mandrillagon Posted January 18, 2012 Share Posted January 18, 2012 they're...weak....? i dont have a problem... They are not weak but lets put it this way, I'd rather face a group of well played geared 50 level sorcerers than a group of well played geared 50 level assassins. Link to comment Share on other sites More sharing options...
Divona Posted January 18, 2012 Share Posted January 18, 2012 When was this not common? Sorcs have been overplayed since BETA, this isn't anything new. Fixed it for you. In eearly testing who did pvp noticed this trend. Link to comment Share on other sites More sharing options...
RealAeiouy Posted January 18, 2012 Share Posted January 18, 2012 So no operatives then? Link to comment Share on other sites More sharing options...
RealAeiouy Posted January 18, 2012 Share Posted January 18, 2012 The fact they can all nuke for insane amounts and ranged is OP in huttball and Voidstar makes it seem 'OP" Assassins don't nuke for insane damage or ranged damage. Anytime someone calls out a base class like inquisitor I know they are an idiot. Sorcerers and assassins are hardly alike. People need to learn the name of the advanced classes and how to identify them or they just sound dumb. Link to comment Share on other sites More sharing options...
Corran Posted January 18, 2012 Share Posted January 18, 2012 still dont see many operatives or scoundrels mostly see sorcs adn bh mperial side, and jedi of any flavor/commandos republic side on hyperspace cannon hell even our pug 16 man raid was all melee jedi with 3 scoundrels - one healing. the rancor was interesting Link to comment Share on other sites More sharing options...
Stratoforce Posted January 18, 2012 Share Posted January 18, 2012 On my server it is 5-6 Warriors or Mercenaries. We see average of 2-3 sorcerers tops. Link to comment Share on other sites More sharing options...
belialle Posted January 18, 2012 Share Posted January 18, 2012 I'm a level 37 jugg and I just tanked 4 people, solo while defending a point on Alderaan, for 40 seconds.. long enough for reinforcements. Two of them were level 50. Tell me that ain't OP. Yes, you must have had a good healer to keep you up through that. Kudos to them. Link to comment Share on other sites More sharing options...
Precurso Posted January 18, 2012 Share Posted January 18, 2012 Every l33t Marauder knows that Marauder is the best class, is fine, is a dps machine blabla So we should be seeing 6 Marauder/Sentinel per team soon. /sarcasm Link to comment Share on other sites More sharing options...
Spiritlord Posted January 18, 2012 Share Posted January 18, 2012 The problem is doing a warzone with 5-6 sorcerers and all their dots stacking, lightning everywhere, healing each other and bubbling each other. Hard to do much when you move and have 4 channeled lightning on ya lol Link to comment Share on other sites More sharing options...
Skiie Posted January 18, 2012 Share Posted January 18, 2012 that talent that makes their aoe knock back snare.. is amazing. Not to mention if you run into a WZ agasin't 5-6 of them on one side in void star they stack together in that invincible line of defense. They can easily rotate their knock backs to defend a door or rotate their knock backs to get people off their ball carrier as he sprints past the fire trap with the shield on himself in hutball. (i've seen this amazing gimmick for 4 inquisitors or any sort is quite often on my server.) Such mobility is too good to have and I wish I played beta. Link to comment Share on other sites More sharing options...
LatinLegacy Posted January 18, 2012 Share Posted January 18, 2012 Just finished a game where 7 of the 8 players were Sith Inquisitors. Six of the seven were Sorcerers . They lost that match though. Couldn't stand up to the hard hitting we were putting on them. -LatinLegacy Link to comment Share on other sites More sharing options...
Noeren Posted January 18, 2012 Share Posted January 18, 2012 Wow, more whining about sorcs. So new. Link to comment Share on other sites More sharing options...
LatinLegacy Posted January 18, 2012 Share Posted January 18, 2012 Wow, more whining about sorcs. So new. Well if their is a lot of whining about it, their has to be something wrong right? Just a thought. -LatinLegacy Link to comment Share on other sites More sharing options...
Astarica Posted January 18, 2012 Share Posted January 18, 2012 Having a lot of Sorcerers is only annoying if they're all actually healing, but in that case you just get a slugfest. It's not as bad as getting the same number of Merc/Commando since those guys are even harder to kill. Heal heavy teams are not hard to defeat provided you have at least 1 good healer on your side, because although you'll have a hard time killing anyone on their side, the reverse is also true. Link to comment Share on other sites More sharing options...
fungihoujo Posted January 18, 2012 Share Posted January 18, 2012 (edited) As a 14 operative I won us a game of Alderaan- rest of my team was pummelling east where their team was, I stealth capped west node, help off two level 50s by kiting, CCing and LoS healing then doting/auto attacking when they tried to cap back for a minute and a half before finally dying. My team finally shows up when I die, holds it for a minute or two, their whole team zergs the point so our team being idiots don't return when they die- manage to hold the point and am the second last to die- fly back, grenade to break cap, dot up, run around with five Republic players chasing me for a half minute before dying again- fly back and stealth since they've taken it. Wait a minute, stealth cap it again once most of them leave and an ally comes by and distracts them. Hold it against three with just us two flying back and harrassing for the last two minutes. Win game 40-0. This proves level 14s are OP and need to be nerfed in WZs. Also, I have twenty pairs of high heels, and three pairs of sneakers- since there are more high heels, this proves that high heels are superior shoes for walking over sneakers. Because quantity always means quality, always, no exception- the pvp bads of TOR general have spoken. Edited January 18, 2012 by fungihoujo Link to comment Share on other sites More sharing options...
Rhazesx Posted January 18, 2012 Share Posted January 18, 2012 The problem is doing a warzone with 5-6 sorcerers and all their dots stacking, lightning everywhere, healing each other and bubbling each other. Hard to do much when you move and have 4 channeled lightning on ya lol 4 of any class will kill you. Link to comment Share on other sites More sharing options...
Tourne Posted January 18, 2012 Share Posted January 18, 2012 You people are misleading. A real pragmatist would recognize this, stop QQ'ing, and roll the counter to a sorc or assassin to have more lunch in PvP. ...uhm, like EVERY class is the counter to sorc once they buff up the tanks. It's a weak class that ONLY excels based on THE EFFORT OF OTHERS on the team. Solo WPvP is NOT a good place for a Sorc. Link to comment Share on other sites More sharing options...
Ellvaan Posted January 18, 2012 Share Posted January 18, 2012 Greetings everyone! Since we have an active thread on this topic and in order to consolidate feedback a bit more, we are going to close this thread. We ask that you please continue this discussion in the following thread: Why Sorcs need a nerf Thank you! Link to comment Share on other sites More sharing options...
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