Bishidoblade Posted February 2, 2012 Share Posted February 2, 2012 I'm hoping the bonus is added after the fact, one would think the fact they missed this to begin with would make them more inclined to get it correct this time. The lead dev himself said on our forum post it would lead to a small increase overall. If that truly is the case then I would assume that the math saying its a flat decrease is incorrect and not the rout they went, or there is a hidden modifier. Excited to get home to test this out myself. I just cant see them screwing this up again ... but you know what they say about assuming ;P Here's to hoping they got it right this time! Link to comment Share on other sites More sharing options...
RamzaBehoulve Posted February 2, 2012 Share Posted February 2, 2012 (edited) They just fixed what we showed them ourselves. No big deal. Edited February 2, 2012 by RamzaBehoulve Link to comment Share on other sites More sharing options...
Vegathegreat Posted February 2, 2012 Share Posted February 2, 2012 They just fixed what we showed them ourselves. No big deal. This would be a buff if plasma blades was buffed to 10-20-30% and then they fixed searing saber.... but dropping from 30% base to 15% base to gain 30% surge is a flat out nerf.... And im not even going to start with overload saber's terrible scaling.....ZZZZZZZZZZZZ BIOWARE Link to comment Share on other sites More sharing options...
plateaux Posted February 2, 2012 Share Posted February 2, 2012 i think they would have been better off to say 'working as intended' and changed the tooltips to match the bugged behavior, rather than reworking things. it's also unfortunate that of the talent pair in question the lower tier one is the one that low levels will benefit the least from due to having low crit. so you'll have to be quite high level to see damage equal to pre-patch, even if they get the math right. Link to comment Share on other sites More sharing options...
Edgedy Posted February 2, 2012 Share Posted February 2, 2012 Less damage, more criticals and healing. Seems like a buff to PvP, and another dps nerf for the Sentinels in PvE. Man, they really want to make us a one trick pony. Or I could just spam tracer missile or grav round and do more dps in my sleep. Link to comment Share on other sites More sharing options...
Siokai Posted February 2, 2012 Share Posted February 2, 2012 You have got to be kidding me...we're getting nerfed? /faceplam Rolling sentinel, the gift that keeps on giving. Link to comment Share on other sites More sharing options...
KilllerRock Posted February 2, 2012 Share Posted February 2, 2012 at best we will be doing about equal damage, at worse...well our damage is going to drop some. But really would it of not been easier to just change the tool tip of the talent and just have it say "increases burn damage by 30%" instead of nerfing it, and buffing a different talent? Link to comment Share on other sites More sharing options...
Arrianlol Posted February 2, 2012 Share Posted February 2, 2012 at best we will be doing about equal damage, at worse...well our damage is going to drop some. But really would it of not been easier to just change the tool tip of the talent and just have it say "increases burn damage by 30%" instead of nerfing it, and buffing a different talent? While the end result would be fine...it is silly to have a talent so early on in the tree to increase burn damage by 30% for two points....only to have another talent increase it by 6% for 3 points... Link to comment Share on other sites More sharing options...
Superawesomerman Posted February 2, 2012 Share Posted February 2, 2012 Bioware patch notes are terrible. Link to comment Share on other sites More sharing options...
ztee Posted February 2, 2012 Share Posted February 2, 2012 They are claiming in the notes that its an overall DPS increase, why would they lie? Link to comment Share on other sites More sharing options...
Apocalypse- Posted February 2, 2012 Share Posted February 2, 2012 Has anyone confirmed that it is currently acting as 30% to Dot damage, and not 30% to BASE dot damage (ie pre-bonus damage modifier)? Our dots ignore armor, so it shouldn't be difficult to test, I'm just busy with other things atm. Link to comment Share on other sites More sharing options...
Soulaufein Posted February 3, 2012 Share Posted February 3, 2012 Watchman isnt a cookie cutter spec.....focus is Wrong mate, Watchman is as cookie cutter as they come for Sentinels. Not the players's fault really, its the spec that has the most sustained damage and survivability. Link to comment Share on other sites More sharing options...
Herbey Posted February 3, 2012 Share Posted February 3, 2012 All these numbers make me question stacking crit and surge on my sent. I am full Battlemaster and have swapped out my accuracy/crt mods for surge crit mods. What are others doing? Link to comment Share on other sites More sharing options...
Deelow Posted February 3, 2012 Share Posted February 3, 2012 So whoever says this is a DPS decrease hasn't read the tooltip. Currently the Searing Saber tooltip reads that EACH point increases damage by 2%. Now I know math well enough to add: 5% for each point > 2% for each point or 15% > 6% damage oh and +30% crit damage that Mind Sear wasn't adding Sounds like a buff to me.... Link to comment Share on other sites More sharing options...
selectah Posted February 3, 2012 Share Posted February 3, 2012 So whoever says this is a DPS decrease hasn't read the tooltip. Currently the Searing Saber tooltip reads that EACH point increases damage by 2%. Now I know math well enough to add: 5% for each point > 2% for each point or 15% > 6% damage oh and +30% crit damage that Mind Sear wasn't adding Sounds like a buff to me.... So the one who says this hasn`t played the game good enough yet. Currently the 30% crit damage of Mind Sear wasn`t adding, instead it added 30% base dmg to all dots. so it would be 15%<<36%... It should be a little dps increase for late game equiped sents, but all the leveling phase its a heavy dps decrease. Link to comment Share on other sites More sharing options...
