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Divona

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Everything posted by Divona

  1. I have same confusion. I have character done all major expansion story missons and still cant access daily manaan missions.
  2. They allowed level 75 to join MM FP. You pray for easy FP when you see that Instead they should have created FP MM tier list. Each of them give bit better loot depending how hard FP actually is. We all know Ruins of Nul and Umbara are the most demanding at the moment. Imagine level 75 there i mean seriously? Those should be own tier. If you queue them then you get extra rewards AND something special (be it gear) that you cant get elsewhere or cosmetic items that are exclusive. The easy FP's can join as level 75. Then we solved many problems. Those who want most challenge FP and seek extra rewards can pre team up before queue or just queue. Rest of players can play other FP's (different tier FP list) without afraid that people will leave when those hardest 2 pop up. Mind you i did Ruins of Nul with 322 gear and nope its not fun. Just takes too much time and effort to get it done. Feels like ops HM work that needs people to interact more than pug groups are asked for.
  3. I can tell you my story. I started doing GSF weekly on 4 toons (some are repeatable 2 times before lockout). Each weekly gives you 60 tokens. I did on 4 toons and ended up close to 900 tokens yesterday. So i bought 318 gear and upgraded to 326 instantly. Same with relics and offhand. All you need is many level 80 alts and bit time as you dont have to win GSF to complete weeklies. Normal PvP is waste of time if you wont be on imps side and have many active pvp'ers who carry most. I wasted 2 days realizing that normal pvp is wasted of time as it needs wins only to count weekly.
  4. Force apprentice's tunic chest piece has 2 places what wont dye correctly and stay pure white only. Here is a picture of problem. Preview seems correct https://www.upload.ee/image/13643538/preview.png But in reality looks like this https://www.upload.ee/image/13643539/real.png
  5. Subs alone were not enough to keep this game alive. This happened less than a year after game release in november 2012. They knew that this game wont be alive if it had to rely on subs only. A lot are new players now dont even know the facts. Cartel market is only reason why they can keep servers alive.
  6. You ask too many and too detailed questions regarding content. Have you ever considered that Eric wont answer because he simply cant reveale the situation this game/Bioware office is right now? To come openly here on forums and say what they will definetly not bring this year or next year is basically confirming community fears (the very fond playerbase) that game does not get focus any longer as it used to. If Eric or his team had anything solid to know for 100% they can bring to this game they would have already done so. At this moment they make very shallow road map bbecause they are not sure IF they can even bring that in time and as players have hoped for. Just think a bit in bigger picture here. You ask more details yet Bioware Swtor team may know they struggle to bring out anything meaninfgul for the next 6-12 months.
  7. Anthem? In my book that game doesnt exist. I'm so done with EA anyway and Bioware is just a name EA been using for years. I will definetly stay away from EA published games in future.
  8. Those who put aside passion and being huge fan of Star Wars in general could have seen this miles away. You only have to look facts. Those who ignore facts just dont want this game to close down simple as that. They can hope and play this game but most fans will eventually cancel subs especially old players (no im not paying sub just used refferal link kinda accidently). I left this game over year ago as i knew exactly where its going to and well i wasnt mistaken. BW just trying to maintain what is possible in current state but there are no big plans for this game and they know it. Quetion is when do passionate fans actually realize that.
  9. Enjoy your "gear grind" i guess. Population is still on decline. I guess its balanced overall. 1 happy customer for 5 unhappy.
  10. Dont worry they are looking to get more devs for CM, characters and objects for story missions. But the core game vision stays same - rng and grind. The Associate UI Artist will work with UI/UX designers and engineers, under the direction of the Art Director, to maintain and advance the UI for the Cartel Market and the core game. They will create wireframes for new UI screens or components. https://career4.successfactors.com/career?career_ns=job_listing&company=EA&navBarLevel=JOB_SEARCH&rcm_site_locale=en_US&career_job_req_id=109518&jobPipeline=Indeed Working with Lead Cartel Artists under the direction of the Art Director, A Cartel Artist is expected to develop and build assets and VFX to be sold on the Cartel Market in SWTOR. https://career4.successfactors.com/career?career_ns=job_listing&company=EA&navBarLevel=JOB_SEARCH&rcm_site_locale=en_US&career_job_req_id=109517&jobPipeline=Indeed BioWare is seeking a contract Associate Concept Artist for Star Wars: The Old Republic to create compelling art that captures the mood and style of Star Wars. In this role you’ll be working on creating game worlds, characters, objects vehicles, furniture, clothing and other content. https://career4.successfactors.com/career?career_ns=job_listing&company=EA&navBarLevel=JOB_SEARCH&rcm_site_locale=en_US&career_job_req_id=108549&jobPipeline=Indeed
  11. Thats because of new changes in 5.0 that is not new player friendly let alone alt friendly. Before 5.0 you only had to level up character if you were new player and then join guild and start gearing and having fun. Now? Its opposite. You need to start grinding at level cap and for each character! This will end any population growth and will be opposite. Its already happpening. With 5.2 it will get even worse for new players so only old players are pretty much left playing IF they want to seriously progress in this game continuing grinding rng/cxp. Mark my words they will introduce new packs or boost this year for high price to get certain ranks because no one with common sense would start grinding from 0 to tier 5 example.
