If you're attempting to craft something with another companion when the companion returns, you'll be kicked out so you can see what they brought you. If you're at a vendor buying, selling and/or repairing things when the companion returns, you'll be kicked out so you can see what they brought you. If you're at a trainer picking up new skills when the companion returns, you'll be kicked out so you can see what they brought you. There are several more examples I could give you, but you should see from those above that the OP and others have a valid point. This 'functionality' is highly annoying, disruptive and very likely broken. It needs attention. Edited February 9, 2012 by Valethar Link to comment Share on other sites More sharing options...
Rockfakey Posted February 9, 2012 Share Posted February 9, 2012 yep - agreed - if your on the move, in combat got any other windows open or on the gtn these notifications should go to pending Link to comment Share on other sites More sharing options...
Livingston Posted February 9, 2012 Share Posted February 9, 2012 Dear god yes, before I go dark side and kill every last companion I have... Link to comment Share on other sites More sharing options...
MyrosMartin Posted February 9, 2012 Share Posted February 9, 2012 /signed If only they would take the servers down for 4 hours to fix THIS I'd be happy. Link to comment Share on other sites More sharing options...
Nightfox_ Posted February 9, 2012 Share Posted February 9, 2012 /signed especially the HEY ARE YOU PVPING? part Link to comment Share on other sites More sharing options...
Bluestone Posted February 9, 2012 Share Posted February 9, 2012 I reported this to CS long ago and got the usual 'passing it on to appropriate people' response. I hope they fix it soon, as a healer I hate when the companion rewards box pops up over people's health bars. Link to comment Share on other sites More sharing options...
JaysonZA Posted February 9, 2012 Share Posted February 9, 2012 Please please please change this. This is by far the most irritating thing about this game as far as I'm concerned. Link to comment Share on other sites More sharing options...
Shaz Posted February 9, 2012 Share Posted February 9, 2012 A couple of days ago, I was browsing the GTN when my companion came back from a mission. It did not close the GTN window. It closed the other window I had open (my inventory bag, I think?). But... the kicker was it didn't close the GTN window. I jumped up out of my chair. I ran into the living room bouncing up and down and shouting to my husband "THEY FIXED IT, THEY FIXED IT, OH MY GOD THEY FIXED IT!! THE GTN WINDOW DIDN'T CLOSE!!" He instantly knew what I was talking about. There was much glee. ...but we were sadly disappointed to find out that they hadn't stealth-fixed this issue. I had only encountered a fluke bug. I would love to bug myself out that way again. While it would be VASTLY preferable for the companion's items to go in the PENDING window, a lot of my own personal vitriol would be lowered by not slamming shut the GTN window. But, seriously- we already get visual (via chat window) and audio (via sometimes excessively long commentaries) that the companions have returned. Having a flashing 'Pending' in the upper right on top of that is MORE than enough. Link to comment Share on other sites More sharing options...
saybut Posted February 9, 2012 Share Posted February 9, 2012 (edited) You might want to do some more checking. If you're sending mail when the companion returns, you'll be kicked out so you can see what they brought you. If you're reading mail when the companion returns, you'll be kicked out so you can see what they brought you. If you're at the exchange browsing listings when the companion returns, you'll be kicked out so you can see what they brought you. If you're at the exchange posting things you want to sell when the companion returns, you'll be kicked out so you can see what they brought you. If you're attempting to send another companion off on a crew skill mission when the companion returns, you'll be kicked out so you can see what they brought you. If you're attempting to craft something with another companion when the companion returns, you'll be kicked out so you can see what they brought you. If you're at a vendor buying, selling and/or repairing things when the companion returns, you'll be kicked out so you can see what they brought you. If you're at a trainer picking up new skills when the companion returns, you'll be kicked out so you can see what they brought you. There are several more examples I could give you, but you should see from those above that the OP and others have a valid point. This 'functionality' is highly annoying, disruptive and very likely broken. It needs attention. You forgot one. - If you are in the middle of reporting a bug on how the companion mission rewards clears all windows and you have written quite bit of text AND the companion returns, you'll be kicked out so you can see what they brought you and all your text is gone. Edited February 9, 2012 by saybut Link to comment Share on other sites More sharing options...