Deelow Posted February 3, 2012 Share Posted February 3, 2012 (edited) So to start with, I'm level 50. Second I refuse to get into a forum fight with someone with such bad grammar. I'm going to be clear that I was Combat until 40, then switched over to Watchman, so I have no idea whether it's a lower level nerf or buff. If you're over level 40 then congrats it's a buff, if you're under level 40 then you shouldn't be posting that this is a class nerf, but a leveling nerf. My personal opinion is try it first before you scream it's a nerf. The tooltip says nothing about base damage or crit damage, and the devs call it an increase. They probably have a combat log to test this stuff, which they are waiting to give us for some reason. I know my class. Edited February 3, 2012 by Deelow Link to comment Share on other sites More sharing options...
selectah Posted February 3, 2012 Share Posted February 3, 2012 (edited) Iam not trying to fight here. IMO it`s not "only" a leveling nerv, as you don`t get a dmg increase until you have high lvl equip (Full T1.2 or even some T1.3 pieces). Fact is that we did get a flat 21% dmg reduction on base DMG and "only" a 30% additional crit dmg. That means if you don`t have a crit chance of about 45%(with juyo) its a nerf. To the point that developers "know what they do and tested their stuff": Sorry but the last patches didn`t seem like there was much testing going on beforehand. PS: I am 50 btw, and sorry if my grammar isn`t that good, iam no native speaker... Edited February 3, 2012 by selectah Link to comment Share on other sites More sharing options...
Kovaos Posted February 3, 2012 Share Posted February 3, 2012 To the point that developers "know what they do and tested their stuff": Sorry but the last patches didn`t seem like there was much testing going on beforehand to me. This game is running much smoother and I have had 0 ability delay the last few days. Seems to me the devs are doing everything right. They need to focus on improving the gameplay for EVERYONE before focusing on minor issues with classes. The lack of understanding of what it takes to run/improve an MMO is killing this forum. Link to comment Share on other sites More sharing options...
Precurso Posted February 3, 2012 Share Posted February 3, 2012 Any skill that "increases critical strike damage of X attack by Y%" doesn't multiply the X crit dmg by Y%, the Y% is simply added to your surge rating. Damage modifiers are ADDITIVE, not multiplicative ie: your surge now= 70% skill gives +30% to X attack's crit dmg surge for X attack becomes 70+30%=100% if your bleed base tick was 100*1,36 = 136 after patch it will become 100*1,15=115 crit of bleed tick would, before patch, be 136*1,7=231 and after patch would become 115*2=230 if your base surge is higher than 70% right now(in character screen), the dmg change will be bigger, as in your crit damage will be lower after the patch. If your bleed doesn't crit, then you'll flat out do less bleed dmg since it was 136 per tick, after patch will become 115 per tick Sorry I dunno sentinel skill names, I play a Marauder this is an obvious nerf Link to comment Share on other sites More sharing options...
JustinxDuff Posted February 3, 2012 Author Share Posted February 3, 2012 Requesting a dev to shed some insight on how these changes will be implemented. Link to comment Share on other sites More sharing options...
rakuenCallisto Posted February 3, 2012 Share Posted February 3, 2012 how in god's name do they think this is our prime concern for sents and not the other 90% of the class that's fail/UP? Link to comment Share on other sites More sharing options...
Superawesomerman Posted February 3, 2012 Share Posted February 3, 2012 This game is running much smoother and I have had 0 ability delay the last few days. Seems to me the devs are doing everything right. They need to focus on improving the gameplay for EVERYONE before focusing on minor issues with classes. The lack of understanding of what it takes to run/improve an MMO is killing this forum. One could just as easily say they're doing everything wrong. Every patch for me alternately gives me or takes away 5-10 fps. My graphics card overheats (no dust). Ui bugs everywhere. Struggle to win warzones and then 3-4 in a row dont count. Mostly, things that are supposedly fixed flat out aren't. I've lost confidence in their ability to fix things. Too bad, there aren't many things i'd change about the class as it is in 1.1.1 side note: they did sorta improve my delay. Link to comment Share on other sites More sharing options...
Kovaos Posted February 3, 2012 Share Posted February 3, 2012 My graphics card overheats (no dust) My laptop was over heating as well, but nothing a thermal paste overhaul couldn't take care of. The game runs smooth on high graphics settings now. Here is the link of my laptop http://www.asus.com/Notebooks/Gaming_Powerhouse/G60J/ Modernize your gaming computer and you might be amazed of the difference. Link to comment Share on other sites More sharing options...
andrew_b_gross Posted February 3, 2012 Share Posted February 3, 2012 My laptop was over heating as well, but nothing a thermal paste overhaul couldn't take care of. The game runs smooth on high graphics settings now. Here is the link of my laptop http://www.asus.com/Notebooks/Gaming_Powerhouse/G60J/ Modernize your gaming computer and you might be amazed of the difference. BTW your signatured is my favorite quote from the entire game, I seriously thought about using it as my .sig but didn't write it down and wasn't sure I could remember it word for word. For maximum effect you need to hear it in the original sneering faux-English accent, of course. Link to comment Share on other sites More sharing options...
Superawesomerman Posted February 3, 2012 Share Posted February 3, 2012 PMy laptop was over heating as well, but nothing a thermal paste overhaul couldn't take care of. The game runs smooth on high graphics settings now. Here is the link of my laptop http://www.asus.com/Notebooks/Gaming_Powerhouse/G60J/ Modernize your gaming computer and you might be amazed of the difference. My dusty laptop doesnt overheat, and runs warzones at a charming 12 fps, lol G51-rx05, cpu is bottlenecking Its my desktop card that overheats. Like 106 overheat. third party framelimiter needed, np dust, etc this problem comes and goes with every patch too. Link to comment Share on other sites More sharing options...
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