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Bakhtin

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  1. A catch phrase that is only used once isn't a catch phrase. By definition, they become iconic through repeated use. Next time you're playing, try to imagine that every affirmative answer you gave was "yes", every negative was "no" and see just how mind numbingly boring the dialogue would be. The writers cannot force too much personality on the characters because the player wants to be able to make that up for themselves as they go along. Still, they have to give the character SOMETHING that situates it within the story, so they're walking a line between creating half a character and keeping it open enough for the player to fill in the blanks for themselves. The more detailed the dialogue they write for you to say, the less control you have over your character's development in your mind. If they leave things too simple and undefined, the characters would come across as completely empty and would be unable to express any kind of personality in their answers. So they're stuck working with a middle road that gives you some choice, allows the characters to speak, and doesn't take a thousand years to map out and record every possible answer that every single type of person might give. You can't have the functionality of a pen and paper rpg inside a video game, so you pretty much have to be willing to suspend your disbelief and accept stock responses or instead view certain voiced responses as representative of the manner in which your character is responding rather than as exactly what he/she is saying.
  2. The game IS fully voiced. The same clips aren't reused endlessly. Short quips that serve little purpose beyond pushing the dialogue forward are reused because it would be a ridiculous waste of resources to use a different recording of "no" every single time you wanted to reply in the negative. The problem isn't that Bioware pulled a bait and switch, the problem is people like you went insane when you heard about this MMO and pretty much expected it to be real life with lightsabers and were sorely disappointed when the video game didn't succeed in catering to some kind of Jorge Luis Borges type fantasy product. Holodecks don't exist yet, guys.
  3. "Yippee Ki-Yay, (melon farmer)" "Give me the keys, you (fuzzy sock sucker)" "Watchoo talkin about, Willis?" "Cowabunga" "D'Oh" "Did I do that?" At least, in this game, repetition is a by-product of production constraints inherent in the genre rather than some attempt to create easily recognizable platitudes. If this is causing that much of a problem for you, you may need to re-evaluate your expectations for video game dialogue.
  4. "I'll get right on that" "It's already finished" "I don't see the problem here" "This is going to be an issue" "Mornin" "See you tomorrow" All lines that I tend to reuse with impunity when I'm working. No one ever told me it breaks immersion, though.
  5. I usually play characters that look somewhat like me. I am a fit, wiry, small guy who's kind of on the femmy side in the looks department. So if the game doesn't offer the option of playing a male of slight build, Ill play a boyish female instead.
  6. I chose to play an Operative precisely because the armour looked like that. I love it.
  7. In my first MMO, I rolled Need on something I didn't need because when the window popped up, I thought "Oh, well I don't want to be greedy, so I'll pick the other one" and then I got yelled at so much. If you're in doubt about something your best bet is to ask at the start of a FP, that way everyone agrees and you can find a different group if you dont like how they do things
  8. Companies don't charge you taxes, governments do. Its how they pay for the infrastructure that brought you your game and the education system that raised you to be so whiney and self-important.
  9. GMs in any game generally don't run around looking for offensive names to ban. They instead react to player complaints. If no one is reporting certain names, they could stick around for quite some time. Personally, I report with impunity any name that targets an identifiable class (racist/misogynistic/homophobic/etc) and pretty much don't care about names that are just gross, innuendo, or stupid.
  10. I did. I'm having fun, and it is dirt-cheap entertainment.
  11. The affront of it comes from the conceit that gay relationships are somehow more "adult" oriented simply by virtue of the fact that they are gay. I'm all for toggling all possible relationships (you get all or you get none)if that will make people feel better but not for setting a tiered system whereby queer relationships are "adult content" while straight relationships are "kid-friendly". Yes, kids play video games. And some of those kids are gay too.
  12. This may be a little too carebear for your tastes but: I used to be the tank lead in a guild with more tanks than spots (4 tanks, only two tank spots available) and we set up a rotation system so that everyone got a turn to MT and OT and the other two had a night off. If it was your MT night, you were responsible for setting things up with your partner and determining how things would go. It meant we had to accept a slightly slower progression since we were spreading tank loot among 4 people instead of just 2, but it allowed us to have a buffer so that if we lost one tank for any reason, the other three could carry on. It also allowed all 4 to become experienced and cut down on any kind of diva mentality. We were not pushing for server firsts or anything, so depending on how competitive you are, this may not be ideal. For us it worked great and it allowed more people to play and learn while keeping a reserve of players who didn't have to feel like they were being benched. You may want to suggest adopting something like this, especially if these people have been friends for years. They must trust you by now. Conversely, if there were absolutely no raid spot for me, I'd look for a different place to raid.
  13. I do this. My current main is a Zabrak BH and when I made him I thought he looked cute with the orange skin and the little topknot. And about 10 levels ago I started getting this gnawing feeling that I wanted him to be exactly the same except red. And it's been bugging me more and more ever since.
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