ninurtacig Posted February 3, 2012 Share Posted February 3, 2012 Newton's First Law: Every object in a state of uniform motion tends to remain in that state of motion unless an external force is applied to it. This is a physical law, and Bioware has violated it in the most horrific way. Here is a test: go to a lift in game getting ready to move down, once it starts moving jump up and see what happens. You stay in the same place and actually move up from the point of the jump while the elevator falls out beneath you. This has cost me many a repair bill! IT DOES NOT WORK THIS WAY!!! When your in an elevator in real life and jump up you dont suddenly smash against the roof. If your in a plane traveling at 500 mph and you jump in the aisle do you wind up smashing out the tail of the plane? NO! This is because of Newton's first law. The motion you are in because of the vehicle you are travelling in does not suddenly disappear because a small vector of force goes in the other direction. The only way Bioware's version of physics could possibly work is if when we jump we some how convert into a light wave travelling at C. Really, needing to appeal to special relativity and magical mass energy conversations to RETCON this horrible physics is just absurd. I demand a fix. Link to comment Share on other sites More sharing options...
SingleCoilPickup Posted February 3, 2012 Share Posted February 3, 2012 Newton's First Law: Every object in a state of uniform motion tends to remain in that state of motion unless an external force is applied to it. This is a physical law, and Bioware has violated it in the most horrific way. Here is a test: go to a lift in game getting ready to move down, once it starts moving jump up and see what happens. You stay in the same place and actually move up from the point of the jump while the elevator falls out beneath you. This has cost me many a repair bill! IT DOES NOT WORK THIS WAY!!! When your in an elevator in real life and jump up you dont suddenly smash against the roof. If your in a plane traveling at 500 mph and you jump in the aisle do you wind up smashing out the tail of the plane? NO! This is because of Newton's first law. The motion you are in because of the vehicle you are travelling in does not suddenly disappear because a small vector of force goes in the other direction. The only way Bioware's version of physics could possibly work is if when we jump we some how convert into a light wave travelling at C. Really, needing to appeal to special relativity and magical mass energy conversations to RETCON this horrible physics is just absurd. I demand a fix. Yes, this drives me crazy also. One time I accidentally jumped on an elevator and had like 4k in damage. I don't break my leg if I jump in an elevator in real life. Fix this nonsense. Link to comment Share on other sites More sharing options...
Mr_Crueak Posted February 3, 2012 Share Posted February 3, 2012 (edited) should teach you not to jump on the elevator then, you look silly to begin with doing so. same with those who jump while running constantly Edited February 3, 2012 by Mr_Crueak Link to comment Share on other sites More sharing options...
jgoldsack Posted February 3, 2012 Share Posted February 3, 2012 A wizard did it. Physics work differently in a galaxy far, far, away. Link to comment Share on other sites More sharing options...
Aussircaex Posted February 3, 2012 Share Posted February 3, 2012 GL with that. Link to comment Share on other sites More sharing options...
Elross Posted February 3, 2012 Share Posted February 3, 2012 (edited) I don't know about you, but I don't remember many people being able to jump as high as most characters in games do. If you are really upset about Newton's laws being broken, I would recommend going to talk to Nintendo about Mario's ability to almost fly every jump. Bioware has done no worse on jumping abilities than any other MMO that allows it. P.S. I believe the elevators are moving more quickly than what RL elevators do also. Meaning comparing an elevator in RL to one in the game doesn't work in the first place. If you really want to have elevators work 'better' they would probably have to be slowed down a decent bit. Causing no end of complaints about slow elevators. Edited February 3, 2012 by Elross Link to comment Share on other sites More sharing options...
Dyraele Posted February 3, 2012 Share Posted February 3, 2012 Newton's First Law: Every object in a state of uniform motion tends to remain in that state of motion unless an external force is applied to it. This is a physical law, and Bioware has violated it in the most horrific way. Here is a test: go to a lift in game getting ready to move down, once it starts moving jump up and see what happens. You stay in the same place and actually move up from the point of the jump while the elevator falls out beneath you. This has cost me many a repair bill! IT DOES NOT WORK THIS WAY!!! When your in an elevator in real life and jump up you dont suddenly smash against the roof. If your in a plane traveling at 500 mph and you jump in the aisle do you wind up smashing out the tail of the plane? NO! This is because of Newton's first law. The motion you are in because of the vehicle you are travelling in does not suddenly disappear because a small vector of force goes in the other direction. The only way Bioware's version of physics could possibly work is if when we jump we some how convert into a light wave travelling at C. Really, needing to appeal to special relativity and magical mass energy conversations to RETCON this horrible physics is just absurd. I demand a fix. Did you write a ticket about it to get it fixed? Link to comment Share on other sites More sharing options...
Quip Posted February 3, 2012 Share Posted February 3, 2012 Yet you're OK with being able to shatter the long and high jump records? Link to comment Share on other sites More sharing options...
GnatB Posted February 3, 2012 Share Posted February 3, 2012 And how many games allow you to control your flight in midair when jumping? Oh yeah, most. (if anything, TOR allows this less so than most) Games are always violating laws of physics. Get over it. Link to comment Share on other sites More sharing options...
ptwonline Posted February 3, 2012 Share Posted February 3, 2012 If physics were realistic in this game, I certainly wouldn't ever be fighting some of those giant beasts. I don't care how strong or tough you are. A Rancor would tear you into little pieces. Not to mention that there would be approximately zero Jedi in the galaxy because they'd all die from jumping off the long, spiral ramps at the temple in Tython. Link to comment Share on other sites More sharing options...
