Gilbara Posted February 6, 2012 Share Posted February 6, 2012 (edited) Bioware gambled, and rushed SWTOR to launch way before it was polished. SWTOR could have been GREAT. They gambled and lost in my opinion. I realize many will point to sales figures and say 1.7 million subscribers say different. But lets be real. It was one of the most hyped, and long-awaited MMO's in history, and one of the biggest IP's ever. It's the hype and IP that drove the initial sales. But the majority of the seasoned MMO players out there who have played this game know it has not delivered. Many of them have gone back to their previous games. BioWare and EA should have had the attitude of Blizzard. They should have listened to the beta-testers, and delayed SWTOR's launch until the product was truly ready. Read this quote from Blizzard: "While working on Diablo III we've been called out for messing around with systems too much, that the game is good as-is and we should just release it. I think that's a fair argument to make, but I also think it's incorrect. Our job isn't just to put out a game, it's to release the next Diablo game. No one will remember if the game is late, only if it's great. We trust in our ability to put out a great game, but we're not quite there yet." -- Jay Wilson, Game Director: Diablo III Sage wisdom if you ask me. Something EA seems to sorely lack IMO. Edited February 6, 2012 by Gilbara Link to comment Share on other sites More sharing options...
DrkCntry Posted February 6, 2012 Share Posted February 6, 2012 Duke Nukem Forever begs to differ... Link to comment Share on other sites More sharing options...
Urko Posted February 6, 2012 Share Posted February 6, 2012 Duke Nukem Forever begs to differ... Another hyped affair that failed to deliver anything amazing. Link to comment Share on other sites More sharing options...
Androvis Posted February 6, 2012 Share Posted February 6, 2012 Duke Nukem Forever begs to differ... Well played sir. Link to comment Share on other sites More sharing options...
Urko Posted February 6, 2012 Share Posted February 6, 2012 Bioware gambled, and rushed SWTOR to launch way before it was polished. SWTOR could have been GREAT. They gambled and lost in my opinion. I realize many will point to sales figures and say 1.7 million subscribers say different. But lets be real. It was one of the most hyped, and long-awaited MMO's in history, and one of the biggest IP's ever. It's the hype and IP that drove the initial sales. But the majority of the seasoned MMO players out there who have played this game know it has not delivered. Many of them have gone back to their previous games. BioWare and EA should have had the attitude of Blizzard. They should have listened to the beta-testers, and delayed SWTOR's launch until the product was truly ready. Read this quote from Blizzard: "While working on Diablo III we've been called out for messing around with systems too much, that the game is good as-is and we should just release it. I think that's a fair argument to make, but I also think it's incorrect. Our job isn't just to put out a game, it's to release the next Diablo game. No one will remember if the game is late, only if it's great. We trust in our ability to put out a great game, but we're not quite there yet." -- Jay Wilson, Game Director: Diablo III Sage wisdom if you ask me. Something EA seems to sorely lack IMO. Full agreement here 100% Link to comment Share on other sites More sharing options...
Calsetes Posted February 6, 2012 Share Posted February 6, 2012 I think this game is great. Not flawless, but what is? I know it's not for everyone, just like some of the other ginormous games out there (that are abbreviated with a simple three-letter expression) aren't for everyone. Link to comment Share on other sites More sharing options...
DarthKong Posted February 6, 2012 Share Posted February 6, 2012 But the majority of the seasoned MMO players out there who have played this game know it has not delivered. Many of them have gone back to their previous games. Once again, ppl ranting with nothing to back up their claims. Also, why compare the launch to Diablo 3? Why not WoW? Link to comment Share on other sites More sharing options...
Urko Posted February 6, 2012 Share Posted February 6, 2012 Once again, ppl ranting with nothing to back up their claims. Also, why compare the launch to Diablo 3? Why not WoW? The claims are self evident in all the fixing/additions that are necessary. Link to comment Share on other sites More sharing options...
killic Posted February 6, 2012 Share Posted February 6, 2012 And great is someones opinion. I'm having fun in the game and my opinion is that it is great. So, now this game will be remembered. Link to comment Share on other sites More sharing options...
