Ojas Posted January 24, 2012 Share Posted January 24, 2012 It's game breaking bioware. All crafting classes need to be locked and you need to go back to the drawing board because it is ********* you implemented a crafting class so unbalanced it and ONLY IT can get instant 2.5k healing medal and 5k healing medal just from popping a rataka med pack and a expertise stim. Not just so gamebreaking that this strong crafting class exists, that every other crafting class is POINTLESS. NOBODY will put in the time it takes to make that **** you allow armormechs to make. You could make the gear armormechs make 5X stronger than all other gear when it is maxed out with crits in the game and it still would not be worth it. Link to comment Share on other sites More sharing options...
Cegenaus Posted January 24, 2012 Share Posted January 24, 2012 the rakata medpack doesnt give medals anymore Link to comment Share on other sites More sharing options...
Carebear Posted January 24, 2012 Share Posted January 24, 2012 Ignorance isn't bliss apparently. Link to comment Share on other sites More sharing options...
cashogy Posted January 24, 2012 Share Posted January 24, 2012 the rakata medpack doesnt give medals anymore destroyed yet another bad who doesnt know how to play the game Link to comment Share on other sites More sharing options...
copasetic Posted January 24, 2012 Share Posted January 24, 2012 Ignorance isn't bliss apparently. I lol'd. Link to comment Share on other sites More sharing options...
Deridia Posted January 24, 2012 Share Posted January 24, 2012 It's game breaking bioware. All crafting classes need to be locked and you need to go back to the drawing board because it is ********* you implemented a crafting class so unbalanced it and ONLY IT can get instant 2.5k healing medal and 5k healing medal just from popping a rataka med pack and a expertise stim. Not just so gamebreaking that this strong crafting class exists, that every other crafting class is POINTLESS. NOBODY will put in the time it takes to make that **** you allow armormechs to make. You could make the gear armormechs make 5X stronger than all other gear when it is maxed out with crits in the game and it still would not be worth it. It's HILARIOUS that you didn't know this changed. Straight up fall down roll around hilarious. Link to comment Share on other sites More sharing options...
Agroovesak Posted January 24, 2012 Share Posted January 24, 2012 They fixed it. Now cybertech is the best pvp profession. Get on to rerolling. Link to comment Share on other sites More sharing options...
yukirshiro Posted January 24, 2012 Share Posted January 24, 2012 (edited) They fixed it. Now cybertech is the best pvp profession. Get on to rerolling. I dunno. The non-rakata epic 48 pack still restores like 4k health. I'd probably rather have that than the grenades. Depends on your class obviously. Although with the nerf to cooldown sharing the medpacks are less useful than they used to be if you don't mind using a pvp pack. And all the money you save from the reusable +120 stat buff instead of having to buy it. When you die a fair amount in PVP if you were going to use nonresuables you'd be looking at 5k+ per match. Edited January 24, 2012 by yukirshiro Link to comment Share on other sites More sharing options...
ururururu Posted January 24, 2012 Share Posted January 24, 2012 (edited) its not just rakata. since 1.1 none of them (AFAIK) give healing numbers or medals in warzones anymore. of course, they still work as escribed. a bit strange but for some reason my vanguard self heals don't either, but sith warriors do seem to. I saw a marauder with 60k healing and 400k damage yesterday. Edited January 24, 2012 by ururururu Link to comment Share on other sites More sharing options...
Ojas Posted January 24, 2012 Author Share Posted January 24, 2012 It's HILARIOUS that you didn't know this changed. Straight up fall down roll around hilarious. Your right. I see they fixed it. Did they remove the thousands of medals that people received? Did they balance the other crafting classes such that raid leaders do not kick people for not being biochem. The specific example I used is no longer an issue (even though it was). They still haven't balanced it, and they never offered any kind of compensation to those of us who were not capable of that game breaking issue. Only people who suffer are those who could not do it, because they allowed it. Link to comment Share on other sites More sharing options...