DarthRik Posted February 3, 2012 Share Posted February 3, 2012 yeah i hate them netwon laws... dam real life stops my real lightsaber from working Link to comment Share on other sites More sharing options...
Drudenfusz Posted February 3, 2012 Share Posted February 3, 2012 I don't care much for realism in video games (even though I am quite interested in physics), but jumping is just terrible in SWTOR (not just in elevators, but in general). My guess is BioWare just hates MMO players, especially those who like to jump, they even made the platforming for datacrons just to to show us how much their jumping sucks (it is absolutely not enjoyable). Link to comment Share on other sites More sharing options...
Tatanka Posted February 3, 2012 Share Posted February 3, 2012 When Bowdaar starts tossing people against bulkheads and they bounce around like so many playground kickballs, I get the same little kid chuckle I get when I Stockstrike an Imperial in PvP. Those are SWTOR wookie physics... and they shall not change! Link to comment Share on other sites More sharing options...
lueckjathom Posted February 3, 2012 Share Posted February 3, 2012 (edited) "this has cost me many a repair bill!" Seriously? Ok I get that its kinda dumb that it works that way... but probably not as dumb as the person who keeps doing it after the rest of us learned our lesson the first time. (or not at all if they aren't ADD spaz jumpers) Of all the bugs/problems in this game, this is one you feel should be the focus of the dev's attention and worth a forum rant? Edited February 3, 2012 by lueckjathom Link to comment Share on other sites More sharing options...
Knewt Posted February 3, 2012 Share Posted February 3, 2012 Newton's First Law: Every object in a state of uniform motion tends to remain in that state of motion unless an external force is applied to it. This is a physical law, and Bioware has violated it in the most horrific way. Here is a test: go to a lift in game getting ready to move down, once it starts moving jump up and see what happens. You stay in the same place and actually move up from the point of the jump while the elevator falls out beneath you. This has cost me many a repair bill! IT DOES NOT WORK THIS WAY!!! When your in an elevator in real life and jump up you dont suddenly smash against the roof. If your in a plane traveling at 500 mph and you jump in the aisle do you wind up smashing out the tail of the plane? NO! This is because of Newton's first law. The motion you are in because of the vehicle you are travelling in does not suddenly disappear because a small vector of force goes in the other direction. The only way Bioware's version of physics could possibly work is if when we jump we some how convert into a light wave travelling at C. Really, needing to appeal to special relativity and magical mass energy conversations to RETCON this horrible physics is just absurd. I demand a fix. Um...I know you're upset, but you're actually wrong. If you are on an elevator and it is going down and you jump up with sufficient force to counteract the elevator's momentum, it is theoretically possible to hurt yourself on the landing depending on how far the elevator traveled down before you landed. In other words, if you jump high enough on an open elevator, you can hurt yourself from the fall. Link to comment Share on other sites More sharing options...
Blynks Posted February 3, 2012 Share Posted February 3, 2012 This thread is pretty hilarious considering the use of lightsabers and the force Link to comment Share on other sites More sharing options...
Scar Posted February 3, 2012 Share Posted February 3, 2012 But you're down with lightsabers and sounds in space? Link to comment Share on other sites More sharing options...
windezz Posted February 3, 2012 Share Posted February 3, 2012 This has cost me many a repair bill! Let's also fix evolution in the game. A character that dumb has no right to survive after the first fall. Link to comment Share on other sites More sharing options...
doublehelix Posted February 3, 2012 Share Posted February 3, 2012 lets see... So force leap is part of the newton law.. force armor makes sense as well. Not to mention shooting lighting out of your hands. Or Force lift...yeah..totally makes sense. Link to comment Share on other sites More sharing options...
LexoTalon Posted February 3, 2012 Share Posted February 3, 2012 And the Elevator Boss strikes again. Link to comment Share on other sites More sharing options...
DroidDestroyer Posted February 3, 2012 Share Posted February 3, 2012 Lightsabers /thread Link to comment Share on other sites More sharing options...
Drudenfusz Posted February 3, 2012 Share Posted February 3, 2012 Um...I know you're upset, but you're actually wrong. If you are on an elevator and it is going down and you jump up with sufficient force to counteract the elevator's momentum, it is theoretically possible to hurt yourself on the landing depending on how far the elevator traveled down before you landed. In other words, if you jump high enough on an open elevator, you can hurt yourself from the fall. Only in an accelerating elevator, but that goes into the theory of relativity... Link to comment Share on other sites More sharing options...
abishe Posted February 3, 2012 Share Posted February 3, 2012 Um...I know you're upset, but you're actually wrong. If you are on an elevator and it is going down and you jump up with sufficient force to counteract the elevator's momentum, it is theoretically possible to hurt yourself on the landing depending on how far the elevator traveled down before you landed. In other words, if you jump high enough on an open elevator, you can hurt yourself from the fall. but you still only fall, the height you have jumped. sorry but Relativity still apply. Link to comment Share on other sites More sharing options...
Logiick Posted February 3, 2012 Share Posted February 3, 2012 I'm sorry, I'm busy not giving a ****. Just don't jump in an elevator, *******. Link to comment Share on other sites More sharing options...
NermalDetonator Posted February 3, 2012 Share Posted February 3, 2012 A wizard did it. Physics work differently in a galaxy far, far, away. I think you meant jedi Link to comment Share on other sites More sharing options...
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