Stugotz Posted February 9, 2012 Share Posted February 9, 2012 /signed Oh yeah, this one needs a fix asap. I am constantly being interrupted by those annoying bastages! Link to comment Share on other sites More sharing options...
Gulthaw Posted February 9, 2012 Share Posted February 9, 2012 This is just an example of poor decission. Would anyone scream if today patch was to fix that? NO! We would be partying and celebrating! Instead they fix Ilum, again. They have to check their priorities... honestly. Link to comment Share on other sites More sharing options...
Reevax Posted February 9, 2012 Share Posted February 9, 2012 I so very deeply hate pet classes and I very much hate the pet system here. What the OP described is yet another un-needed annoyance with the stupid broke AI pet system. Link to comment Share on other sites More sharing options...
Maoxx Posted February 9, 2012 Share Posted February 9, 2012 /signed and passes the OP the bowl.....take a few hits bro and if that aint your thing I got beer in the cooler. Link to comment Share on other sites More sharing options...
DizzyStrife Posted February 9, 2012 Share Posted February 9, 2012 /signed and while you are at it, fix the follow mechanic. I get so sick and tired of trying to click on a mission item or a gathering node, only too have my companion get in the way and I click them instead. Link to comment Share on other sites More sharing options...
Stenrik Posted February 9, 2012 Share Posted February 9, 2012 It's the worst when you're writing a long letter through the mail system, and BOOM everything you've written is gone because your companion came back with a failed mission. I mean... really? Link to comment Share on other sites More sharing options...
Sharee Posted February 9, 2012 Share Posted February 9, 2012 (edited) Agreed, the mission-completed popups should not appear and instead go into the 'pending' state if 1, the player is in combat 2, the player is in a warzone 3, the player has other windows open and the pop-up would cause them to be closed. Edited February 9, 2012 by Sharee Link to comment Share on other sites More sharing options...
ShinjiOni Posted February 9, 2012 Share Posted February 9, 2012 I agree. Its rather frustrating when you're in the middle of 3-5 mobs from a heroic or 5-10 players in a hectic warzone when suddenly half your screen is covered by "yo, 2v-r8 here sorry I totally failed you master there were complications" (even though he actually managed to get you 8x that one stupid blue gemstone you needed). Or if you're posting things onto the GTN, looking at what mods/armor/enhancements you should get to upgrade your stuff, writing a letter and all that stuff just goes bye bye because one of my companions came back from a mission :/... It would be nice if it would just go to the pending situation if the player has other menus open or is in combat... Link to comment Share on other sites More sharing options...
Lezzya Posted February 9, 2012 Share Posted February 9, 2012 I have to agree with the OP. The feature is terribly annoying. It's a small thing, but small things make great/horrible games. :-) Link to comment Share on other sites More sharing options...
TheNevet Posted February 9, 2012 Share Posted February 9, 2012 It is totally annoying when this happens. Why we can't have more than two windows open at once, I have no clue. But to have your companions come back from their missions and -close- the windows you're working on, that's just downright annoying! Link to comment Share on other sites More sharing options...
Jaelith Posted February 9, 2012 Share Posted February 9, 2012 auto companion mission return prnding status: NAO BIOWHERE? Link to comment Share on other sites More sharing options...
Swingkittie Posted February 9, 2012 Share Posted February 9, 2012 I put a ticket on this issue a while back as really a suggestion since I didn't know where the suggestion box was at the time. I got a response from the geniuses employed as CSRs who thanked me for issuing a bug report, ticket closed.... Link to comment Share on other sites More sharing options...
Papadodo Posted February 9, 2012 Share Posted February 9, 2012 strongly /sign !!! /sign with both hands !!! I died countless time becuz the huge window pop up when my Robot finish his mission and want to show me he found this little box ... while I WAS fighting event BOSS + minion ... Link to comment Share on other sites More sharing options...
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