  12. Summer definetly but EA fiscal year ends in march, so we will know more soon enough what will happen with this game. Bioware wont tell us bad news if EA makes decision that this game is not worth running next year if it comes to that. Instead will make tons of direct CM sales before the end. A lot fans are underestimating EA greed and this company policy - MAKE good profit or abandon the game. So Bioware will just limp and squeeze as much they can with current content and doing as minimal as possible new content. From business point of view it makes sense. Why produce a lot new content if profit and subs going down. I'm not gonig into that why its happening - its already debated for years.
  13. I played that game prior joining TOR. Still love that game idea and the look sadly Turbine kinda destroyed it with same logic as Bioware trying to implement - huge grind and microtransactions. Lotro has a lot p2w boosts in shop and items that is only biggest difference from TOR. Aside that this is exactly how you communicate with community and give heads up with game development planning over longer period. Bioware doesnt do that and never done with this game. Longest period i know they discussed updates openly in detail are up to one month. Rest is all big mystery and even in test server they dont show all until live server you get a big surprise why a lot changed that has not even spoken about. I shall keep eye on Lotro then if developement moving to better direction there. Still got lifetime account there with "something" else i cant speak about
  14. Its not nice to bash "dead horse". Those who are still playing this game and find it entertaining then its good for them, but asking why population is not growing and actually gets worse should not be surprising. New players generally wont invest time or money into old MMO that is known in community (reddit/fan pages ect) to have big issues and lack of content updates or clear vision how to solve community biggest concerns but doing the opposite - developers have their own agenda for this game that most of us dont even understand why they are doing that. Calling it exciting does not cut it or explain in detail. Other mmo lead devs or community relation leaders write posts why they are doing changes and what to expect in future. Here with this game we dont even know why they make changes even after they have pushed it to live. So eventually if cartel market sales dries up i can confidently say EA will have to make a choice.
  15. Why its surprise for you OP? This is how Bioware handles this game for years. They want customers to grind the hell out of this game as there wont be enough new content anyway soon. Just accept how it is and move on like many have done. Trust me Bioware is not worth our effort to explain any longer. This has been done before 5.0 and after GC. Invsting your time and money elsewhere is best option.
  16. Thanks for confirmation Eric that even cartel market sales are plummeting along with subs and playerbase. But i wish you still the best getting the last money out of this game. Afterall if this wont bring a lot money nothing else will anymore.
  17. Answer me this. Why do those who play casually would even need gear for? Second thing. What was wrong with old system? Keep ops drops as it was and then give casuals CHANCE to get also gear from boxes. All happy. but no forcing even raiders to farm cxp tokens. This has nothing to do "just play as usually". You have totally wrong assumption why a lot play this game and have supported many many years.
  18. Its not worth it to point that out to him. Reading his constants posts and replies to everyone trying to justify new gearing grind every possible way. I get it his happy but a lot left or leaving game anyway. He looks things from his small perspective window but dismiss the fact that so many loyal fans have been doing same content 3-4 years if we take out few years when we did get a lot new content updates. If it works for him to farm cxp and soon new tier rating gear again then thats good for him but game overall wont do better unless things change A LOT. But that needs new team and more resources from EA which is not going to happen.
  19. I dont understand this logic. Stop playing it for MMO and then you are saying start experiencing it as the MMO? RPG element is there anyway. People pay monthly because its online RPGMMO not just for RPG part. And here is whats the biggest problem. Most have left because exactly lack of real MMO that they payed for and dislike the progression how it changed in the endgame.
  20. I dont get what does this mean? Some classes could solo WB's if the level range was greater than 10 levels. I did that myself a lot. Some SM opses while being outleveled was also possible to solo for some classes (need heals) and with very good gear. That was the thrill actually you could try whatever your gear and class could handle.
  21. @GalacticKegger great post. I have been here since beta and i loved 1.0-3.0 and some parts of 4.0 but it went downhill fast from there on. You brought back good memories when i really enjoyed doing dailys and even FP's for rewards and comms. But i have given up we wont see ever again that game we had many years ago here. I have accepted that this game is on maintenance mode for some time now. And i also accept that big diehard BWA fans do not want to see that. They would want this game to be online and servers available as long as possible no matter in what state game actually is. But knowing EA this game wont run much longer if it starts to bleed subs too badly.
  22. Thats why this game will fail very soon. The playerbase will break apart from those who have and those who have not. It will not promote any new players or let alone returning players to catch up with others. Basically it is the maintenance mode already but for many it is hard to swallow and i can understand it.
  23. Why stop with 350? I think they should release tier 4-5 asap and then announce tier 6-7 later end of year with new episode 8 release. Then boost another +100% and everyone is happy to grind futher... Who cares what those boxes actually give, its all about farming cxp.
  24. This new grind is great. They should introduce next tiers asap. But why stop with tier 4-5? I think its good time to prepare community for later year updates with tier 6-7. By then everyone should be at Tier 5 with at least 20 alts and asking for more levels to grind. I would make tier 6-7 level requirement go up 2-3 times xp per level. Very enjoyable system. This has long future i can forsee that.
  25. Oh yeah companions and short story chapters. This doing so well that servers are flooded with new subscribers... not. Its opposite but i'm glad you enjoy that content.
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