tormentuk Posted January 21, 2012 Posted January 21, 2012 Ok, you listened to us about operatives, time to listen to us about sorc/sages now! They pretty much un killable, sort out their shield! make it a caster timer or somthing.
Jestunhi Posted January 21, 2012 Posted January 21, 2012 Please don't listen to whiners about any form of balancing other than to say "OK, we'll check the data on that and see if there's any merit to the claims". Loud whining != imbalance.
AeonWeapon Posted January 21, 2012 Posted January 21, 2012 Um, there is a timer on barrier, you don't know what you're talking about. You're saying that a low-health, light armored class is unkillable? L2P k?
eldrjth Posted January 21, 2012 Posted January 21, 2012 youre probably talking about corruption based sorcs with no dmg output at all. they are as unkillable as a tank.
AeonWeapon Posted January 21, 2012 Posted January 21, 2012 Well yeah that's true, corruption sorcs have a major reduction of cooldown on static barrier, but they also have little damage output, they're healers.
tormentuk Posted January 21, 2012 Author Posted January 21, 2012 youre probably talking about corruption based sorcs with no dmg output at all. they are as unkillable as a tank. Tanks die, sorc/sages do not! honistly, i watch 3 battlemasterd geared people hitting a sorc/sage, sorc sage clickling skills with mouse and not dieing...............
Taramriel Posted January 21, 2012 Posted January 21, 2012 Please show us this video as evidence of your improbable claims. This seems like an L2P issue.
AeonWeapon Posted January 21, 2012 Posted January 21, 2012 Tanks do damage, corruption sorcs don't. All they do is heal.
Bubalous Posted January 21, 2012 Posted January 21, 2012 (edited) Tanks die, sorc/sages do not! honistly, i watch 3 battlemasterd geared people hitting a sorc/sage, sorc sage clickling skills with mouse and not dieing............... As a sorc i can say that those 3 people must have really really sucked than for not noticing the healer healing said sorc or trying to pvp nakid, but more likely , you didn't see that happen because it never did. Edited January 21, 2012 by Bubalous
tsupra Posted January 21, 2012 Posted January 21, 2012 (edited) sorc/sage damage output is mediocre,80%physical with no armor penetration talents + the only class with light armor in the game(asas/shad have talents to increase armor) However i trust bw can nerf sorc just like i trust they ll overkill op/sc Edited January 21, 2012 by tsupra
Nofacekiller Posted January 21, 2012 Posted January 21, 2012 Sorc damage is kinda low, you have to channel force lightning for anything meaningful, and the only nuke that isnt ***** by armor is on a 15 second cooldown (death field). I think they just really overkilled operatives, they should at least make their knockdown fill less of the resolve bar and give them a little bit more mobility (3 second blessing of freedom with a moderate cooldown, or something) so they can at least function as a decent control class with good burst.
Adzzy Posted January 21, 2012 Posted January 21, 2012 As a sorc i can say that those 3 people must have really really sucked than for not noticing the healer healing said sorc or trying to pvp nakid, but more likely , you didn't see that happen because it never did. a lot of people tend to not notice the guard and taunt debuff on themselves, that's all.
KorwinOfAmber Posted January 21, 2012 Posted January 21, 2012 I hate to disappoint you all, but Sorc shield will not be nerfed - for a simple reason, its team ability designed to be spammable on whole team. So its not "sorc" that benefits from the shield, healing sorc keeps the shield on all team mates at all times. Its cruicial PvE ability so it wont be nerfed 100%. At best, it would be made not default, but talented in healing tree (in same talent that reduces its cooldown and mana cost), so that pure DPS sorcs woudnt have it or would have to sacrafice something for it.
teyngodown Posted January 21, 2012 Posted January 21, 2012 the only sorc/sage nerfs there need to be are in huttball... alderaan and voidstar their fine but in huttball they can score solo with little to no effort. Get rid of thier super sprint through fire crap and i'll be happy
Slyfe Posted January 21, 2012 Posted January 21, 2012 I hate to disappoint you all, but Sorc shield will not be nerfed - for a simple reason, its team ability designed to be spammable on whole team. So its not "sorc" that benefits from the shield, healing sorc keeps the shield on all team mates at all times. Its cruicial PvE ability so it wont be nerfed 100%. At best, it would be made not default, but talented in healing tree (in same talent that reduces its cooldown and mana cost), so that pure DPS sorcs woudnt have it or would have to sacrafice something for it. Pretty sure acid blade/flechette round was a crucial pve ability for dps... I like your idea of making it talented though, 3rd tier please.
Sookster Posted January 21, 2012 Posted January 21, 2012 Yeah I dunno, sorc is easy mode in pve, I grind my jugg to 50 with almost no issues whatsoever then I grind a sorc and notice how much faster and easier it is to get through everything and having both strong healing AND damage in one class. In pvp they are very annoying to fight, best I can do is CC them until their barrier wears off then interupt them, I had a sage do 7K damage to me with project last week.
jamaika Posted February 2, 2012 Posted February 2, 2012 project doesnt ever and i mean ever hit for more than 2k ..... coming from full bm balance sage. however its possiable but rare for a assasin or shadow to hit for 7k project if all buffs line up
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