Kimpy Posted January 19, 2012 Share Posted January 19, 2012 if abilities not going off when pressed is not game breaking, id love to see what you think is. its literally broke. you press an ability and it doesnt go off. i dont know how you can defend that Another fanboy, just move along and ignore her Link to comment Share on other sites More sharing options...
Safiir Posted January 19, 2012 Share Posted January 19, 2012 I still don't understand. At 14 seconds I start channeling my force lightning immediately after the gcd finishes. I do lightning strike, shock and then force lightning. Each of those activates immediately after the casting time/gcd finishes. Link to comment Share on other sites More sharing options...
GavNash Posted January 19, 2012 Share Posted January 19, 2012 (edited) OK, I believe you, but I've seen the bug a million times and I wouldn't have called it anything more than an annoyance. The game is still very playable. I guess our definitions of "game-breaking" are just vastly different. Really, what are you thinking? Do you just want to argue? Because, if your character won't execute your inputs, that's exactly the definition of not being able to play the game. Thus, game breaking. Do you play another way? Do you phone in commands to a guy playing your character in China and thus you don't mind the delay? Would game breaking for you mean running out of minutes on your prepaid card? Edited January 19, 2012 by GavNash Link to comment Share on other sites More sharing options...
Fraxture Posted January 19, 2012 Share Posted January 19, 2012 Please read the patch notes before posting.. Link to comment Share on other sites More sharing options...
ozirizo Posted January 19, 2012 Share Posted January 19, 2012 How do I trigger this bug? I haven't seen it. Link to comment Share on other sites More sharing options...
ExaltusKorran Posted January 19, 2012 Share Posted January 19, 2012 I still don't understand. At 14 seconds I start channeling my force lightning immediately after the gcd finishes. I do lightning strike, shock and then force lightning. Each of those activates immediately after the casting time/gcd finishes. When your GCD expires on all of your abilities allowing you to pick a new ability in your rotation, I notice a .5 second lag and you had to press it more than once. You are doing this on instinct, but like I said... you personally will not notice it until you get into close quarters combat like a Melee or start getting hit by a coupe mobs at once. Link to comment Share on other sites More sharing options...
Krashh Posted January 19, 2012 Share Posted January 19, 2012 (edited) It's alright that the heal didn't land on the tank in time and wiped the raid, because this one time my Inquisitor had to cast his lightning twice for it to stick. Always happens to my Jedi Shadows telekinetic throw. I hit the hot key, see the animation going and even the cast bar, but the enemy takes no damage, even though the mob reacts, the telekinetic throw icon, has no cool down on it. It did nothing. Sometimes I have to hit it again and again before it works. Also the odd other ability doesn't even want to work sometimes, hotkey or mouse click. I have no debuff on me, and I can't cast it, yet another ability will work. So damn annoying. Certainly makes fights harder than they should have been. I'm just glad that the interrupt seems to work perfectly. Edited January 19, 2012 by Krashh Link to comment Share on other sites More sharing options...
Safiir Posted January 19, 2012 Share Posted January 19, 2012 When your GCD expires on all of your abilities allowing you to pick a new ability in your rotation, I notice a .5 second lag and you had to press it more than once. You are doing this on instinct, but like I said... you personally will not notice it until you get into close quarters combat like a Melee or start getting hit by a coupe mobs at once. Ah I see. I dont' have to press it more than once, I just spam it since I'm used to wow. But there is indeed sometimes a very small lag between pressing the skill and it activating. Not always but it happens. I think this is a synchronization problem though. It seems sometimes it takes too long until the client and the server decide when the ability is off cd. Because I never get this when I'm using instant cast abilities. Indeed when I put the ability queue to 1 second and started pressing it earlier the lag disappeared. Still this is not really a solution. I can see how this could be annoying to people that can see the lag without specifically looking for it but....damn are there really that many people that can detect a less than .5 second lag? Link to comment Share on other sites More sharing options...
ExaltusKorran Posted January 19, 2012 Share Posted January 19, 2012 (edited) Ah I see. I dont' have to press it more than once, I just spam it since I'm used to wow. But there is indeed sometimes a very small lag between pressing the skill and it activating. Not always but it happens. I think this is a synchronization problem though. It seems sometimes it takes too long until the client and the server decide when the ability is off cd. Because I never get this when I'm using instant cast abilities. Indeed when I put the ability queue to 1 second and started pressing it earlier the lag disappeared. Still this is not really a solution. I can see how this could be annoying to people that can see the lag without specifically looking for it but....damn are there really that many people that can detect a less than .5 second lag? For you it is .5, for MOST level 50s... it can range to 3-4 seconds, a MUCH bigger of a difference. As a 50 tank, I have done nothing but improve my gear... imagine being stuck in a near infinite loop of defense animations, to the point your quickest action is being executed in literally 3-4 seconds (Sometimes longer.) and the better your gear gets, the worse it gets. Edited January 19, 2012 by ExaltusKorran Link to comment Share on other sites More sharing options...
