Lickl Posted January 29, 2012 Author Share Posted January 29, 2012 Oh, I see. So you're basically saying that 2v1 you die. But other than that, you're fine? I think that goes as a point to me. Link to comment Share on other sites More sharing options...
Lickl Posted January 29, 2012 Author Share Posted January 29, 2012 Do agree that healing needs a little nerfs, the interrupt dont matter either, cuz they will just use a different heal. However, I do not agree with the changes suggested by the op. That's fine by me as long as something is done. If anything I want that bubble shield to be nerfed. Link to comment Share on other sites More sharing options...
Syrellaris Posted January 29, 2012 Share Posted January 29, 2012 If you really hate healers make a powertech... They do insane burst and have tons of interrupts.... I play a Powertech and I can say this aint true. Link to comment Share on other sites More sharing options...
Choppinrockz Posted January 29, 2012 Share Posted January 29, 2012 Oh, I see. So you're basically saying that 2v1 you die. But other than that, you're fine? I think that goes as a point to me. 1 Vanguard (Assault Specialist) can kill me 1v1. what now? Link to comment Share on other sites More sharing options...
Sshate Posted January 29, 2012 Share Posted January 29, 2012 Can the healer kill you? If not, then why does healer need to be nerfed since neither of you can kill each other, it's a tie. That's what "balance" means. In a 2v2 scenario, 2 dps vs healer+dps. The dps can focus down the healer SO EASILY provided the dps are not noobs and know how to time their burst and cc. It's not even funny. If healer is nerfed more, than healing will simply become obsolete in PvP. Link to comment Share on other sites More sharing options...
JingleHell Posted January 29, 2012 Share Posted January 29, 2012 Oh, I see. So you're basically saying that 2v1 you die. But other than that, you're fine? I think that goes as a point to me. Well, why shouldn't a 1v1 be reasonably equal? As opposed to lopsided in your favor, which is what you want? Interrupts and CCs can let you whittle them down if you use them right, use them wrong and you'll eventually lose. Sounds fair to me. Link to comment Share on other sites More sharing options...
Stubbles Posted January 29, 2012 Share Posted January 29, 2012 From my experience as a healer I've noticed two things. The bad teams basically let me do whatever I want and lose horribly. The good teams will either all focus fire me down in a matter of seconds OR cc me/the other healers around me for more easy kills. Yes if you just run in and try and out dps 3 healers as 4 dps your not gonna really go anywhere. Especially if everyone is on their own target. Don't do that. Throw out CC's. Interrupt. Focus Fire. Doing one of those 3 things will start to make healers sweat to the point where one will make a mistake and die. Link to comment Share on other sites More sharing options...
Cebby Posted January 29, 2012 Share Posted January 29, 2012 This ^ LOL @ Don't do that. Link to comment Share on other sites More sharing options...
Bnol Posted January 29, 2012 Share Posted January 29, 2012 Do agree that healing needs a little nerfs, the interrupt dont matter either, cuz they will just use a different heal. However, I do not agree with the changes suggested by the op. Maybe if you are talking about Sage/Sorc healers, but Mercs have CDs tied to their other heals, and operatives have to have Tactical Advantage to use their other heals. They can't just switch to other heals at all times. Also, if you are interrupting the right heal in the first place the other heals do a pitiful amount of healing. You should also push your advantage after interrupting a heal by using a CC on the next one and put them in a hole. Link to comment Share on other sites More sharing options...
Choppinrockz Posted January 29, 2012 Share Posted January 29, 2012 I play a Powertech and I can say this aint true. Go the equivalent to an assault specialist spec. Link to comment Share on other sites More sharing options...
Syrellaris Posted January 29, 2012 Share Posted January 29, 2012 Maybe if you are talking about Sage/Sorc healers, but Mercs have CDs tied to their other heals, and operatives have to have Tactical Advantage to use their other heals. They can't just switch to other heals at all times. Also, if you are interrupting the right heal in the first place the other heals do a pitiful amount of healing. You should also push your advantage after interrupting a heal by using a CC on the next one and put them in a hole. Well I am not a DPS, so it does not perse bother me. I interrupt them as much as possible and I can kill a decent healer 1vs1. A really good healer might out do me, since my damage is so low, but thats about it. Link to comment Share on other sites More sharing options...
Boshlord Posted January 29, 2012 Share Posted January 29, 2012 A 1.5 second cast is enough time for you to catch us after the force speed and still be able to inturupt. So when you complain I hear that you have slow reaction time which is bad for you Link to comment Share on other sites More sharing options...
Bnol Posted January 29, 2012 Share Posted January 29, 2012 Well I am not a DPS, so it does not perse bother me. I interrupt them as much as possible and I can kill a decent healer 1vs1. A really good healer might out do me, since my damage is so low, but thats about it. Then why do you think healing needs a little nerf if you can kill decent healers but can be outplayed by a really good healer? Link to comment Share on other sites More sharing options...
Syrellaris Posted January 29, 2012 Share Posted January 29, 2012 Then why do you think healing needs a little nerf if you can kill decent healers but can be outplayed by a really good healer? Because I do feel that Healing is just slightly to strong. I am not saying they need to have there durations increased of casting or there cool downs to be longer or there healing to be nerfed so much, that there is no point in healing. Just the amount healed in pvp, needs to be lowered just slightly. . Link to comment Share on other sites More sharing options...
