Ngosh Posted January 17, 2012 Share Posted January 17, 2012 Discuss.... Link to comment Share on other sites More sharing options...
TsuruXelus Posted January 17, 2012 Share Posted January 17, 2012 Isn't much a competition if you dont have the gear to survive long enough to matter in pvp. Link to comment Share on other sites More sharing options...
Malice_Nihilim Posted January 17, 2012 Share Posted January 17, 2012 Discuss.... Because Gabe is there PvP guy...oh wait he is also the PvE dungeon guy....hrm....surprised they use the same system? I am not. Link to comment Share on other sites More sharing options...
alement Posted January 17, 2012 Share Posted January 17, 2012 Discuss.... What else is there to do? Link to comment Share on other sites More sharing options...
DesperadoIG Posted January 17, 2012 Share Posted January 17, 2012 Sadly, instead of making a fun and/or meaningful PvP system to keep people playing, they opt for a gear treadmill just like everyone else Link to comment Share on other sites More sharing options...
gunnyhighway Posted January 17, 2012 Share Posted January 17, 2012 Guild Wars did it best when it comes to PvP.... You shouldnt have to grind out for months to get the best gear. PvP should be Skill vs Skill not Skill vs gear and Gear winning. Those that argue otherwise need the gear to compensate for there lack of skill /end thread Link to comment Share on other sites More sharing options...
BloatedGuppy Posted January 17, 2012 Share Posted January 17, 2012 Alas, this is how they designed the game, and I don't see it changing at this juncture. I never really expected TOR to be a heavy hitter in terms of quality PvP though. Link to comment Share on other sites More sharing options...
vindianajones Posted January 17, 2012 Share Posted January 17, 2012 Discuss.... I'm not sure if I'm understanding the question correctly, but if you're suggesting that PvP should have no gear rewards, that can't happen. Inevitably, the players who just want to PvP the majority of the time will end up getting steamrolled when the PvE players with their superior raid gear decide to waltz into the warzones/open areas. This will cause PvP players to scream bloody murder, and for good reason. There needs to be gear for PvP heavy players. No one wants to get destroyed by someone who never PvP's simply because their stats are so much better. Link to comment Share on other sites More sharing options...
Sicknss Posted January 17, 2012 Share Posted January 17, 2012 Sadly, instead of making a fun and/or meaningful PvP system to keep people playing, they opt for a gear treadmill just like everyone else When it started in WoW it was pretty obviously just another grind to keep people paying/playing. I don't see why there needs to be different stats at all, the gear could be the same you just have 2 choices on how to get it. Link to comment Share on other sites More sharing options...
Malice_Nihilim Posted January 17, 2012 Share Posted January 17, 2012 Alas, this is how they designed the game, and I don't see it changing at this juncture. I never really expected TOR to be a heavy hitter in terms of quality PvP though. This is true, I mean when a game sells itself as a storybased RPG with MMO tendencies....you can't really expect them not to bring epic fail to PvP Link to comment Share on other sites More sharing options...
Ginzuu Posted January 17, 2012 Share Posted January 17, 2012 HAHA there is NO competition at all currently. Steamrolling warzones 50 wins 1 loss per day on average. Give ranked already, then we can talk Link to comment Share on other sites More sharing options...
Malice_Nihilim Posted January 17, 2012 Share Posted January 17, 2012 I'm not sure if I'm understanding the question correctly, but if you're suggesting that PvP should have no gear rewards, that can't happen. Inevitably, the players who just want to PvP the majority of the time will end up getting steamrolled when the PvE players with their superior raid gear decide to waltz into the warzones/open areas. This will cause PvP players to scream bloody murder, and for good reason. There needs to be gear for PvP heavy players. No one wants to get destroyed by someone who never PvP's simply because their stats are so much better. Well thats just because the whole reward system in this game is based on gear over all. Lots of games have existed that did not require gear as a litmus to success. Sadly instead of using a good system, they just copy/pasted WoW's system. Link to comment Share on other sites More sharing options...
Pinworms Posted January 17, 2012 Share Posted January 17, 2012 Would people really pay monthly if there was no character progression? I know I wouldn't. Its fun getting new gear and knowing winning produces tangible benefits. Link to comment Share on other sites More sharing options...
Malice_Nihilim Posted January 17, 2012 Share Posted January 17, 2012 When it started in WoW it was pretty obviously just another grind to keep people paying/playing. I don't see why there needs to be different stats at all, the gear could be the same you just have 2 choices on how to get it. Mainly because raiders believe that there way is the only way, and refuse to put up with equal gains via PvP. My statement on that is that if you need a 'special stat', then put it on the PvE gear, no boss mob has ever rage quit and canceled there sub before. Link to comment Share on other sites More sharing options...