Swampfot Posted January 19, 2012 Share Posted January 19, 2012 For you it is .5, for level 50s... it can range to 3-4 seconds, a MUCH bigger of a difference. As a 50 tank, I have done nothing but improve my gear... imagine being stuck in a near infinite loop of defense animations, to the point your quickest action is being executed in literally 3-4 seconds (Sometimes longer.) and the better your gear gets, the worse it gets. Don't worry, BW probably has a fix already! Patch 1.11 - Gear is made worse due to ability delay Link to comment Share on other sites More sharing options...
Safiir Posted January 19, 2012 Share Posted January 19, 2012 That was a lvl 50 sorcerer on Corellia >> Link to comment Share on other sites More sharing options...
ExaltusKorran Posted January 19, 2012 Share Posted January 19, 2012 That was a lvl 50 sorcerer on Corellia >> You missed the point lol. Your level wasn't in question... Link to comment Share on other sites More sharing options...
Safiir Posted January 19, 2012 Share Posted January 19, 2012 You said for me it's .5 but for level 50s it's 3-4 seconds. I am a level 50 and I don't get a 3-4 seconds lag. Care to explain what you meant? Link to comment Share on other sites More sharing options...
ExaltusKorran Posted January 19, 2012 Share Posted January 19, 2012 Don't worry, BW probably has a fix already! Patch 1.11 - Gear is made worse due to ability delay You sir... are my hero. Link to comment Share on other sites More sharing options...
ExaltusKorran Posted January 19, 2012 Share Posted January 19, 2012 You said for me it's .5 but for level 50s it's 3-4 seconds. I am a level 50 and I don't get a 3-4 seconds lag. Care to explain what you meant? That's not the way I am reading it, but I can insert one word and make it sound better? Link to comment Share on other sites More sharing options...
Vigridus Posted January 19, 2012 Share Posted January 19, 2012 You said for me it's .5 but for level 50s it's 3-4 seconds. I am a level 50 and I don't get a 3-4 seconds lag. Care to explain what you meant? Link to comment Share on other sites More sharing options...
ExaltusKorran Posted January 19, 2012 Share Posted January 19, 2012 A very good example of what happens when you "Parry" an attack. Link to comment Share on other sites More sharing options...
Safiir Posted January 19, 2012 Share Posted January 19, 2012 That's not the way I am reading it, but I can insert one word and make it sound better? Well yeah it does. I won't ask you for proof that most have them since you obviously can't provide it. On the other hand I'll have to try level a melee character to see if it's worse for them. Link to comment Share on other sites More sharing options...
gangbot Posted January 19, 2012 Share Posted January 19, 2012 This is what happens to me alot, it seems the parry is the main thing effecting the ability actually working. Link to comment Share on other sites More sharing options...
Brodsk Posted January 19, 2012 Share Posted January 19, 2012 (edited) http://youtu.be/9qHWGM-YlPw Talk about a delay! Edited January 19, 2012 by Brodsk Link to comment Share on other sites More sharing options...
Grady Posted January 19, 2012 Share Posted January 19, 2012 I have to agree that unless they get that fixed, and soon, it is game breaking. Game breaking for everyone is different because it is an opinion. I believe that it will be game breaking because so many have or will quit. An MMO without players is the most broken. TOR is quicky hemorraging players. At the current rate I believe that this will be the biggest or close to the biggest failure in MMO history. Such potential wasted. I personally love the game. It gets frustrating but I'm a patient man and can wait and hope that they get this fixed. But I am starting to have my doubts. They don't own the engine and it is an intinsic flaw with Hero Engine. It's a turd plain and simple. Link to comment Share on other sites More sharing options...
MalakDawnfire Posted January 19, 2012 Share Posted January 19, 2012 What worries me is that I'm starting to believe this is an engine issue and is working perfectly as intended, instead of designing the system around the smooth GCD that WoW and many other MMOs use, it instead tries and mimics an animation system that it commonly found in FPS games. Link to comment Share on other sites More sharing options...
Blutelf Posted January 19, 2012 Share Posted January 19, 2012 It is actually gamebreaking. When you're tanking several mobs at once you spend a lot of time in the parrying/deflecting animation and thus can't activate any skills. Try pulling all 14 stealth trooper mobs in front of their bunker at once and you'll see what I mean. Link to comment Share on other sites More sharing options...
Mirandel Posted January 19, 2012 Share Posted January 19, 2012 Ah I see. I dont' have to press it more than once, I just spam it since I'm used to wow. WOW? You sure? Because this sounds more like Warhammer to me. Everything is very similar to WAR, btw, starting from bugs and finishing with Good/Evil unbalance... Guess, this is the curse of Hero engine and Mifics presence in the team. Link to comment Share on other sites More sharing options...
ExaltusKorran Posted January 19, 2012 Share Posted January 19, 2012 Well yeah it does. I won't ask you for proof that most have them since you obviously can't provide it. On the other hand I'll have to try level a melee character to see if it's worse for them. Proof. Link to comment Share on other sites More sharing options...
Recommended Posts