Lazorous Posted January 24, 2012 Share Posted January 24, 2012 (edited) Your right. I see they fixed it. Did they remove the thousands of medals that people received? Did they balance the other crafting classes such that raid leaders do not kick people for not being biochem. The specific example I used is no longer an issue (even though it was). They still haven't balanced it, and they never offered any kind of compensation to those of us who were not capable of that game breaking issue. Only people who suffer are those who could not do it, because they allowed it. Dude, they fixed it, chill already. Are you really going to call it game breaking for the extra 10 or so commendations they may have gotten from that one medal, every other warzone? You're going to assume that everyone that went Biochem and hit 50 all got "Thousands" of extra medals? You think that everyone of those people really did Thousands of warzones? What's with all this kiddie self-entitlement crap that believes we need to be compensated for everything. Did you do "Thousands" of warzones that warrant missing a thousand potential medals? How about the healers in warzones that hardly get medals for their primary purpose (healing), and greatly contributed to the game. They want to see the medal system changed, but you don't see them demanding to be compensated. Cuz, if anyone deserves compensation, it's them moreso than you. Grow up. Edited January 24, 2012 by Lazorous Link to comment Share on other sites More sharing options...
Shveik Posted January 24, 2012 Share Posted January 24, 2012 a bit strange but for some reason my vanguard self heals don't either, but sith warriors do seem to. I saw a marauder with 60k healing and 400k damage yesterday. Thats an ability Link to comment Share on other sites More sharing options...
iacchius Posted January 24, 2012 Share Posted January 24, 2012 Only people who suffer are those who could not do it, because they allowed it. You couldn't reroll to Biochem? DAMN, that is a serious bug right there... Link to comment Share on other sites More sharing options...
FunkTroll Posted January 24, 2012 Share Posted January 24, 2012 Your right. I see they fixed it. Did they remove the thousands of medals that people received? Did they balance the other crafting classes such that raid leaders do not kick people for not being biochem. The specific example I used is no longer an issue (even though it was). They still haven't balanced it, and they never offered any kind of compensation to those of us who were not capable of that game breaking issue. Only people who suffer are those who could not do it, because they allowed it. Sounds like you should re-roll biochem. Unless you enjoy buying adrenals, stims and med packs for progression raiding and pvp. Link to comment Share on other sites More sharing options...
JoeRetro Posted January 24, 2012 Share Posted January 24, 2012 Only people who suffer are those who could not do it, because they allowed it. Couldn't this be said of any nerf or buff in a game? I don't think you'll ever be happy with any MMO if this is how you react. Link to comment Share on other sites More sharing options...
Ithril Posted January 24, 2012 Share Posted January 24, 2012 Thats an ability I believe his point was that the BH/Vanguard self-heals (so also an ability) do not go towards healing totals. I use it all the time, and always have 0 healing at the end of a warzone. Link to comment Share on other sites More sharing options...
Cegenaus Posted January 24, 2012 Share Posted January 24, 2012 destroyed yet another bad who doesnt know how to play the game before i go into "destroy mode", is this comment directed towards me or the OP? Link to comment Share on other sites More sharing options...
Redderic Posted January 24, 2012 Share Posted January 24, 2012 im not a bio-chem and never use medpacks at all and i still get about 9-10 medals per WZ. and as for not hiving stuff others do... i can make some rakata gear that is pretty good for pve. guess its not so bad now is it. Link to comment Share on other sites More sharing options...
Dustfinder Posted January 24, 2012 Share Posted January 24, 2012 It's game breaking bioware. All crafting classes need to be locked and you need to go back to the drawing board because it is ********* you implemented a crafting class so unbalanced it and ONLY IT can get instant 2.5k healing medal and 5k healing medal just from popping a rataka med pack and a expertise stim. Not just so gamebreaking that this strong crafting class exists, that every other crafting class is POINTLESS. NOBODY will put in the time it takes to make that **** you allow armormechs to make. You could make the gear armormechs make 5X stronger than all other gear when it is maxed out with crits in the game and it still would not be worth it. Maybe you should do some research before posting something that has been fixed already. Your tears were shed for no reason. Link to comment Share on other sites More sharing options...
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