Thugtwo_onethree Posted February 1, 2012 Share Posted February 1, 2012 Bring me up to speed. Link to comment Share on other sites More sharing options...
drbeat Posted February 1, 2012 Share Posted February 1, 2012 Where do I come in? Link to comment Share on other sites More sharing options...
TheRealDestian Posted February 1, 2012 Author Share Posted February 1, 2012 (edited) I'm more upset over C2-N2. We all are, but at least HE has an excuse for saying the exact same blasted thing over and over again. Edited February 1, 2012 by TheRealDestian Link to comment Share on other sites More sharing options...
Lindelle Posted February 1, 2012 Share Posted February 1, 2012 "I wasn't planning to live forever anyway, I'm in!" -Smuggler Link to comment Share on other sites More sharing options...
Pvtcarnage Posted February 1, 2012 Share Posted February 1, 2012 Just more proof of short cuts taken by BW Link to comment Share on other sites More sharing options...
Napalmbrain Posted February 1, 2012 Share Posted February 1, 2012 "You're a few bolts short of a droid" - Bounty Hunter's favorite insult. Heard it 10 times so far no joke. Really Bioware? Lazy much? Link to comment Share on other sites More sharing options...
Aleutius Posted February 1, 2012 Share Posted February 1, 2012 I think my trooper has said "Dangerous jobs are what I do best. I'm in!" about 30 times now. Likewise, my smugger has said "You're about to see a real live hero in action!" more times than I can count. In a game that touts full voice acting, this is heavily immersion-breaking. Every time one of my characters reuses a line, I cringe. Why is my character resorting to what may as well be a "catch phrase"? I don't recall Han Solo saying "I have a bad feeling about this..." 30 some odd times... He's dead Jim. Link to comment Share on other sites More sharing options...
Skoll Posted February 1, 2012 Share Posted February 1, 2012 I have to agree with the OP. Hearing the same lines again and again like that just screams "We're cutting corners!" It gets even worse if the delivery of the line in question sounds cheesy or simply makes it seem out of place (ie it appears like your character has a very sudden and brief mood swing). Link to comment Share on other sites More sharing options...
KittyPrawn Posted February 1, 2012 Share Posted February 1, 2012 There won't be a heart left beating. - Sith Warrior Link to comment Share on other sites More sharing options...
JDTC Posted February 1, 2012 Share Posted February 1, 2012 "I'm paying attention" - Bounty Hunter Why are you wastin' my time? Don't leave me hanging. You've confused me with someone who cares. Link to comment Share on other sites More sharing options...
Ashnazg Posted February 1, 2012 Share Posted February 1, 2012 Murder and mayhem await! But this is no different than real life, where you repeat certain lines over and over again. Link to comment Share on other sites More sharing options...
Thugtwo_onethree Posted February 1, 2012 Share Posted February 1, 2012 (edited) On a side note, if by now, the responses are annoying and what not, you can space bar through them. Edited February 1, 2012 by Thugtwo_onethree Link to comment Share on other sites More sharing options...
Khryn Posted February 1, 2012 Share Posted February 1, 2012 Anyone else quickly read what an alien is saying and space bar through the spoken alien language part? Link to comment Share on other sites More sharing options...
harry_manback Posted February 1, 2012 Share Posted February 1, 2012 (Remain silent) - Imperial Agent Link to comment Share on other sites More sharing options...
Teddygram Posted February 1, 2012 Share Posted February 1, 2012 There are limited NPC responses in every game. See Skyrim. See Rift. See Wow. I would personally rather have them create new worlds than create extra dialogue. Link to comment Share on other sites More sharing options...
Bakhtin Posted February 1, 2012 Share Posted February 1, 2012 "I'll get right on that" "It's already finished" "I don't see the problem here" "This is going to be an issue" "Mornin" "See you tomorrow" All lines that I tend to reuse with impunity when I'm working. No one ever told me it breaks immersion, though. Link to comment Share on other sites More sharing options...
TheRealDestian Posted February 1, 2012 Author Share Posted February 1, 2012 But this is no different than real life, where you repeat certain lines over and over again. In real life, I've never said the same thing twice with identical inflection and timing unless I was doing it to be ironic. My trooper once said the "dangerous jobs" line twice within the span of 5 minutes. I half expect him to go off like "Rainman" and start saying "Dangerous jobs" as a nervous tick like Rainman said "definitely". Link to comment Share on other sites More sharing options...
racsofp Posted February 1, 2012 Share Posted February 1, 2012 How can I help? A Jedi's job is to serve. Better start from the beginning. Link to comment Share on other sites More sharing options...
Compression Posted February 1, 2012 Share Posted February 1, 2012 (edited) It'll be random, and there'll be a lot of responses. Some you may hear often, some not so often. To be honest, this is an issue that they really couldn't improve upon unless they made a such a ridiculous number of responses for each class' side-quest dialogue that you hardly ever had a chance of getting two of the same. I think they've done enough on the voice-over part of the game at this point. Probably better that they focus their attention elsewhere. Edited February 1, 2012 by Compression Link to comment Share on other sites More sharing options...
TheRealDestian Posted February 1, 2012 Author Share Posted February 1, 2012 "I'll get right on that" "It's already finished" "I don't see the problem here" "This is going to be an issue" "Mornin" "See you tomorrow" All lines that I tend to reuse with impunity when I'm working. No one ever told me it breaks immersion, though. A. That's real life (and see my previous point about inflection and timing). B. TOR cutscenes are, let's face it, supposed to be emulating the SW movies. The whole point of "cinematic cutscenes" is that they're comparable to what you'd see in a cinema. Like I said, if Han Solo said, "I have a bad feeling about this..." 10X in every SW movie, there would be a precedent for this kind of line reuse. I'd be less irked by it if there were 5-10 different TAKES of the voice actor saying the line, like... "Dangerous jobs are what I do best. I'm in!" "I've never said no to a dangerous job. Count me in!" "Sounds dangerous. Consider it done." etc. Or if they even recorded the same line 10 times and randomly picked one of the 10 samples so at least your character wasn't saying the EXACT SAME CLIP EVERY TIME. Link to comment Share on other sites More sharing options...
Diedel Posted February 1, 2012 Share Posted February 1, 2012 Well you can only make so many responses, to where you can't spend hours on them. But the text is different each time, just the response is the same. I generally hate that the response is often so far different from the text i selected. Link to comment Share on other sites More sharing options...
MasterKayote Posted February 1, 2012 Share Posted February 1, 2012 This should prove no challenge for a Jedi. How can I help. We better settle up. Yup ... its annoying. Link to comment Share on other sites More sharing options...
TheRealDestian Posted February 1, 2012 Author Share Posted February 1, 2012 Arg... It's so awful to have my character reply to something with a response that was clearly tailored for the situation one reply, THEN vomit up a catch phrase for the very next reply... Link to comment Share on other sites More sharing options...
Bakhtin Posted February 1, 2012 Share Posted February 1, 2012 "Yippee Ki-Yay, (melon farmer)" "Give me the keys, you (fuzzy sock sucker)" "Watchoo talkin about, Willis?" "Cowabunga" "D'Oh" "Did I do that?" At least, in this game, repetition is a by-product of production constraints inherent in the genre rather than some attempt to create easily recognizable platitudes. If this is causing that much of a problem for you, you may need to re-evaluate your expectations for video game dialogue. Link to comment Share on other sites More sharing options...
LimpBisquick Posted February 1, 2012 Share Posted February 1, 2012 Life is rough, but at least it's interesting. Link to comment Share on other sites More sharing options...
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