XxPetexX Posted January 27, 2012 Share Posted January 27, 2012 This is an extreme idea... but to come to terms with the faction imbalance and the difficulty for republic players to find ppl for flashpoints compared to imps.... How about letting us form temporary alliances and group for flashpoints? Maybe it could have to do with our force alignnment or something? Just an idea, let the flaming begin Link to comment Share on other sites More sharing options...
Pastorfrog Posted January 27, 2012 Share Posted January 27, 2012 That wouldn't make a lot of sense, given that a lot of flashpoints have your faction facing off against the opposite faction. Why would a light-sided jedi, for example, help the imperials attack the Brentaal Star, killing a padawan and a republic war hero in the process, in order to capture or kill a defecting general for the glory of the Sith Empire? Link to comment Share on other sites More sharing options...
LordBerenger Posted January 27, 2012 Share Posted January 27, 2012 I remember a spoiler spoiler in one of the quest storylines. I as a Sith was teaming up with a Jedi. Got option to kill him or part with him as an enemy. Though it was a NPC so but still.. Link to comment Share on other sites More sharing options...
XxPetexX Posted January 27, 2012 Author Share Posted January 27, 2012 That wouldn't make a lot of sense, given that a lot of flashpoints have your faction facing off against the opposite faction. Why would a light-sided jedi, for example, help the imperials attack the Brentaal Star, killing a padawan and a republic war hero in the process, in order to capture or kill a defecting general for the glory of the Sith Empire? It could b force alignment based mayeb. a dark sided jedi could eprhaps team up with dark side sith and vice-versa Link to comment Share on other sites More sharing options...
truedark Posted January 27, 2012 Share Posted January 27, 2012 They should make a FP thats based around a group of 4 but 2 republic and 2 empire. Say they're forced to ally to take something down but throughout the FP both sides can try to push their agenda in order to screw over the other side or something and in the end depending on their choice one side may come out on top or they might come out even. Link to comment Share on other sites More sharing options...
Riddickcz Posted January 27, 2012 Share Posted January 27, 2012 Let not. Link to comment Share on other sites More sharing options...
dirtycarebear Posted January 27, 2012 Share Posted January 27, 2012 There is Fake Empire FP where republic and empire do work together, as empire u land into republic base? there could be a few such instances, where both sides got common enemy, needs cleared out asap... but ofc in end it might end up sides betray each other. Link to comment Share on other sites More sharing options...
Turrick Posted January 27, 2012 Share Posted January 27, 2012 (edited) i am going to say it but sto has the option for klinks and fed for the same reason as in this game. so it is good but we need more fp that are both reb and sith like amis and the new one in-order to do this. Edited January 27, 2012 by Turrick Link to comment Share on other sites More sharing options...
bliapis Posted January 27, 2012 Share Posted January 27, 2012 Id like to but quests and heroics and FP are different (most of them) from rep to empire. I dont see how u can do the same content. Link to comment Share on other sites More sharing options...
Rabrac Posted January 27, 2012 Share Posted January 27, 2012 Why not? If their is a common goal Sith and Jedi have collaborated in the past. Of course Bounty Hunters and Smugglers should have no problems working with either side. I would actually like to see something like this. Link to comment Share on other sites More sharing options...
Noczod Posted January 27, 2012 Share Posted January 27, 2012 I dont know man, this doesnt sounds very good. I mean me personly every jedi I see I attack if there flagged, I cant stand the jedi and would never work with them LOL. I just dont see it making sense, I mean that would be the Allies and the Axis teaming up to destroy each other. does not make very much sense. Link to comment Share on other sites More sharing options...
GellonSW Posted January 27, 2012 Share Posted January 27, 2012 It makes sense if there was a common enemy. Sort of like the enemy of my enemy is my friend. Me thinks future expansion. A new space map is added and allows Republic and Empire to join forces. Link to comment Share on other sites More sharing options...
Darth_Curious Posted January 27, 2012 Share Posted January 27, 2012 They should make a FP thats based around a group of 4 but 2 republic and 2 empire. Say they're forced to ally to take something down but throughout the FP both sides can try to push their agenda in order to screw over the other side or something and in the end depending on their choice one side may come out on top or they might come out even. This is actually an awesome idea. Would also put a lot more "RP" into the "MMORPG" instead of just looting and levelling up. Link to comment Share on other sites More sharing options...