Figigaly Posted January 29, 2012 Share Posted January 29, 2012 play a sage/sorc healer in a wz and then come talk to us about being op. When can be killed quite easily if a group targets well. Link to comment Share on other sites More sharing options...
Choppinrockz Posted January 29, 2012 Share Posted January 29, 2012 (edited) Because I do feel that Healing is just slightly to strong. I am not saying they need to have there durations increased of casting or there cool downs to be longer or there healing to be nerfed so much, that there is no point in healing. Just the amount healed in pvp, needs to be lowered just slightly. . <---50 Sage Seer ------------------------------------------------------------------------------------------------------ When you can do what I just did above then come speak in these forums about healing in pvp. Oh btw check out the sage seer forums its pretty dead bro... if we do these changes you suggest then what happens then? M0aR lightning people? and Pebble throwers? Thanks. -------------------------------------------------------------------------------------------------------- Edited January 29, 2012 by Choppinrockz Link to comment Share on other sites More sharing options...
Syrellaris Posted January 29, 2012 Share Posted January 29, 2012 <---50 Sage Seer ------------------------------------------------------------------------------------------------------ When you can do what I just did above then come speak in these forums about healing in pvp. Oh btw check out the sage seer forums its pretty dead bro... if we do these changes you suggest then what happens then? M0aR lightning people? and Pebble throwers? Thanks. -------------------------------------------------------------------------------------------------------- Please, just go troll somewhere else. Seriously. What did I suggest? exactly nothing of big impact or anything. Hell I clearly said I dont want there cooldowns or casting times increased or them to be nerfed so much they are no longer viable. All I said was the healing needs to be SLIGHTLY lower. That does not mean 50%, not mean 25% it does not even mean 5%. Link to comment Share on other sites More sharing options...
Choppinrockz Posted January 29, 2012 Share Posted January 29, 2012 Please, just go troll somewhere else. Seriously. What did I suggest? exactly nothing of big impact or anything. Hell I clearly said I dont want there cooldowns or casting times increased or them to be nerfed so much they are no longer viable. All I said was the healing needs to be SLIGHTLY lower. That does not mean 50%, not mean 25% it does not even mean 5%. All this based off of what experience as a healer? Link to comment Share on other sites More sharing options...
Cebby Posted January 29, 2012 Share Posted January 29, 2012 less than a 5 percent adjustment? prolly more important issues to focus on. How about this, remove the pvp healing debuff so that guild groops can fight longer. Extend combat! Its a fun part of the game! Link to comment Share on other sites More sharing options...
Syrellaris Posted January 29, 2012 Share Posted January 29, 2012 All this based off of what experience as a healer? Depending on how much experience as a troll? Link to comment Share on other sites More sharing options...
Proppa Posted January 29, 2012 Share Posted January 29, 2012 My god, I wish people would make up their minds. For every "nerf healing" thread there's a "no healer in my wz" thread. So, which is it to be? Do people want to be healed, or do they want healing to be useless? Link to comment Share on other sites More sharing options...
Kjetl Posted January 29, 2012 Share Posted January 29, 2012 Oh yeah. I forgot to interupt....Are you stupid? How can I interupt when all my stun moves are close quarters? If the fool pops his speed move then I can't do ****. Not to mention that they stun me before I even can snare them with my sever tendon move. I know how to play my Operative. Actually I think the only move I have to interupt at a distance is flashbang, but that's a 5 meter or less? Just admit it. A healer with a cast time of 1.5 seconds? Even if I did stun him, his resolve bar would be full so I couldn't interupt him again. Oh, and I can become the healer tier, remember that. I could get my Operative to heal every 1.9 seconds for 3-5.8k which then gives me a tactical advantage to use healing droid which instantly gives me another 2k health. Good luck trying to 1v1 me when I can out-heal any DPS. Wow. You are really bad. I see you spamming tracer missile in the near future. Link to comment Share on other sites More sharing options...
Choppinrockz Posted January 29, 2012 Share Posted January 29, 2012 Depending on how much experience as a troll? looks like you are trolling us actually. Link to comment Share on other sites More sharing options...
Choppinrockz Posted January 29, 2012 Share Posted January 29, 2012 My god, I wish people would make up their minds. For every "nerf healing" thread there's a "no healer in my wz" thread. So, which is it to be? Do people want to be healed, or do they want healing to be useless? ^ This.... Link to comment Share on other sites More sharing options...
Balmuck Posted January 29, 2012 Share Posted January 29, 2012 let's see. 1. The Shield has a 20 sec cooldown and absorbs 3k damage. That's basically one attack from a fairly decent DPS. On top of that, you get a debuff for the 20 sec anyways, which means that even with 3 healers, you can pretty much have only one shield up ever 20 sec. (17 if you're fully geared in a heal PVP set) 2. If you're interrupting the 1.5 sec heal, then they're busting your balls. I do that all the time when people start to focus me. Most people have no idea what abilities do what and as soon as they see green being casted, they start interrupting. This means that you basically interrupted by WEAKEST heal, which I wanted you to interrupt so I can get my big heal off. You either pay attention to what's going on or you don't kill your target. That's what PVP is all about. 3. This is obviously not a "nerf heals" thread. This is a nerf Sorc and Sage thread because Mr.Melee OP, the most absurd class in the game right now, is butt hurt that those classes have their shields up so he can't pop on them and murder them while they're eatting dirth. Link to comment Share on other sites More sharing options...
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