Sicknss Posted January 17, 2012 Share Posted January 17, 2012 Guild Wars did it best when it comes to PvP.... You shouldnt have to grind out for months to get the best gear. PvP should be Skill vs Skill not Skill vs gear and Gear winning. Those that argue otherwise need the gear to compensate for there lack of skill /end thread So... why have gear upgrades at all, even for pve? I mean it's all about skill right? That would be a fun game, right? This is an RPG, as with all other RPGs like ever gear is important and should matter. If you're not happy with gear being a factor go play an FPS like MW or COD... oh wait, you level/gear up there too, OHNOES! Link to comment Share on other sites More sharing options...
Malice_Nihilim Posted January 17, 2012 Share Posted January 17, 2012 Would people really pay monthly if there was no character progression? I know I wouldn't. Its fun getting new gear and knowing winning produces tangible benefits. Character progression does not automatically equal = gear domination Look at games like DAoC for ideas on how gear, while valuable, was not the core of progression. Link to comment Share on other sites More sharing options...
Malice_Nihilim Posted January 17, 2012 Share Posted January 17, 2012 So... why have gear upgrades at all, even for pve? I mean it's all about skill right? That would be a fun game, right? This is an RPG, as with all other RPGs like ever gear is important and should matter. If you're not happy with gear being a factor go play an FPS like MW or COD... oh wait, you level/gear up there too, OHNOES! That is incorrect. There are lots of ways to have character growth and progression without creating gear sets to stomp on the previous gear set. Link to comment Share on other sites More sharing options...
Kimasoko Posted January 17, 2012 Share Posted January 17, 2012 GW 2 is the game for you OP. competition based on players not gear. Link to comment Share on other sites More sharing options...
Ngosh Posted January 17, 2012 Author Share Posted January 17, 2012 Stats can easily be made static upon entering a WZ -Skill shuold be the defineing factor . Rewards shuold be cool titles or pvp only "costumes" for armor or weapons . There are alot of alternatives to gear. Link to comment Share on other sites More sharing options...
Darth_Philar Posted January 17, 2012 Share Posted January 17, 2012 So... why have gear upgrades at all, even for pve? I mean it's all about skill right? That would be a fun game, right? This is an RPG, as with all other RPGs like ever gear is important and should matter. If you're not happy with gear being a factor go play an FPS like MW or COD... oh wait, you level/gear up there too, OHNOES! PvE is about roleplaying which means that the character's skills are supposed to determine the outcome. Character skills are represented via stats. PvP is about action which means that the player's skills are supposed to determine the outcome. Blending the two almost always leads to both PvE and PvP fans hating the bastard child. Link to comment Share on other sites More sharing options...
vindianajones Posted January 17, 2012 Share Posted January 17, 2012 Well thats just because the whole reward system in this game is based on gear over all. Lots of games have existed that did not require gear as a litmus to success. Sadly instead of using a good system, they just copy/pasted WoW's system. You're absolutely correct, but because it's a gear based system, the Expertise gear (or at least semi-viable PvP gear) needs to exist. They'd have to re-work the base mechanics of the game to fix this without PvP gear rewards. Link to comment Share on other sites More sharing options...
RealAeiouy Posted January 17, 2012 Share Posted January 17, 2012 Swtor is a character advancement and progression game. Gear is part of character development. What the character has and is capable of should be the most important thing. For people who don't want to play a character development game there are many alternatives. If you don't want to develop your CHARACTER then you are simply in the wrong place. Link to comment Share on other sites More sharing options...
Sicknss Posted January 17, 2012 Share Posted January 17, 2012 That is incorrect. There are lots of ways to have character growth and progression without creating gear sets to stomp on the previous gear set. So now it's about tiered gear sets? What's it going to be next response? Link to comment Share on other sites More sharing options...
Kimasoko Posted January 17, 2012 Share Posted January 17, 2012 Stats can easily be made static upon entering a WZ -Skill shuold be the defineing factor . Rewards shuold be cool titles or pvp only "costumes" for armor or weapons . There are alot of alternatives to gear. This^ we all just want pixels. Only people that need gear advantage to win would be against this. Id much rather have cool costumes. Though seeing how BW made all pvp/pve tiers of gear look the same, so making cool gear may not be BWs strong suit. Link to comment Share on other sites More sharing options...
RealAeiouy Posted January 17, 2012 Share Posted January 17, 2012 Guild Wars did it best when it comes to PvP.... You shouldnt have to grind out for months to get the best gear. PvP should be Skill vs Skill not Skill vs gear and Gear winning. Those that argue otherwise need the gear to compensate for there lack of skill /end thread Guild wars is not a character based game. If you don't like character based games don't play them. A lot of people like character based games. Link to comment Share on other sites More sharing options...
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