Lordgeneral Posted January 28, 2012 Share Posted January 28, 2012 And then what would happen after the jedi and sith go on this picnic to kill their 'common foe'? part ways in peace? I doubt it. There would be too much whining and complaining about stomping on lore and i have to agree with this, as from my knowledge and view of the star wars universe, jedi and sith joining together en mass will not happen. I don't know how you got imbalance issues, my server is fine for finding people and make sure you're in a good guild to, it helps A LOT. Just a thought. But this idea wouldn't get my vote anyway. And yes i remember that contradictory bit in the **sort of a spoiler**warrior story (even though you had the option...), i let it go past me without a thought though, there really was no choice but to team up with him for that purpose. Link to comment Share on other sites More sharing options...
undeadsithdread Posted January 28, 2012 Share Posted January 28, 2012 (edited) the whole uniting on common foe was boring dull. sure you see it as cool ideal but there is price you have to pay it takes way faction pride destroys any good story for future wars and also every villain you fight has to be crazy or stupid. it the main reasion that killed wow for me. Edited January 28, 2012 by undeadsithdread Link to comment Share on other sites More sharing options...
XjediXrf Posted January 28, 2012 Share Posted January 28, 2012 (edited) there could be a few such instances, where both sides got common enemy, needs cleared out asap... but ofc in end it might end up sides betray each other. The Eternity Vault fits all this critieria. Edited January 28, 2012 by XjediXrf Link to comment Share on other sites More sharing options...
Amien Posted January 28, 2012 Share Posted January 28, 2012 Honestly, at first I thought the eternity vault was for both factions because they said it was a threat larger than the conflict between republic and empire. LOL Link to comment Share on other sites More sharing options...
GoodEnoughForMe Posted January 28, 2012 Share Posted January 28, 2012 (edited) I don't see this as a problem if done well and done rarely. There is already a quest line for at least one class that involves the Imperials and Republic joining to take out pirates. The idea stated earlier in this thread of a sort of competition and cooperation at the same time could be fun and interestingly dynamic. Edited January 28, 2012 by GoodEnoughForMe Link to comment Share on other sites More sharing options...
Darth_Curious Posted January 29, 2012 Share Posted January 29, 2012 I don't see this as a problem if done well and done rarely. There is already a quest line for at least one class that involves the Imperials and Republic joining to take out pirates. The idea stated earlier in this thread of a sort of competition and cooperation at the same time could be fun and interestingly dynamic. Exactly. Create some form of scenario where, for whatever reason, empire and republic has to work together while the flashpoint also mechanics in play that allow the two sides to screw each other over. Perhaps there are certain bonus quests that one only side can complete, or bonus quests where you can somehow impede the opposing factions progress, but you still have to work together overall to solve the primary quests and there's some sort of extra reward for the "team" that solves the most bonus quests. I don't really imagine any MMO-producer cooking up something as elaborate as that, but if it would be anyone it would be Bioware and one can dream after all Link to comment Share on other sites More sharing options...
Toweleeeie Posted January 29, 2012 Share Posted January 29, 2012 what? no... Link to comment Share on other sites More sharing options...
MatronAdena Posted January 29, 2012 Share Posted January 29, 2012 I have helped a sith a few times as a jedi...typically this is done on mixed worlds with mirroring quests in the same area, like bonuses needing to take out a elite or champion for the final stage. Talk by using /say and help them get the kill, then wait to respawn and they help me get it. I rather like it that way ^_^ Enemies with common goals that said however I would still kill to see an account based system, I hate that I cant transfer credits between my characters Link to comment Share on other sites More sharing options...
Toweleeeie Posted January 29, 2012 Share Posted January 29, 2012 You are not supposed to help each other, you are supposed to flag yourself and wait for them to AoE. Link to comment Share on other sites More sharing options...
Goatwarlord Posted January 29, 2012 Share Posted January 29, 2012 It would make sense as long as they are going against a mutual enemy. Theres a couple Republic quest on Hoth where they team up with the Empire to attack pirates. There are also many instances of defection and spies/double agents that could be used to make cross faction grouping reasonable. Link to comment Share on other sites More sharing options...
Yuichix Posted January 29, 2012 Share Posted January 29, 2012 Ahh the new breed of MMORPG players, taking the RPG out of MMORPG. I am sure when you play COD/BF3 you wonder why they cant let the terrorist join CT when your team is in the game unbalanced because people leave. Link to comment Share on other sites More sharing options...
Deadpooled Posted January 29, 2012 Share Posted January 29, 2012 the enemy (sith/jedi) of my enemy (rhakghoul) is my friend Link to comment Share on other sites More sharing options...
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