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Pinworms

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  1. What I don't get is why you keep attacking the Mara with Cloak of Pain up Duels in Swtor amount to doing your pve dps rotation, no need to actually react to what your opponent is doing.
  2. No. I already finished everything. Nightmare Ops, battlemaster, multiple alts. Content lasted about a month, now there's literally nothing left to do. I'm not even that hardcore of a player, the game is just way too easy. Almost my entire guild cancelled, myself included.
  3. The defensive fanboys who feel compelled to defend these bugs are pretty funny. C'mon guys, these bugs are all "features" we should be happy to deal with!!!!
  4. In addition to my 50 op, I have a 50 merc. On my merc I feel like a god. Every 15 secs you have a huge aoe knockback, and 9 secs you get a single target knockback. I actually find m y avg damage is higher on my op (usually 300-350k vs 200-300k on my merc), but the knockback makes me so much better in huttball. For Civil War I much prefer my op though.
  5. Not true, there is a difference. Op end bosses drop an additional chest (karaggas being fixed next patch)
  6. Um no. We are 10/10 Nightmare operations. Full cleared at 2.5 weeks of raiding with many wearing pvp gear/columni and nobody with full rakata. The "challenge" in this game are the numerous bugs and poorly designed RNG, especially on Soa. Our guild has like 2-3 people on usually. Then on raiding evenings, we get 8 ppl on, we do our raid, and then its "bye, see you Tuesday on the reset!"
  7. Yea Orb Strike is pretty good. Its no Death from Above, but it still has its uses. Though I think the +15% crit to backstab is better than 1 tick of orb strike...
  8. I have a 50 merc and 50 operative. My merc has a 15 second cd aoe knockback, and a 9 sec cd single target knockback. We are one of the best defense players because of that. My operative is kind of useless in comparison.
  9. I've done full clears of 8 man Nightmare EV and KP. I haven't run into problems besides the Soa fight, where sometimes bad ball spawns are annoying. The Council fight I really have no trouble at all, and I'm taking on the highest hp mob. Annihilation droid I've had zero issues with hitbox, and the volleys don't hit hard enough so that my slow running affects much (besides I can toss heals when I get around the pillar).
  10. The dps is fine. But if I pump out roughly equal dps to a ranged class, why bring me instead of a ranged (assuming you have an op healer for the buff). I take more damage as a melee, am more squishy than anyone else, my aoe sucks, and have no closer. I guess the good news is that nothing currently in the game pve is all that hard.
  11. Don't backstab so quick, let acid blade tick, then reapply and backstab
  12. Same with my backstab. With talents, buffs, and set bonus it should be critting about 72% of the time, but it feels much less. Maybe its psychological...but maybe its not.
  13. I use infiltrate several times each wz. Not for the grp stealth, but to get a restealth when normal stealth is on cd. Sometimes you jump someone and kill then in a few secs (esp if they were low hp). Rather than run around out of stealth until its off cd, use infiltrate. Just be careful your huttball carrier is not out of combat and nearby.
  14. Are there any "target dummy" mobs to test our dps against other classes? Something that lets us use backstab. It just seems like nobody knows how much dps we really have, and everything is speculation.
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