Aleutius Posted February 6, 2012 Share Posted February 6, 2012 I think it's funny how people think a game's launch has anything to do with the success of its future. You can release a total pos and polish it over time. Bottom line is that if it becomes the best mmo on the market in 1 year, people will be playing it regardless of how it performed at launch. This is shown in pretty much everything we use/buy today. You can whine, you can cry, but in the end if there is nothing better, you will be using it. Link to comment Share on other sites More sharing options...
Leadlian Posted February 6, 2012 Share Posted February 6, 2012 Another hyped affair that failed to deliver anything amazing. What he is saying is that Duke Nukem Forever is remembered for being very late and it wasn't great at all. Link to comment Share on other sites More sharing options...
Gokkus Posted February 6, 2012 Share Posted February 6, 2012 Actually Im glad they did not wait another year to release it just to polish, they can do that in the updates (unlike non-subscription games like dia) . At least I can play now. Its not as if SWTOR is only half a game. It functions well, no MMORPG is ever bug free. Link to comment Share on other sites More sharing options...
Urko Posted February 6, 2012 Share Posted February 6, 2012 I feel from numerous threads, some people have played some mediocre games in their life. Link to comment Share on other sites More sharing options...
DrkCntry Posted February 6, 2012 Share Posted February 6, 2012 Another hyped affair that failed to deliver anything amazing. Well, not quite the analogy I was aiming for. DNF was in development hell simply because 3DR kept reducing it back down to engine code because they wanted to polish it and make it 'great'. Problem was, the longer they kept doing this, the more development occurred in other games that were released forcing them to 'go back to the drawing board' many times, sinking millions more dollars into it to the point of bankruptcy...then being shuffled around to other developers. Now that it was released, it came with about as much positive reviews as a Bieber concert to middle-aged males. Being in development longer doesn't always make for a better game...and honestly, if anyone really thinks that TOR was rushed doesn't actually know the purpose of that phrase. Link to comment Share on other sites More sharing options...
Leadlian Posted February 6, 2012 Share Posted February 6, 2012 The claims are self evident in all the fixing/additions that are necessary. The first 3 months after any MMO launch are filled with a billion jillion bugfixes and additions. The MMOs that don't have this pretty much end up DOA. Link to comment Share on other sites More sharing options...
Urko Posted February 6, 2012 Share Posted February 6, 2012 Actually Im glad they did not wait another year to release it just to polish, they can do that in the updates (unlike non-subscription games like dia) . At least I can play now. Its not as if SWTOR is only half a game. It functions well, no MMORPG is ever bug free. No no no , i did that with Star Trek Online , not again , pay for beta testing essentially is what you say. Keep paying a sub while the major stuff gets incorporated , nahhhhhhh. Bugs etc no problem id sub 7+ months and beyond but not for standard stuff that should have been in the game from day 1. Link to comment Share on other sites More sharing options...
Ilsildor Posted February 6, 2012 Share Posted February 6, 2012 Duke Nukem Forever begs to differ... First thing I thought of when I read the title. Link to comment Share on other sites More sharing options...
DarthKong Posted February 6, 2012 Share Posted February 6, 2012 The claims are self evident in all the fixing/additions that are necessary. First, I don't think you know what "self-evident" means. Second, this has nothing to do with what I quoted from the OP. Link to comment Share on other sites More sharing options...
Urko Posted February 6, 2012 Share Posted February 6, 2012 The first 3 months after any MMO launch are filled with a billion jillion bugfixes and additions. The MMOs that don't have this pretty much end up DOA. Generally NOT additions of stuff that should have been in (and ARE) in most recent MMOs. Link to comment Share on other sites More sharing options...
JansanRuno Posted February 6, 2012 Share Posted February 6, 2012 Bioware gambled, and rushed SWTOR to launch way before it was polished. SWTOR could have been GREAT. They gambled and lost in my opinion. I realize many will point to sales figures and say 1.7 million subscribers say different. But lets be real. It was one of the most hyped, and long-awaited MMO's in history, and one of the biggest IP's ever. It's the hype and IP that drove the initial sales. But the majority of the seasoned MMO players out there who have played this game know it has not delivered. Many of them have gone back to their previous games. BioWare and EA should have had the attitude of Blizzard. They should have listened to the beta-testers, and delayed SWTOR's launch until the product was truly ready. Read this quote from Blizzard: "While working on Diablo III we've been called out for messing around with systems too much, that the game is good as-is and we should just release it. I think that's a fair argument to make, but I also think it's incorrect. Our job isn't just to put out a game, it's to release the next Diablo game. No one will remember if the game is late, only if it's great. We trust in our ability to put out a great game, but we're not quite there yet." -- Jay Wilson, Game Director: Diablo III Sage wisdom if you ask me. Something EA seems to sorely lack IMO. And those of us that think the game is great far, far outnumber those that don't. So they did well. Link to comment Share on other sites More sharing options...
mangarrage Posted February 6, 2012 Share Posted February 6, 2012 I cant believe people think this way. Bioware DID NOT rush They were forced to release earlier then they wanted to just like the last 10 or more games Can you not understand the fact that investor control dates because they want their money after a certain point in time. If you cannot understand a point as simple as this I dont know what to say Link to comment Share on other sites More sharing options...
Gokkus Posted February 6, 2012 Share Posted February 6, 2012 No no no , i did that with Star Trek Online , not again , pay for beta testing essentially is what you say. Keep paying a sub while the major stuff gets incorporated , nahhhhhhh. Bugs etc no problem id sub 7+ months and beyond but not for standard stuff that should have been in the game from day 1. But...those who prefer can join later. Its not the same as being there from the start, granted, but its better than letting 1.7million (there it is again) people wait. Plus this way they can adjust to the needs of the general public better without needing constant mass beta. Link to comment Share on other sites More sharing options...
Urko Posted February 6, 2012 Share Posted February 6, 2012 (edited) But...those who prefer can join later. Its not the same as being there from the start, granted, but its better than letting 1.7million (there it is again) people wait. Plus this way they can adjust to the needs of the general public better without needing constant mass beta. Yeah i agree some may join later, but the difference between it being a mega MMO and a mediocre one are made within the first 3 months or so. Age of Conan, totally flopped at launch , people left, some people came back, even though its a couple of years down the road its gone F2P. If it dont get better significantly in the next two months there wont be no coming back (and i believe thousands with same view), ill have moved on. Edited February 6, 2012 by Urko Link to comment Share on other sites More sharing options...
Wolfeisberg Posted February 6, 2012 Share Posted February 6, 2012 The claims are self evident in all the fixing/additions that are necessary. Well he uses terms like "many" just how many is "many"? 5? 100? He said that "many" seasoned MMO players have left the game, what does he have to back this up and how much is "many"? I'm a seasoned MMO player, and I am not leaving, and I know about 150 other seasoned MMO players that are not leaving either (My guild which was created in UO). So I can say that many seasoned MMO players are staying with the game. He wants to use his example about Blizzard. Well, where was Blizzards values when it came to WoW's launch, that game was in a horrendous mess, by far the worst launch in MMO history, and the buggiest game in MMO history as well when it launched. Yet they had the same values about releasing a game when its done back then, but they didn't apply it to their MMO? Why? What is is about an MMO that they couldn't wait till it was "done"? Link to comment Share on other sites More sharing options...
Urko Posted February 6, 2012 Share Posted February 6, 2012 (edited) Well he uses terms like "many" just how many is "many"? 5? 100? He said that "many" seasoned MMO players have left the game, what does he have to back this up and how much is "many"? I'm a seasoned MMO player, and I am not leaving, and I know about 150 other seasoned MMO players that are not leaving either (My guild which was created in UO). So I can say that many seasoned MMO players are staying with the game. He wants to use his example about Blizzard. Well, where was Blizzards values when it came to WoW's launch, that game was in a horrendous mess, by far the worst launch in MMO history, and the buggiest game in MMO history as well when it launched. Yet they had the same values about releasing a game when its done back then, but they didn't apply it to their MMO? Why? What is is about an MMO that they couldn't wait till it was "done"? So as a well seasoned MMOer (ive played WoW for 6 years and left it) and played most others around. The graphics issue for one , you think the majority of seasoned MMOers are content with these textures on the gear ? Edited February 6, 2012 by Urko Link to comment Share on other sites More sharing options...
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